Player Matchup

Agni
Agni
DrivenMedal9973
Agni
Level 9
God Stats
0W - 1L
1,577 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
RoadxKill
Ares
Level 28
God Stats
0W - 1L
1,741 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
ZEALOTofthe1WAY
Hachiman
Level 86
God Stats
0W - 1L
1,741 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 41
1,687 SR
1,500 Elo+

VS

Team Averages
Level 69
1,529 SR
1,608 Elo+
Jing Wei
Jing Wei
Blazed Phoenix7
Jing Wei
Level 28
God Stats
8W - 6L
1,592 SR
Queue Stats
11W - 10L
1,615 Elo+
Party 1
Nu Wa
Nu Wa
Supremeintro
Nu Wa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,595 Elo+
Party 1
Sun Wukong
Sun Wukong
Zinc WoIf
Sun Wukong
Level 114
God Stats
1W - 0L
1,495 SR
Queue Stats
64W - 53L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 3
7,738
645
4,558
9,058
3,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
7
0 / 6 / 1
6,750
563
3,337
10,465
7,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
11
3 / 9 / 1
8,320
693
6,233
12,378
5,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
3 / 2 / 14
9,267
772
3,975
7,238
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
9 / 2 / 11
10,557
880
13,524
7,400
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Zinc WoIf
Sun Wukong
14
12 / 1 / 12
11,463
955
9,033
14,289
14,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
4
Kills
24
24
Deaths
5
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
3
2
14
5
L
1
9
3
0.28
L
Ares
0
6
1
0.08
W
9
2
11
7.25
L
Hachiman
3
9
1
0.39
W
Sun Wukong
Zinc WoIf
Sun Wukong
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,128
Damage
26,532
31,901
Taken
28,927
16,446
Mitigated
19,597
1,475
Healing
6,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
3,975
3,174
0
400
7,238
2,137
1,302
1,181
5,334
0
25,925
L
4,558
548
0
480
9,058
3,379
0
3,170
5,888
19,135
0
L
Ares
3,337
399
0
375
10,465
7,793
0
4,518
5,947
14,242
0
W
13,524
3,514
0
1,507
7,400
2,658
1,609
2,682
4,468
49,920
0
L
Hachiman
6,233
2,133
0
620
12,378
5,274
336
5,860
6,518
0
24,135
W
Sun Wukong
Zinc WoIf
Sun Wukong
9,033
2,154
0
4,402
14,289
14,802
415
3,784
10,030
0
30,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,808
Gold Earned
31,287
62
Minions Killed
132
0
Camps Cleared
0
528,072
Distance Traveled
695,845
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,267
772
40
3
0
242,652
1
L
Agni
7,738
645
31
3
0
187,742
0
L
Ares
6,750
563
11
1
0
162,631
0
W
Nu Wa
10,557
880
69
6
0
212,288
0
L
Hachiman
8,320
693
20
2
0
177,699
4
W
Sun Wukong
11,463
955
23
2
0
240,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role