Player Matchup

Aphrodite
Aphrodite
BlackFireGamer
Aphrodite
Level 28
God Stats
3W - 3L
1,285 SR
Queue Stats
6W - 8L
1,337 Elo+
Party 3
The Morrigan
The Morrigan
ItsKewlPikle4K
The Morrigan
Level 89
God Stats
6W - 2L
1,790 SR
Queue Stats
257W - 268L
1,509 Elo+
Party 1
Anhur
Anhur
JewPug
Anhur
Level 35
God Stats
2W - 3L
1,237 SR
Queue Stats
262W - 303L
1,535 Elo+
Party 1
Arachne
Arachne
Jexter
Arachne
Level 104
God Stats
7W - 9L
1,361 SR
Queue Stats
120W - 129L
1,494 Elo+
Party 3
Chaac
Chaac
Jexter199
Chaac
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,721 Elo+
Party 3
Team Averages
Level 70
1,435 SR
1,519 Elo+

VS

Team Averages
Level 37
1,467 SR
1,446 Elo+
Fenrir
Fenrir
DirtyNipelles
Fenrir
Level 50
God Stats
9W - 12L
1,497 SR
Queue Stats
282W - 323L
1,418 Elo+
Party 2
Danzaburou
Danzaburou
Kaziemuse
Danzaburou
Level 48
God Stats
65W - 75L
1,562 SR
Queue Stats
125W - 156L
1,394 Elo+
Party 2
Erlang Shen
Erlang Shen
MikeG2
Erlang Shen
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,506 Elo+
Solo
Ymir
Ymir
Sandnoodles
Ymir
Level 18
God Stats
10W - 12L
1,277 SR
Queue Stats
82W - 87L
1,409 Elo+
Party 2
Merlin
Merlin
shanebane
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlackFireGamer
Aphrodite
17
2 / 8 / 14
12,653
469
10,762
19,450
12,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
ItsKewlPikle4K
The Morrigan
20
6 / 4 / 11
14,053
520
19,774
11,160
5,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
JewPug
Anhur
20
8 / 1 / 8
17,617
652
23,721
26,108
11,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Jexter
Arachne
20
12 / 4 / 7
14,567
540
21,942
29,041
16,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Jexter199
Chaac
18
0 / 7 / 6
11,983
444
6,428
24,995
20,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 11
12,247
454
16,734
23,600
9,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Kaziemuse
Danzaburou
19
4 / 7 / 5
12,974
481
12,801
20,471
7,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
MikeG2
Erlang Shen
20
14 / 6 / 5
15,088
559
25,378
33,056
28,565
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 4 / 7
10,779
399
5,774
18,224
15,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
shanebane
Merlin
17
1 / 5 / 5
11,542
427
13,321
12,201
4,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
57
28
Kills
24
24
Deaths
28
46
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BlackFireGamer
Aphrodite
2
8
14
1.13
L
4
6
11
1.58
W
The Morrigan
ItsKewlPikle4K
The Morrigan
6
4
11
2.88
W
Anhur
JewPug
Anhur
8
1
8
12
W
Arachne
Jexter
Arachne
12
4
7
3.88
W
Chaac
Jexter199
Chaac
0
7
6
0.43
L
Danzaburou
Kaziemuse
Danzaburou
4
7
5
0.93
L
Erlang Shen
MikeG2
Erlang Shen
14
6
5
2.75
L
1
4
7
1.13
L
Merlin
shanebane
Merlin
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,627
Damage
74,008
110,754
Taken
107,552
66,114
Mitigated
65,958
51,687
Healing
29,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BlackFireGamer
Aphrodite
10,762
1,746
9,809
8,798
19,450
12,327
516
5,580
13,684
38,646
0
L
16,734
2,029
1,382
7,058
23,600
9,701
370
5,542
17,942
0
74,432
W
The Morrigan
ItsKewlPikle4K
The Morrigan
19,774
3,507
0
1,213
11,160
5,245
420
3,636
7,153
78,019
5,484
W
Anhur
JewPug
Anhur
23,721
15,326
0
15,314
26,108
11,416
3,145
4,936
20,785
0
159,802
W
Arachne
Jexter
Arachne
21,942
15,911
0
9,313
29,041
16,866
2,098
7,062
21,698
0
91,752
W
Chaac
Jexter199
Chaac
6,428
1,029
0
7,240
24,995
20,260
769
2,198
22,167
0
67,101
L
Danzaburou
Kaziemuse
Danzaburou
12,801
4,953
420
5,140
20,471
7,892
646
5,055
15,320
0
94,015
L
Erlang Shen
MikeG2
Erlang Shen
25,378
13,727
0
10,772
33,056
28,565
632
7,966
24,918
633
104,986
L
5,774
399
0
3,357
18,224
15,021
0
5,495
12,659
47,688
0
L
Merlin
shanebane
Merlin
13,321
645
0
1,492
12,201
4,779
840
3,344
8,663
77,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,873
Gold Earned
62,630
673
Minions Killed
581
0
Camps Cleared
0
2,441,205
Distance Traveled
2,362,731
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,653
469
55
2
0
481,699
2
L
Fenrir
12,247
454
89
3
0
542,877
3
W
The Morrigan
14,053
520
159
6
0
443,800
1
W
Anhur
17,617
652
247
9
0
462,132
8
W
Arachne
14,567
540
101
4
0
550,012
14
W
Chaac
11,983
444
111
4
0
503,562
0
L
Danzaburou
12,974
481
120
4
0
478,628
2
L
Erlang Shen
15,088
559
174
6
0
435,763
8
L
Ymir
10,779
399
79
3
0
458,584
3
L
Merlin
11,542
427
119
4
0
446,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role