Player Matchup

Ra
Ra
Emrysinth
Ra
Level 24
God Stats
5W - 3L
1,504 SR
Queue Stats
55W - 52L
1,450 Elo+
Party 2
Cerberus
Cerberus
FuriousGeorge012
Cerberus
Level 148
God Stats
1W - 3L
1,121 SR
Queue Stats
154W - 146L
1,588 Elo+
Party 3
Anhur
Anhur
Geminids22
Anhur
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
PrinceAryn
Baba Yaga
Level 22
God Stats
18W - 18L
1,433 SR
Queue Stats
86W - 77L
1,363 Elo+
Party 2
Set
Set
peinz99
Set
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Team Averages
Level 42
1,412 SR
1,480 Elo+

VS

Team Averages
Level 22
1,626 SR
1,309 Elo+
Ganesha
Ganesha
C3ED3
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,289 Elo+
Party 1
Neith
Neith
RaptorTN
Neith
Level 27
God Stats
5W - 6L
1,262 SR
Queue Stats
11W - 27L
1,027 Elo+
Solo
Guan Yu
Guan Yu
SpaDe POP
Guan Yu
Level 28
God Stats
4W - 2L
1,734 SR
Queue Stats
63W - 48L
1,461 Elo+
Solo
Kukulkan
Kukulkan
Thebiggestboy21
Kukulkan
Level 31
God Stats
2W - 2L
1,826 SR
Queue Stats
241W - 224L
1,542 Elo+
Solo
Hun Batz
Hun Batz
TlolipopkingT
Hun Batz
Level 8
God Stats
1W - 1L
1,809 SR
Queue Stats
2W - 6L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 14
11,549
525
11,284
12,499
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
14 / 3 / 14
12,985
590
18,083
23,458
16,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
18
13 / 2 / 9
12,782
581
15,986
16,621
6,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
PrinceAryn
Baba Yaga
20
10 / 3 / 7
13,644
620
16,453
12,712
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Set
17
9 / 4 / 3
12,406
564
9,652
16,607
7,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
C3ED3
Ganesha
13
1 / 6 / 5
9,368
426
10,348
21,373
19,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
RaptorTN
Neith
14
2 / 12 / 1
9,304
423
4,550
15,683
4,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
SpaDe POP
Guan Yu
13
2 / 11 / 4
9,393
427
12,176
20,647
15,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
16
7 / 10 / 5
10,717
487
18,643
15,121
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
TlolipopkingT
Hun Batz
16
3 / 11 / 2
9,780
445
2,673
19,234
6,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
32
49
Kills
15
16
Deaths
50
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
C3ED3
Ganesha
1
6
5
0.58
W
3
4
14
2.5
W
14
3
14
7
W
Anhur
13
2
9
8.75
W
Baba Yaga
PrinceAryn
Baba Yaga
10
3
7
4.5
L
Neith
RaptorTN
Neith
2
12
1
0.21
L
Guan Yu
SpaDe POP
Guan Yu
2
11
4
0.36
L
Kukulkan
7
10
5
0.95
L
Hun Batz
TlolipopkingT
Hun Batz
3
11
2
0.36
W
Set
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,458
Damage
48,390
81,897
Taken
92,058
41,485
Mitigated
51,824
29,048
Healing
10,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
C3ED3
Ganesha
10,348
2,229
0
1,095
21,373
19,485
308
10,489
10,834
34,757
0
W
11,284
1,175
3,858
4,276
12,499
5,228
2,047
6,741
5,758
35,475
0
W
18,083
1,958
0
9,095
23,458
16,264
748
6,198
17,260
54,795
0
W
Anhur
15,986
8,900
0
5,182
16,621
6,663
2,874
7,471
9,150
0
75,382
W
Baba Yaga
PrinceAryn
Baba Yaga
16,453
1,919
0
3,060
12,712
5,794
5,730
5,207
7,505
87,897
0
L
Neith
RaptorTN
Neith
4,550
1,634
0
1,161
15,683
4,650
2,182
8,232
7,351
0
35,727
L
Guan Yu
SpaDe POP
Guan Yu
12,176
2,659
700
3,424
20,647
15,950
672
10,670
9,577
0
36,060
L
Kukulkan
18,643
2,630
0
1,027
15,121
5,354
0
9,202
5,869
50,507
0
L
Hun Batz
TlolipopkingT
Hun Batz
2,673
941
0
3,450
19,234
6,385
240
7,451
11,608
0
49,899
W
Set
9,652
4,487
0
3,577
16,607
7,536
1,477
3,374
13,233
0
80,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,366
Gold Earned
48,562
494
Minions Killed
316
0
Camps Cleared
0
1,980,595
Distance Traveled
1,749,304
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,368
426
16
1
0
399,531
1
W
Ra
11,549
525
45
2
0
375,330
0
W
Cerberus
12,985
590
89
4
0
413,105
1
W
Anhur
12,782
581
93
4
0
388,608
1
W
Baba Yaga
13,644
620
156
7
0
392,394
0
L
Neith
9,304
423
79
4
0
277,414
1
L
Guan Yu
9,393
427
52
2
0
365,133
1
L
Kukulkan
10,717
487
76
3
0
367,144
5
L
Hun Batz
9,780
445
93
4
0
340,082
0
W
Set
12,406
564
111
5
0
411,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role