Player Matchup

Neith
Neith
DocsMistake
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,569 Elo+
Party 1
Da Ji
Da Ji
Fyeya
Da Ji
Level 16
God Stats
13W - 10L
1,571 SR
Queue Stats
61W - 81L
1,604 Elo+
Party 1
Cerberus
Cerberus
Lunarch888
Cerberus
Level 17
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 3L
1,252 Elo+
Party 1
Merlin
Merlin
Zance21
Merlin
Level 28
God Stats
2W - 5L
1,330 SR
Queue Stats
199W - 206L
1,444 Elo+
Party 1
Horus
Horus
lemon74928
Horus
Level 82
God Stats
5W - 6L
1,572 SR
Queue Stats
173W - 177L
1,486 Elo+
Party 1
Team Averages
Level 32
1,450 SR
1,471 Elo+

VS

Team Averages
Level 24
1,492 SR
1,530 Elo+
Nox
Nox
Handersson98
Nox
Level 52
God Stats
5W - 5L
1,512 SR
Queue Stats
344W - 317L
1,479 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Krikles
Cu Chulainn
Level 29
God Stats
17W - 18L
1,434 SR
Queue Stats
88W - 85L
1,431 Elo+
Solo
Ymir
Ymir
MLPputitos
Ymir
Level 26
God Stats
1W - 2L
1,292 SR
Queue Stats
22W - 13L
1,603 Elo+
Solo
Thanatos
Thanatos
alanGARCIA69
Thanatos
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 154L
1,635 Elo+
Solo
Neith
Neith
jhamir2
Neith
Level 10
God Stats
15W - 13L
1,720 SR
Queue Stats
33W - 26L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
5,798
446
4,659
7,987
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
Fyeya
Da Ji
10
4 / 5 / 1
6,403
493
4,661
7,905
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mace

Mace

+10
Physical Power

Cerberus
Lunarch888
Cerberus
9
1 / 3 / 2
5,955
458
5,799
9,539
6,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Zance21
Merlin
9
2 / 6 / 0
6,139
472
4,089
7,090
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
10
2 / 3 / 2
6,024
463
6,892
10,914
7,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 4
7,597
584
5,494
5,380
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Krikles
Cu Chulainn
11
2 / 3 / 1
6,744
519
6,012
9,406
5,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 2 / 6
6,980
537
3,929
9,769
3,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
alanGARCIA69
Thanatos
12
5 / 2 / 5
7,571
582
7,204
6,629
3,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
jhamir2
Neith
11
5 / 1 / 4
6,822
525
6,871
6,901
1,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
10
Kills
22
22
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Da Ji
Fyeya
Da Ji
4
5
1
0.9
W
8
2
4
5
W
Cu Chulainn
Krikles
Cu Chulainn
2
3
1
0.83
L
Cerberus
Lunarch888
Cerberus
1
3
2
0.67
W
2
2
6
2.5
L
Merlin
Zance21
Merlin
2
6
0
0.33
W
Thanatos
alanGARCIA69
Thanatos
5
2
5
3.75
W
Neith
jhamir2
Neith
5
1
4
7
L
Horus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,100
Damage
29,510
43,435
Taken
38,085
20,402
Mitigated
17,109
11,171
Healing
15,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,659
2,442
0
1,897
7,987
2,209
0
1,460
6,527
0
24,056
L
Da Ji
Fyeya
Da Ji
4,661
1,403
0
1,760
7,905
2,735
0
1,548
6,357
0
23,879
W
5,494
409
0
500
5,380
1,888
659
1,710
3,519
36,900
0
W
Cu Chulainn
Krikles
Cu Chulainn
6,012
2,012
0
3,359
9,406
5,939
1,251
123
8,909
0
33,055
L
Cerberus
Lunarch888
Cerberus
5,799
681
0
2,431
9,539
6,114
0
1,815
7,724
13,179
0
W
3,929
365
0
2,242
9,769
3,958
0
4,605
4,959
24,302
0
L
Merlin
Zance21
Merlin
4,089
685
0
397
7,090
2,195
129
2,688
4,402
26,136
0
W
Thanatos
alanGARCIA69
Thanatos
7,204
1,689
0
6,090
6,629
3,601
0
1,307
5,251
0
45,008
W
Neith
jhamir2
Neith
6,871
4,099
0
3,459
6,901
1,723
216
2,081
4,820
0
26,520
L
Horus
6,892
3,412
167
4,519
10,914
7,149
0
1,912
9,002
951
22,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,319
Gold Earned
35,714
185
Minions Killed
304
0
Camps Cleared
0
1,130,232
Distance Traveled
1,207,687
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,798
446
37
3
0
227,630
3
L
Da Ji
6,403
493
43
3
0
198,150
5
W
Nox
7,597
584
70
5
0
253,075
0
W
Cu Chulainn
6,744
519
59
5
0
199,621
2
L
Cerberus
5,955
458
17
1
0
233,009
3
W
Ymir
6,980
537
42
3
0
248,311
2
L
Merlin
6,139
472
54
4
0
219,306
0
W
Thanatos
7,571
582
88
7
0
264,170
0
W
Neith
6,822
525
45
3
0
242,510
0
L
Horus
6,024
463
34
3
0
252,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role