Player Matchup

Nemesis
Nemesis
AGaryPickle
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,810 Elo+
Solo
Guan Yu
Guan Yu
AnimeLover18
Guan Yu
Level 27
God Stats
6W - 1L
1,631 SR
Queue Stats
93W - 75L
1,621 Elo+
Solo
Sylvanus
Sylvanus
Darkshadow2564
Sylvanus
Level 26
God Stats
5W - 4L
1,293 SR
Queue Stats
198W - 168L
1,701 Elo+
Solo
Janus
Janus
HugeCritoris
Janus
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
KHlvl100ELXRPOT
Jing Wei
Level 23
God Stats
8W - 6L
1,588 SR
Queue Stats
187W - 158L
1,648 Elo+
Solo
Team Averages
Level 19
1,502 SR
1,656 Elo+

VS

Team Averages
Level 23
1,536 SR
1,685 Elo+
Apollo
Apollo
Delta7777
Apollo
Level 28
God Stats
6W - 7L
1,636 SR
Queue Stats
115W - 77L
1,693 Elo+
Solo
Sun Wukong
Sun Wukong
JoeLUL
Sun Wukong
Level 29
God Stats
19W - 16L
1,578 SR
Queue Stats
347W - 291L
1,716 Elo+
Solo
Ares
Ares
MadHatterVa
Ares
Level 24
God Stats
7W - 11L
1,500 SR
Queue Stats
176W - 155L
1,714 Elo+
Solo
Nemesis
Nemesis
Nimk
Nemesis
Level 20
God Stats
20W - 16L
1,621 SR
Queue Stats
33W - 30L
1,605 Elo+
Solo
Poseidon
Poseidon
acoolmandude
Poseidon
Level 16
God Stats
3W - 5L
1,345 SR
Queue Stats
234W - 196L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AGaryPickle
Nemesis
15
4 / 3 / 3
9,252
578
6,857
10,618
6,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
AnimeLover18
Guan Yu
16
3 / 1 / 4
9,349
584
14,310
15,665
15,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
11
0 / 2 / 9
7,479
467
6,350
11,455
9,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 0 / 2
9,891
618
10,191
8,034
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
15
2 / 0 / 1
9,068
567
5,049
8,865
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Delta7777
Apollo
14
0 / 2 / 3
8,085
505
7,030
9,095
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
JoeLUL
Sun Wukong
12
0 / 0 / 1
7,049
441
5,028
9,054
2,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 3
7,722
483
6,121
14,915
9,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Nimk
Nemesis
11
1 / 6 / 2
7,194
450
7,250
14,388
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
acoolmandude
Poseidon
15
3 / 2 / 0
8,623
539
7,559
9,001
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
13
Kills
6
6
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AGaryPickle
Nemesis
4
3
3
1.83
W
Guan Yu
AnimeLover18
Guan Yu
3
1
4
5
W
Sylvanus
0
2
9
2.25
L
Apollo
Delta7777
Apollo
0
2
3
0.75
W
4
0
2
5
L
Sun Wukong
JoeLUL
Sun Wukong
0
0
1
0.5
W
Jing Wei
2
0
1
2.5
L
2
3
3
1.17
L
Nemesis
Nimk
Nemesis
1
6
2
0.33
L
Poseidon
acoolmandude
Poseidon
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,757
Damage
32,988
54,637
Taken
56,453
37,264
Mitigated
22,898
25,902
Healing
13,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AGaryPickle
Nemesis
6,857
2,605
0
2,141
10,618
6,411
485
2,457
8,105
0
69,331
W
Guan Yu
AnimeLover18
Guan Yu
14,310
2,158
1,877
7,961
15,665
15,723
0
2,243
13,342
0
71,251
W
Sylvanus
6,350
1,514
3,122
5,322
11,455
9,463
0
4,276
7,075
25,155
0
L
Apollo
Delta7777
Apollo
7,030
5,246
0
2,749
9,095
3,523
0
2,316
6,755
0
53,153
W
10,191
607
0
1,345
8,034
2,591
0
2,785
5,085
80,966
0
L
Sun Wukong
JoeLUL
Sun Wukong
5,028
1,073
0
3,048
9,054
2,979
0
547
8,507
0
46,290
W
Jing Wei
5,049
4,860
0
4,134
8,865
3,076
2,426
1,479
7,350
0
59,006
L
6,121
192
0
3,542
14,915
9,074
0
4,679
10,095
26,700
0
L
Nemesis
Nimk
Nemesis
7,250
2,520
0
3,243
14,388
4,422
0
3,376
10,902
0
40,080
L
Poseidon
acoolmandude
Poseidon
7,559
515
0
1,248
9,001
2,900
0
5,110
3,653
66,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,039
Gold Earned
38,673
598
Minions Killed
450
0
Camps Cleared
0
1,644,444
Distance Traveled
1,535,504
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,252
578
130
8
0
332,815
6
W
Guan Yu
9,349
584
143
9
0
371,428
3
W
Sylvanus
7,479
467
19
1
0
304,951
2
L
Apollo
8,085
505
120
8
0
285,496
4
W
Janus
9,891
618
175
11
0
359,619
1
L
Sun Wukong
7,049
441
80
5
0
306,548
2
W
Jing Wei
9,068
567
131
8
0
275,631
0
L
Ares
7,722
483
32
2
0
301,926
3
L
Nemesis
7,194
450
83
5
0
333,716
2
L
Poseidon
8,623
539
135
8
0
307,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role