Player Matchup

Jormungandr
Jormungandr
KuulPods
Jormungandr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,522 Elo+
Party 2
Bellona
Bellona
NE1CMYPANTS
Bellona
Level 27
God Stats
5W - 6L
1,749 SR
Queue Stats
11W - 13L
1,618 Elo+
Party 1
Ra
Ra
Skachet
Ra
Level 25
God Stats
8W - 15L
1,500 SR
Queue Stats
196W - 228L
1,618 Elo+
Party 1
Chernobog
Chernobog
uuukel98
Chernobog
Level 6
God Stats
5W - 6L
1,292 SR
Queue Stats
8W - 9L
1,395 Elo+
Party 2
Thor
Thor
zather19
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,481 Elo+
Solo
Team Averages
Level 22
1,508 SR
1,527 Elo+

VS

Team Averages
Level 22
1,529 SR
1,505 Elo+
Izanami
Izanami
Nikmaeeli
Izanami
Level 29
God Stats
52W - 47L
1,611 SR
Queue Stats
114W - 131L
1,575 Elo+
Solo
Merlin
Merlin
ZeppinPlays
Merlin
Level 24
God Stats
4W - 3L
1,565 SR
Queue Stats
9W - 14L
1,418 Elo+
Solo
Anubis
Anubis
jostryx
Anubis
Level 25
God Stats
5W - 1L
1,705 SR
Queue Stats
20W - 17L
1,771 Elo+
Solo
Fenrir
Fenrir
lSerN
Fenrir
Level 5
God Stats
3W - 0L
1,293 SR
Queue Stats
11W - 4L
1,290 Elo+
Solo
Loki
Loki
lilpatata
Loki
Level 28
God Stats
35W - 46L
1,471 SR
Queue Stats
241W - 239L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KuulPods
Jormungandr
16
0 / 5 / 6
9,570
957
9,348
18,785
18,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
NE1CMYPANTS
Bellona
15
3 / 10 / 3
9,871
987
7,462
17,019
9,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 7 / 2
8,803
880
5,983
13,604
4,652
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chernobog
uuukel98
Chernobog
15
1 / 5 / 4
9,039
904
11,489
13,578
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thor
13
1 / 3 / 0
8,329
833
3,748
5,661
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

91

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nikmaeeli
Izanami
17
7 / 0 / 14
10,353
1,035
10,514
6,652
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
6 / 1 / 13
11,044
1,104
15,168
10,201
3,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
jostryx
Anubis
17
3 / 0 / 17
10,668
1,067
11,839
6,662
2,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
lSerN
Fenrir
17
14 / 4 / 6
11,957
1,196
15,891
11,327
4,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
17
0 / 1 / 18
9,909
991
9,209
9,642
4,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
98
6
Kills
30
30
Deaths
6
15
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
KuulPods
Jormungandr
0
5
6
0.6
L
Bellona
NE1CMYPANTS
Bellona
3
10
3
0.45
W
Izanami
Nikmaeeli
Izanami
7
0
14
14
L
1
7
2
0.29
W
Merlin
6
1
13
12.5
W
Anubis
jostryx
Anubis
3
0
17
11.5
W
Fenrir
lSerN
Fenrir
14
4
6
4.25
W
Loki
0
1
18
9
L
Chernobog
uuukel98
Chernobog
1
5
4
0.6
L
Thor
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,030
Damage
62,621
68,647
Taken
44,484
38,820
Mitigated
19,190
5,421
Healing
11,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
KuulPods
Jormungandr
9,348
2,887
0
238
18,785
18,988
0
7,191
11,367
35,207
0
L
Bellona
NE1CMYPANTS
Bellona
7,462
1,963
0
1,017
17,019
9,107
0
7,313
9,529
0
14,967
W
Izanami
Nikmaeeli
Izanami
10,514
7,476
0
1,715
6,652
2,597
0
2,058
4,594
0
27,025
L
5,983
908
585
999
13,604
4,652
0
5,465
8,064
22,676
0
W
Merlin
15,168
1,110
0
2,722
10,201
3,849
0
3,849
6,352
35,417
0
W
Anubis
jostryx
Anubis
11,839
848
606
3,442
6,662
2,955
0
2,605
4,057
36,790
0
W
Fenrir
lSerN
Fenrir
15,891
5,203
0
1,277
11,327
4,881
0
3,479
7,848
95
18,956
W
Loki
9,209
2,254
498
1,706
9,642
4,908
0
3,340
6,302
0
27,943
L
Chernobog
uuukel98
Chernobog
11,489
6,798
0
2,396
13,578
4,689
0
4,382
9,023
0
23,533
L
Thor
3,748
1,187
0
186
5,661
1,384
0
2,751
2,835
0
9,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,612
Gold Earned
53,931
155
Minions Killed
195
3
Camps Cleared
9
673,608
Distance Traveled
880,930
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,570
957
48
5
0
165,363
1
L
Bellona
9,871
987
22
2
2
133,938
0
W
Izanami
10,353
1,035
48
5
0
141,806
0
L
Ra
8,803
880
45
5
1
123,377
0
W
Merlin
11,044
1,104
44
4
1
179,560
0
W
Anubis
10,668
1,067
64
6
1
165,898
0
W
Fenrir
11,957
1,196
6
1
1
172,572
0
W
Loki
9,909
991
33
3
6
221,094
0
L
Chernobog
9,039
904
30
3
0
160,475
0
L
Thor
8,329
833
10
1
0
90,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role