Player Matchup

Fafnir
Fafnir
Demon angel9179
Fafnir
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 7L
1,783 Elo+
Solo
Mercury
Mercury
KAOTIC lilj70
Mercury
Level 157
God Stats
17W - 10L
1,830 SR
Queue Stats
467W - 402L
1,721 Elo+
Solo
Thoth
Thoth
NealAnblomi
Thoth
Level 124
God Stats
13W - 8L
1,500 SR
Queue Stats
1,117W - 599L
1,789 Elo+
Solo
Mulan
Mulan
cT_Alpha-
Mulan
Level 125
God Stats
4W - 4L
1,915 SR
Queue Stats
130W - 126L
1,692 Elo+
Party 2
Rama
Rama
iLiithium
Rama
Level 124
God Stats
7W - 4L
1,500 SR
Queue Stats
181W - 165L
1,611 Elo+
Party 2
Team Averages
Level 135
1,649 SR
1,719 Elo+

VS

Team Averages
Level 133
1,654 SR
1,671 Elo+
Kumbhakarna
Kumbhakarna
Ewokmywewok
Kumbhakarna
Level 137
God Stats
2W - 1L
1,737 SR
Queue Stats
171W - 150L
1,718 Elo+
Party 1
Scylla
Scylla
JulcedUp
Scylla
Level 159
God Stats
4W - 3L
1,828 SR
Queue Stats
406W - 362L
1,637 Elo+
Party 1
Arachne
Arachne
Kykerino
Arachne
Level 121
God Stats
21W - 9L
1,577 SR
Queue Stats
271W - 247L
1,634 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PHDflopper11
Cu Chulainn
Level 105
God Stats
1W - 3L
1,414 SR
Queue Stats
149W - 115L
1,708 Elo+
Party 1
Medusa
Medusa
lts Arrow
Medusa
Level 145
God Stats
1W - 2L
1,716 SR
Queue Stats
57W - 53L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 9
10,911
496
6,901
12,790
13,057
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
20
1 / 2 / 9
13,139
597
9,158
15,928
7,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
9 / 3 / 2
12,708
578
17,107
10,800
4,035
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
cT_Alpha-
Mulan
19
1 / 2 / 6
12,813
582
16,577
17,102
15,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
20
4 / 0 / 1
14,091
641
6,492
11,096
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ewokmywewok
Kumbhakarna
14
2 / 5 / 2
9,604
437
4,074
20,763
19,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
JulcedUp
Scylla
16
1 / 4 / 3
9,718
442
6,790
10,932
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Kykerino
Arachne
16
1 / 5 / 3
9,796
445
4,446
23,202
9,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
PHDflopper11
Cu Chulainn
16
1 / 3 / 1
10,307
469
8,150
20,320
13,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
lts Arrow
Medusa
18
2 / 3 / 1
10,911
496
13,236
12,884
7,259
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
18
Kills
7
7
Deaths
20
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
Kumbhakarna
Ewokmywewok
Kumbhakarna
2
5
2
0.6
L
Scylla
JulcedUp
Scylla
1
4
3
0.63
W
Mercury
1
2
9
2.75
L
Arachne
Kykerino
Arachne
1
5
3
0.5
W
9
3
2
3.33
L
Cu Chulainn
PHDflopper11
Cu Chulainn
1
3
1
0.5
W
Mulan
cT_Alpha-
Mulan
1
2
6
2
W
Rama
4
0
1
4.5
L
Medusa
lts Arrow
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,235
Damage
36,696
67,716
Taken
88,101
45,449
Mitigated
53,388
25,507
Healing
27,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,901
1,748
800
6,454
12,790
13,057
388
2,902
9,655
25,843
0
L
Kumbhakarna
Ewokmywewok
Kumbhakarna
4,074
272
0
3,263
20,763
19,568
0
8,564
12,199
16,378
0
L
Scylla
JulcedUp
Scylla
6,790
618
0
500
10,932
3,606
0
5,206
5,726
68,334
0
W
Mercury
9,158
3,794
0
988
15,928
7,699
3,797
3,555
12,145
0
120,916
L
Arachne
Kykerino
Arachne
4,446
2,258
0
11,950
23,202
9,018
0
8,126
15,076
0
85,034
W
17,107
471
0
1,904
10,800
4,035
917
1,714
8,986
82,001
0
L
Cu Chulainn
PHDflopper11
Cu Chulainn
8,150
1,233
0
8,884
20,320
13,937
0
5,436
14,884
7,754
58,798
W
Mulan
cT_Alpha-
Mulan
16,577
2,385
0
8,247
17,102
15,968
2,368
2,927
13,540
0
85,298
W
Rama
6,492
4,883
0
7,114
11,096
4,690
0
692
10,400
0
129,258
L
Medusa
lts Arrow
Medusa
13,236
6,734
0
2,807
12,884
7,259
45
1,538
11,346
0
84,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,662
Gold Earned
50,336
738
Minions Killed
582
0
Camps Cleared
0
2,235,676
Distance Traveled
2,079,024
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,911
496
18
1
0
433,936
10
L
Kumbhakarna
9,604
437
15
1
0
433,742
7
L
Scylla
9,718
442
135
6
0
397,472
8
W
Mercury
13,139
597
196
9
0
523,100
5
L
Arachne
9,796
445
137
6
0
423,232
4
W
Thoth
12,708
578
146
7
0
420,184
6
L
Cu Chulainn
10,307
469
133
6
0
403,914
0
W
Mulan
12,813
582
167
8
0
441,018
5
W
Rama
14,091
641
211
10
0
417,438
2
L
Medusa
10,911
496
162
7
0
420,664
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role