Player Matchup

Fenrir
Fenrir
BananaCreamMe
Fenrir
Level 17
God Stats
13W - 14L
1,464 SR
Queue Stats
117W - 107L
1,495 Elo+
Solo
Neith
Neith
JaneSol
Neith
Level 20
God Stats
2W - 6L
1,652 SR
Queue Stats
4W - 10L
1,561 Elo+
Party 1
Ganesha
Ganesha
PantherPRIDE
Ganesha
Level 27
God Stats
0W - 1L
1,333 SR
Queue Stats
6W - 4L
1,601 Elo+
Party 2
Kukulkan
Kukulkan
Red03Man
Kukulkan
Level 28
God Stats
0W - 1L
1,445 SR
Queue Stats
7W - 3L
1,601 Elo+
Party 2
Amaterasu
Amaterasu
verjoxd133
Amaterasu
Level 32
God Stats
35W - 27L
1,775 SR
Queue Stats
144W - 121L
1,630 Elo+
Party 1
Team Averages
Level 25
1,534 SR
1,578 Elo+

VS

Team Averages
Level 16
1,551 SR
1,523 Elo+
Cerberus
Cerberus
Claybourne
Cerberus
Level 17
God Stats
9W - 9L
1,488 SR
Queue Stats
44W - 46L
1,457 Elo+
Solo
Nu Wa
Nu Wa
K1NGDynsty
Nu Wa
Level 18
God Stats
30W - 21L
1,467 SR
Queue Stats
113W - 115L
1,512 Elo+
Solo
Chernobog
Chernobog
MobaKings
Chernobog
Level 13
God Stats
11W - 9L
1,566 SR
Queue Stats
25W - 22L
1,504 Elo+
Solo
King Arthur
King Arthur
SamuraiSlice
King Arthur
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
WhitetailInc
Bakasura
Level 18
God Stats
4W - 3L
1,734 SR
Queue Stats
261W - 225L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 0
10,043
437
6,565
21,877
8,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
JaneSol
Neith
14
0 / 8 / 2
9,333
406
4,813
11,891
2,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ganesha
PantherPRIDE
Ganesha
12
0 / 4 / 1
8,505
370
7,274
16,981
11,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Red03Man
Kukulkan
16
1 / 4 / 1
9,783
425
9,953
9,864
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
verjoxd133
Amaterasu
18
5 / 5 / 0
11,525
501
11,077
21,961
15,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Claybourne
Cerberus
17
4 / 0 / 14
11,168
486
9,459
17,626
14,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
20
5 / 0 / 15
13,062
568
17,671
7,807
3,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
MobaKings
Chernobog
20
13 / 0 / 7
14,065
612
15,090
10,902
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
SamuraiSlice
King Arthur
17
3 / 3 / 8
10,619
462
8,636
16,003
12,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
WhitetailInc
Bakasura
19
4 / 4 / 12
12,661
550
8,851
17,961
8,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
85
7
Kills
29
29
Deaths
7
4
Assists
56
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Cerberus
Claybourne
Cerberus
4
0
14
11
L
Neith
JaneSol
Neith
0
8
2
0.13
W
Nu Wa
5
0
15
12.5
W
Chernobog
MobaKings
Chernobog
13
0
7
16.5
L
Ganesha
PantherPRIDE
Ganesha
0
4
1
0.13
L
Kukulkan
Red03Man
Kukulkan
1
4
1
0.38
W
King Arthur
SamuraiSlice
King Arthur
3
3
8
2.33
W
Bakasura
WhitetailInc
Bakasura
4
4
12
2.5
L
Amaterasu
verjoxd133
Amaterasu
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,682
Damage
59,707
82,574
Taken
70,299
41,910
Mitigated
42,636
21,359
Healing
30,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,565
1,600
370
8,210
21,877
8,292
0
6,129
15,217
0
77,206
W
Cerberus
Claybourne
Cerberus
9,459
626
410
4,314
17,626
14,382
94
4,921
12,705
48,091
0
L
Neith
JaneSol
Neith
4,813
1,554
0
1,326
11,891
2,782
2,002
3,924
7,547
0
42,153
W
Nu Wa
17,671
4,337
0
2,329
7,807
3,052
265
3,510
4,297
101,844
0
W
Chernobog
MobaKings
Chernobog
15,090
7,706
984
8,396
10,902
4,848
4,482
1,755
9,147
0
113,229
L
Ganesha
PantherPRIDE
Ganesha
7,274
469
0
1,577
16,981
11,540
0
6,498
10,119
24,142
0
L
Kukulkan
Red03Man
Kukulkan
9,953
785
0
1,067
9,864
3,577
615
2,943
6,557
73,032
0
W
King Arthur
SamuraiSlice
King Arthur
8,636
1,289
0
6,482
16,003
12,205
224
2,690
13,313
381
48,364
W
Bakasura
WhitetailInc
Bakasura
8,851
5,893
0
7,263
17,961
8,149
2,007
4,351
13,610
0
70,680
L
Amaterasu
verjoxd133
Amaterasu
11,077
5,382
0
8,809
21,961
15,719
2,811
7,902
13,224
0
65,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,189
Gold Earned
61,575
481
Minions Killed
723
0
Camps Cleared
0
1,874,936
Distance Traveled
2,265,026
10
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,043
437
135
6
0
378,519
3
W
Cerberus
11,168
486
120
5
0
472,193
16
L
Neith
9,333
406
82
4
0
273,209
0
W
Nu Wa
13,062
568
154
7
0
438,545
7
W
Chernobog
14,065
612
202
9
0
430,040
1
L
Ganesha
8,505
370
7
0
0
395,965
5
L
Kukulkan
9,783
425
126
5
0
405,263
1
W
King Arthur
10,619
462
96
4
0
409,893
5
W
Bakasura
12,661
550
151
7
0
514,355
5
L
Amaterasu
11,525
501
131
6
0
421,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role