Player Matchup

King Arthur
King Arthur
BloodOblivion
King Arthur
Level 17
God Stats
2W - 6L
964 SR
Queue Stats
97W - 91L
1,304 Elo+
Party 3
Sol
Sol
DewiGwydion
Sol
Level 17
God Stats
20W - 18L
1,499 SR
Queue Stats
105W - 90L
1,365 Elo+
Party 3
Anubis
Anubis
ERTY51
Anubis
Level 18
God Stats
20W - 17L
1,513 SR
Queue Stats
73W - 87L
1,355 Elo+
Party 1
Nemesis
Nemesis
rjlj10
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Horus
Horus
xX_H4Zz0o_Xx
Horus
Level 42
God Stats
124W - 154L
1,442 SR
Queue Stats
131W - 169L
1,341 Elo+
Party 1
Team Averages
Level 19
1,384 SR
1,373 Elo+

VS

Team Averages
Level 22
1,412 SR
1,332 Elo+
Nox
Nox
M3wt
Nox
Level 25
God Stats
4W - 5L
1,398 SR
Queue Stats
27W - 33L
1,293 Elo+
Party 2
Anhur
Anhur
MadderHatter
Anhur
Level 34
God Stats
10W - 17L
1,404 SR
Queue Stats
63W - 76L
1,453 Elo+
Party 2
Ares
Ares
Velocityupri
Ares
Level 23
God Stats
0W - 2L
1,259 SR
Queue Stats
158W - 172L
1,368 Elo+
Solo
Ravana
Ravana
adamlikesurmom
Ravana
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 56L
1,301 Elo+
Party 2
Erlang Shen
Erlang Shen
yogurttastesgood
Erlang Shen
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 29L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BloodOblivion
King Arthur
17
7 / 3 / 4
10,618
559
14,158
21,524
12,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
15 / 2 / 4
11,846
623
17,803
19,738
6,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
ERTY51
Anubis
15
3 / 3 / 7
9,608
506
10,199
7,990
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
rjlj10
Nemesis
10
0 / 7 / 0
7,373
388
1,040
12,367
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 4 / 4
9,504
500
3,734
13,642
7,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
M3wt
Nox
14
3 / 6 / 2
8,867
467
5,714
11,148
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 4 / 4
8,036
423
7,732
12,638
3,560
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 5 / 3
8,582
452
3,139
12,403
7,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
7 / 6 / 5
9,234
486
11,983
11,327
5,108
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
yogurttastesgood
Erlang Shen
13
0 / 7 / 2
8,282
436
7,889
16,702
12,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
28
Kills
15
19
Deaths
28
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BloodOblivion
King Arthur
7
3
4
3
W
15
2
4
8.5
W
Anubis
ERTY51
Anubis
3
3
7
2.17
L
Nox
M3wt
Nox
3
6
2
0.67
L
3
4
4
1.25
L
2
5
3
0.7
L
7
6
5
1.58
W
Nemesis
rjlj10
Nemesis
0
7
0
0
W
3
4
4
1.25
L
Erlang Shen
yogurttastesgood
Erlang Shen
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,934
Damage
36,457
75,261
Taken
64,218
33,411
Mitigated
32,419
33,949
Healing
10,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BloodOblivion
King Arthur
14,158
1,902
0
7,853
21,524
12,817
609
161
20,872
0
60,606
W
17,803
7,029
0
12,774
19,738
6,764
2,956
4,574
14,938
76,679
0
W
Anubis
ERTY51
Anubis
10,199
518
0
2,923
7,990
2,895
879
1,913
6,001
51,167
0
L
Nox
M3wt
Nox
5,714
957
0
219
11,148
3,959
1,096
7,973
3,175
43,168
0
L
7,732
2,388
0
3,438
12,638
3,560
0
6,868
5,770
0
44,103
L
3,139
322
0
2,415
12,403
7,141
0
6,068
6,335
17,927
0
L
11,983
4,658
0
502
11,327
5,108
0
5,521
5,806
0
35,465
W
Nemesis
rjlj10
Nemesis
1,040
412
0
3,474
12,367
3,298
0
360
11,944
0
43,144
W
3,734
1,434
1,714
5,211
13,642
7,637
645
1,666
11,976
0
35,414
L
Erlang Shen
yogurttastesgood
Erlang Shen
7,889
3,210
0
4,243
16,702
12,651
914
1,572
14,944
0
38,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,949
Gold Earned
43,001
448
Minions Killed
304
0
Camps Cleared
0
1,751,423
Distance Traveled
1,592,792
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,618
559
110
6
0
381,691
3
W
Sol
11,846
623
119
6
0
329,856
1
W
Anubis
9,608
506
91
5
0
332,545
0
L
Nox
8,867
467
76
4
0
322,650
0
L
Anhur
8,036
423
78
4
0
319,628
4
L
Ares
8,582
452
24
1
0
362,949
3
L
Ravana
9,234
486
51
3
0
308,248
4
W
Nemesis
7,373
388
71
4
0
345,717
4
W
Horus
9,504
500
57
3
0
361,614
2
L
Erlang Shen
8,282
436
75
4
0
279,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role