Player Matchup

Ymir
Ymir
Decidedbody8232
Ymir
Level 106
God Stats
14W - 12L
1,522 SR
Queue Stats
155W - 132L
1,498 Elo+
Party 3
Cupid
Cupid
LongBobcat30456
Cupid
Level 33
God Stats
28W - 21L
1,457 SR
Queue Stats
448W - 408L
1,403 Elo+
Party 3
Cabrakan
Cabrakan
agus_12777
Cabrakan
Level 107
God Stats
6W - 3L
1,258 SR
Queue Stats
303W - 292L
1,471 Elo+
Party 4
Chang'e
Chang'e
enzoportillo85
Chang'e
Level 41
God Stats
2W - 1L
1,233 SR
Queue Stats
151W - 174L
1,381 Elo+
Party 4
King Arthur
King Arthur
xDestroyer55x
King Arthur
Level 63
God Stats
64W - 56L
1,406 SR
Queue Stats
302W - 271L
1,426 Elo+
Party 3
Team Averages
Level 70
1,375 SR
1,436 Elo+

VS

Team Averages
Level 74
1,616 SR
1,502 Elo+
Ravana
Ravana
Dfec
Ravana
Level 112
God Stats
12W - 10L
1,747 SR
Queue Stats
384W - 345L
1,575 Elo+
Party 2
Set
Set
Narsil46
Set
Level 106
God Stats
2W - 5L
1,688 SR
Queue Stats
354W - 311L
1,592 Elo+
Party 2
Scylla
Scylla
ReLiCmB
Scylla
Level 84
God Stats
122W - 111L
1,478 SR
Queue Stats
1,856W - 1,897L
1,429 Elo+
Party 1
Sobek
Sobek
Redhood8017568
Sobek
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
421W - 441L
1,339 Elo+
Party 1
Izanami
Izanami
XAwayy
Izanami
Level 26
God Stats
16W - 15L
1,665 SR
Queue Stats
21W - 21L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 9
7,735
595
4,031
5,187
3,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
7 / 1 / 2
7,476
575
6,127
4,081
1,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
agus_12777
Cabrakan
11
3 / 2 / 3
7,150
550
3,932
7,626
5,195
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 5
7,721
594
5,193
7,774
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
xDestroyer55x
King Arthur
15
4 / 0 / 0
8,727
671
3,520
4,904
2,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dfec
Ravana
11
0 / 1 / 3
6,599
508
2,765
4,373
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 0
7,722
594
2,775
6,227
3,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
ReLiCmB
Scylla
10
1 / 5 / 2
6,174
475
3,119
5,867
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 8 / 1
5,206
400
1,103
10,293
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Izanami
XAwayy
Izanami
11
2 / 3 / 0
6,407
493
4,043
6,935
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
18
Kills
5
5
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
Ravana
Dfec
Ravana
0
1
3
1.5
W
7
1
2
8
L
2
1
0
2
L
Scylla
ReLiCmB
Scylla
1
5
2
0.4
L
0
8
1
0.06
L
Izanami
XAwayy
Izanami
2
3
0
0.67
W
Cabrakan
agus_12777
Cabrakan
3
2
3
2.25
W
1
2
5
1.75
W
King Arthur
xDestroyer55x
King Arthur
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,803
Damage
13,805
29,572
Taken
33,695
14,750
Mitigated
13,327
10,111
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,031
1,471
0
965
5,187
3,324
136
603
4,584
22,838
0
L
Ravana
Dfec
Ravana
2,765
690
0
2,044
4,373
1,622
0
1,951
2,136
0
39,383
W
6,127
3,766
289
851
4,081
1,309
1,060
767
3,274
0
39,809
L
2,775
1,184
0
2,090
6,227
3,238
0
1,229
4,954
0
44,645
L
Scylla
ReLiCmB
Scylla
3,119
155
0
815
5,867
1,915
0
4,310
1,379
22,476
0
L
1,103
81
0
1,164
10,293
4,373
0
3,038
7,255
10,487
0
L
Izanami
XAwayy
Izanami
4,043
2,486
0
2,666
6,935
2,179
0
2,276
4,659
0
35,029
W
Cabrakan
agus_12777
Cabrakan
3,932
453
0
2,001
7,626
5,195
0
1,589
5,886
38,198
0
W
5,193
242
1,243
3,853
7,774
2,448
0
910
6,702
44,185
0
W
King Arthur
xDestroyer55x
King Arthur
3,520
445
0
909
4,904
2,474
236
0
4,904
0
56,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,809
Gold Earned
32,108
397
Minions Killed
348
0
Camps Cleared
0
1,164,056
Distance Traveled
1,221,931
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,735
595
33
3
0
214,615
2
L
Ravana
6,599
508
79
6
0
282,859
8
W
Cupid
7,476
575
71
5
0
225,320
2
L
Set
7,722
594
126
10
0
272,726
4
L
Scylla
6,174
475
51
4
0
242,358
6
L
Sobek
5,206
400
13
1
0
222,312
6
L
Izanami
6,407
493
79
6
0
201,676
1
W
Cabrakan
7,150
550
77
6
0
230,696
2
W
Chang'e
7,721
594
92
7
0
245,470
5
W
King Arthur
8,727
671
124
10
0
247,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role