Player Matchup

Rama
Rama
CarlosAndresGB
Rama
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 76L
1,480 Elo+
Solo
Arachne
Arachne
Deadworth
Arachne
Level 12
God Stats
1W - 3L
1,139 SR
Queue Stats
12W - 15L
1,259 Elo+
Party 2
Odin
Odin
DeathTrooper77
Odin
Level 6
God Stats
5W - 0L
1,500 SR
Queue Stats
6W - 7L
1,101 Elo+
Party 2
Athena
Athena
GrCombatir
Athena
Level 29
God Stats
24W - 18L
1,539 SR
Queue Stats
41W - 44L
1,412 Elo+
Solo
Scylla
Scylla
dumbdeederdead
Scylla
Level 13
God Stats
1W - 1L
1,295 SR
Queue Stats
7W - 12L
1,082 Elo+
Party 2
Team Averages
Level 15
1,395 SR
1,267 Elo+

VS

Team Averages
Level 18
1,445 SR
1,288 Elo+
Loki
Loki
Masternekokawai7
Loki
Level 66
God Stats
2W - 5L
1,385 SR
Queue Stats
44W - 52L
1,378 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nasradin
Cu Chulainn
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
146W - 114L
1,332 Elo+
Solo
Hachiman
Hachiman
TankeSaurio
Hachiman
Level 11
God Stats
4W - 3L
1,338 SR
Queue Stats
6W - 6L
1,433 Elo+
Party 1
Ra
Ra
bananamilknice
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,149 Elo+
Party 3
Cthulhu
Cthulhu
qweaqe
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,149 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
8,427
527
4,447
10,247
3,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Deadworth
Arachne
14
7 / 1 / 2
9,336
584
8,111
9,490
3,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 5
7,836
490
2,576
8,719
4,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
GrCombatir
Athena
12
1 / 1 / 5
7,912
495
2,382
9,222
5,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
6 / 2 / 3
8,830
552
11,171
5,719
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,693
418
2,780
7,753
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Nasradin
Cu Chulainn
11
2 / 5 / 0
7,247
453
4,811
9,314
5,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
TankeSaurio
Hachiman
10
1 / 4 / 0
6,311
394
3,191
7,389
1,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 0
6,006
375
638
4,299
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
qweaqe
Cthulhu
7
0 / 4 / 0
5,769
361
2,606
10,304
3,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
20
Kills
4
7
Deaths
20
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
Arachne
Deadworth
Arachne
7
1
2
8
W
1
3
5
1.17
W
Athena
GrCombatir
Athena
1
1
5
3.5
L
1
2
0
0.5
L
Cu Chulainn
Nasradin
Cu Chulainn
2
5
0
0.4
L
Hachiman
TankeSaurio
Hachiman
1
4
0
0.25
L
0
5
0
0
W
6
2
3
3.75
L
Cthulhu
qweaqe
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,687
Damage
14,026
43,397
Taken
39,059
19,960
Mitigated
14,280
10,612
Healing
2,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,447
3,332
0
2,108
10,247
3,700
3,715
658
9,589
0
52,372
W
Arachne
Deadworth
Arachne
8,111
5,781
0
5,125
9,490
3,639
1,322
842
8,548
0
47,646
W
2,576
1,086
0
238
8,719
4,936
1,203
0
8,469
0
30,034
W
Athena
GrCombatir
Athena
2,382
1,083
0
1,975
9,222
5,775
896
1,337
7,305
21,044
0
L
2,780
92
135
1,372
7,753
1,964
0
1,772
5,858
0
22,426
L
Cu Chulainn
Nasradin
Cu Chulainn
4,811
1,059
0
517
9,314
5,932
654
1,820
7,288
0
28,053
L
Hachiman
TankeSaurio
Hachiman
3,191
2,325
0
42
7,389
1,673
0
3,377
3,932
0
12,716
L
638
112
0
0
4,299
1,096
41
2,003
2,146
18,656
0
W
11,171
517
0
1,166
5,719
1,910
1,793
407
5,312
45,240
0
L
Cthulhu
qweaqe
Cthulhu
2,606
432
0
276
10,304
3,615
64
4,077
6,107
18,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,341
Gold Earned
32,026
345
Minions Killed
209
0
Camps Cleared
0
1,495,190
Distance Traveled
1,227,102
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,427
527
83
5
0
275,291
0
W
Arachne
9,336
584
90
6
0
343,262
4
W
Odin
7,836
490
54
3
0
309,747
1
W
Athena
7,912
495
42
3
0
293,909
6
L
Loki
6,693
418
49
3
0
322,820
3
L
Cu Chulainn
7,247
453
63
4
0
243,939
3
L
Hachiman
6,311
394
33
2
0
254,364
1
L
Ra
6,006
375
33
2
0
178,312
0
W
Scylla
8,830
552
76
5
0
272,981
2
L
Cthulhu
5,769
361
31
2
0
227,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role