Player Matchup

Nox
Nox
PolarAura-
Nox
Level 54
God Stats
2W - 2L
1,356 SR
Queue Stats
400W - 351L
1,591 Elo+
Party 1
Da Ji
Da Ji
Spacecow605
Da Ji
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
311W - 249L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
hasancito1234
Cthulhu
Level 59
God Stats
22W - 11L
1,693 SR
Queue Stats
123W - 125L
1,584 Elo+
Solo
Team Averages
Level 59
1,516 SR
1,581 Elo+

VS

Team Averages
Level 87
1,534 SR
1,582 Elo+
Sun Wukong
Sun Wukong
SSShadowknight7
Sun Wukong
Level 69
God Stats
2W - 4L
1,601 SR
Queue Stats
35W - 39L
1,632 Elo+
Solo
Neith
Neith
StockRiver
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 78L
1,622 Elo+
Solo
Agni
Agni
sanchezkid903
Agni
Level 126
God Stats
6W - 13L
1,500 SR
Queue Stats
226W - 277L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 4
11,018
735
9,071
11,015
4,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 3 / 6
9,121
608
7,753
13,210
5,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
14
3 / 2 / 7
10,817
721
6,961
15,263
16,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SSShadowknight7
Sun Wukong
12
4 / 5 / 4
9,523
635
7,957
13,134
7,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
14
3 / 2 / 6
9,996
666
10,288
5,704
1,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 5 / 7
9,306
620
11,848
11,191
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
12
Kills
9
9
Deaths
12
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
4
4
2.5
L
Sun Wukong
SSShadowknight7
Sun Wukong
4
5
4
1.2
W
1
3
6
1.33
L
Neith
3
2
6
3
W
Cthulhu
3
2
7
3.25
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,785
Damage
30,093
39,488
Taken
30,029
27,032
Mitigated
12,827
8,415
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,071
924
0
650
11,015
4,894
1,307
3,031
7,984
37,343
0
L
Sun Wukong
SSShadowknight7
Sun Wukong
7,957
833
653
1,999
13,134
7,667
0
6,593
6,229
0
25,624
W
7,753
778
0
751
13,210
5,409
166
4,345
8,865
0
26,575
L
Neith
10,288
4,350
0
1,931
5,704
1,874
732
3,212
2,410
0
42,046
W
Cthulhu
6,961
213
1,656
5,358
15,263
16,729
115
4,488
10,775
33,366
0
L
11,848
819
0
3,036
11,191
3,286
0
5,810
5,181
40,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,956
Gold Earned
28,825
163
Minions Killed
147
0
Camps Cleared
0
805,842
Distance Traveled
759,001
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,018
735
81
5
0
252,362
2
L
Sun Wukong
9,523
635
32
2
0
263,368
5
W
Da Ji
9,121
608
29
2
0
273,691
0
L
Neith
9,996
666
61
4
0
250,907
0
W
Cthulhu
10,817
721
53
4
0
279,789
0
L
Agni
9,306
620
54
4
0
244,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role