Player Matchup

Cupid
Cupid
AICRAG14
Cupid
Level 28
God Stats
4W - 5L
1,750 SR
Queue Stats
52W - 40L
1,579 Elo+
Solo
Sylvanus
Sylvanus
Sur_James
Sylvanus
Level 32
God Stats
1W - 2L
1,168 SR
Queue Stats
101W - 108L
1,554 Elo+
Party 2
Poseidon
Poseidon
SzatMan14
Poseidon
Level 18
God Stats
13W - 7L
1,577 SR
Queue Stats
30W - 33L
1,564 Elo+
Party 2
Chaac
Chaac
fasilida2
Chaac
Level 30
God Stats
19W - 24L
1,582 SR
Queue Stats
199W - 202L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
zDizih
Tsukuyomi
Level 17
God Stats
70W - 43L
1,438 SR
Queue Stats
154W - 98L
1,449 Elo+
Party 2
Team Averages
Level 25
1,503 SR
1,528 Elo+

VS

Team Averages
Level 27
1,562 SR
1,449 Elo+
Kukulkan
Kukulkan
Hitmeg12
Kukulkan
Level 27
God Stats
5W - 6L
1,738 SR
Queue Stats
235W - 190L
1,540 Elo+
Solo
Osiris
Osiris
Nemesis_Shook
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 49L
1,370 Elo+
Party 1
Amaterasu
Amaterasu
Safe520
Amaterasu
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
488W - 449L
1,595 Elo+
Solo
He Bo
He Bo
venom-919-
He Bo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 41L
1,370 Elo+
Party 1
Pele
Pele
xDark-Maine
Pele
Level 8
God Stats
2W - 2L
1,570 SR
Queue Stats
2W - 3L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AICRAG14
Cupid
20
20 / 10 / 13
31,011
544
43,759
47,928
24,748
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Sur_James
Sylvanus
20
9 / 8 / 22
25,991
456
23,898
76,233
102,668
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
SzatMan14
Poseidon
20
6 / 15 / 20
25,161
441
23,002
35,268
17,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
fasilida2
Chaac
20
20 / 4 / 24
30,369
533
56,537
82,160
122,242
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
zDizih
Tsukuyomi
20
15 / 13 / 10
34,614
607
51,010
60,506
35,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hitmeg12
Kukulkan
20
25 / 9 / 9
35,672
626
99,776
37,505
19,796
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
1 / 16 / 9
18,751
329
17,898
54,213
52,247
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amaterasu
Safe520
Amaterasu
20
21 / 8 / 18
35,621
625
74,583
88,246
65,048
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

He Bo
19
1 / 18 / 10
17,736
311
6,979
32,836
12,847
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
2 / 19 / 8
21,198
372
18,038
46,716
19,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
104
70
Kills
50
50
Deaths
70
89
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cupid
AICRAG14
Cupid
20
10
13
2.65
L
Kukulkan
Hitmeg12
Kukulkan
25
9
9
3.28
L
1
16
9
0.34
L
Amaterasu
Safe520
Amaterasu
21
8
18
3.75
W
Sylvanus
Sur_James
Sylvanus
9
8
22
2.5
W
Poseidon
SzatMan14
Poseidon
6
15
20
1.07
W
Chaac
fasilida2
Chaac
20
4
24
8
L
He Bo
1
18
10
0.33
L
2
19
8
0.32
W
Tsukuyomi
zDizih
Tsukuyomi
15
13
10
1.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,206
Damage
217,274
302,095
Taken
259,516
303,214
Mitigated
169,871
135,334
Healing
61,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AICRAG14
Cupid
43,759
27,455
605
22,025
47,928
24,748
4,388
14,712
32,436
0
350,355
L
Kukulkan
Hitmeg12
Kukulkan
99,776
4,739
0
6,742
37,505
19,796
124
5,751
31,629
348,896
0
L
17,898
3,420
2,755
2,865
54,213
52,247
1,312
14,088
40,000
58
69,926
L
Amaterasu
Safe520
Amaterasu
74,583
32,912
0
39,715
88,246
65,048
1,151
12,680
75,243
0
381,534
W
Sylvanus
Sur_James
Sylvanus
23,898
4,770
10,044
25,843
76,233
102,668
2,774
36,629
38,632
77,262
25,878
W
Poseidon
SzatMan14
Poseidon
23,002
2,048
0
8,578
35,268
17,891
1,973
15,543
18,999
123,713
0
W
Chaac
fasilida2
Chaac
56,537
8,734
0
46,725
82,160
122,242
4,411
29,476
51,529
0
188,253
L
He Bo
6,979
555
0
1,258
32,836
12,847
1,128
5,744
26,692
35,736
0
L
18,038
4,171
126
8,150
46,716
19,933
4,081
9,695
36,946
0
120,880
W
Tsukuyomi
zDizih
Tsukuyomi
51,010
20,763
0
21,514
60,506
35,665
8,608
17,160
41,362
0
324,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

147,146
Gold Earned
128,978
1,176
Minions Killed
1,230
0
Camps Cleared
0
4,827,136
Distance Traveled
4,486,141
43
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
31,011
544
347
6
0
861,981
19
L
Kukulkan
35,672
626
445
8
0
975,538
1
L
Osiris
18,751
329
90
2
0
909,196
3
L
Amaterasu
35,621
625
466
8
0
1,060,062
11
W
Sylvanus
25,991
456
121
2
0
929,161
4
W
Poseidon
25,161
441
181
3
0
898,779
12
W
Chaac
30,369
533
183
3
0
1,120,053
5
L
He Bo
17,736
311
59
1
0
732,356
1
L
Pele
21,198
372
170
3
0
808,989
1
W
Tsukuyomi
34,614
607
344
6
0
1,017,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role