Player Matchup

Bakasura
Bakasura
AlexNerfeaEsto
Bakasura
Level 78
God Stats
2W - 6L
1,500 SR
Queue Stats
441W - 424L
1,342 Elo+
Party 3
Yemoja
Yemoja
CapitalAmo13
Yemoja
Level 29
God Stats
3W - 6L
1,661 SR
Queue Stats
74W - 83L
1,365 Elo+
Party 3
Horus
Horus
El TIO CASTLED
Horus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 98L
1,323 Elo+
Party 3
Aphrodite
Aphrodite
benjamonson
Aphrodite
Level 29
God Stats
14W - 15L
1,139 SR
Queue Stats
812W - 786L
1,381 Elo+
Party 3
Skadi
Skadi
iamkingmellow
Skadi
Level 38
God Stats
94W - 98L
1,440 SR
Queue Stats
137W - 177L
1,309 Elo+
Solo
Team Averages
Level 47
1,448 SR
1,344 Elo+

VS

Team Averages
Level 41
1,428 SR
1,349 Elo+
Fenrir
Fenrir
G2mingming
Fenrir
Level 27
God Stats
5W - 9L
1,500 SR
Queue Stats
161W - 227L
1,234 Elo+
Party 2
King Arthur
King Arthur
Obamabnladn8314
King Arthur
Level 62
God Stats
15W - 24L
1,222 SR
Queue Stats
776W - 824L
1,330 Elo+
Party 2
Neith
Neith
ShadowDragon1367
Neith
Level 41
God Stats
4W - 13L
1,426 SR
Queue Stats
11W - 18L
1,286 Elo+
Party 1
Ares
Ares
budneff67
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
budwiser67
Anubis
Level 69
God Stats
1W - 3L
1,490 SR
Queue Stats
20W - 23L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
10 / 3 / 4
11,892
700
10,880
15,444
7,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
14
3 / 1 / 12
9,528
560
4,952
9,613
9,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 5 / 9
9,595
564
8,749
12,574
9,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
benjamonson
Aphrodite
16
5 / 0 / 10
9,827
578
6,767
7,059
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 3 / 4
9,892
582
10,037
11,714
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
G2mingming
Fenrir
13
3 / 6 / 0
8,162
480
3,979
9,446
3,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

King Arthur
Obamabnladn8314
King Arthur
14
3 / 6 / 0
8,462
498
7,014
13,860
9,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 3
7,889
464
2,221
7,491
2,735
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
13
1 / 2 / 5
8,448
497
4,268
12,995
11,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
budwiser67
Anubis
12
1 / 11 / 3
7,822
460
6,471
12,522
5,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
30
Kills
9
12
Deaths
30
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
10
3
4
4
W
Yemoja
3
1
12
9
W
6
5
9
2.1
L
Fenrir
G2mingming
Fenrir
3
6
0
0.5
L
King Arthur
Obamabnladn8314
King Arthur
3
6
0
0.5
L
1
5
3
0.5
W
Aphrodite
benjamonson
Aphrodite
5
0
10
10
L
Ares
1
2
5
1.75
L
Anubis
budwiser67
Anubis
1
11
3
0.23
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,385
Damage
23,953
56,404
Taken
56,314
32,480
Mitigated
33,205
28,183
Healing
4,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
10,880
8,225
0
7,835
15,444
7,141
1,172
1,759
13,685
0
74,613
W
Yemoja
4,952
1,126
3,371
2,859
9,613
9,313
1,468
1,581
7,375
24,395
0
W
8,749
4,532
414
1,960
12,574
9,669
543
2,699
8,567
0
34,260
L
Fenrir
G2mingming
Fenrir
3,979
315
0
491
9,446
3,153
0
631
8,675
0
19,796
L
King Arthur
Obamabnladn8314
King Arthur
7,014
1,067
0
372
13,860
9,915
423
1,159
12,575
0
54,353
L
2,221
490
0
806
7,491
2,735
0
3,408
3,963
0
33,298
W
Aphrodite
benjamonson
Aphrodite
6,767
1,323
3,334
4,716
7,059
2,737
2,766
2,937
3,364
46,074
0
L
Ares
4,268
32
0
2,148
12,995
11,528
0
2,027
10,858
34,689
0
L
Anubis
budwiser67
Anubis
6,471
318
0
960
12,522
5,874
927
4,004
7,822
47,353
0
W
10,037
4,596
535
3,159
11,714
3,620
3,116
1,763
8,737
0
63,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,734
Gold Earned
40,783
465
Minions Killed
354
0
Camps Cleared
0
1,623,678
Distance Traveled
1,443,819
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,892
700
147
9
0
359,625
1
W
Yemoja
9,528
560
46
3
0
326,064
1
W
Horus
9,595
564
74
4
0
311,392
1
L
Fenrir
8,162
480
44
3
0
326,118
0
L
King Arthur
8,462
498
101
6
0
308,384
2
L
Neith
7,889
464
72
4
0
254,865
1
W
Aphrodite
9,827
578
89
5
0
330,300
3
L
Ares
8,448
497
46
3
0
305,704
0
L
Anubis
7,822
460
91
5
0
248,748
0
W
Skadi
9,892
582
109
6
0
296,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role