Player Matchup

Ne Zha
Ne Zha
Macross21
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Millogunner
Bacchus
Level 147
God Stats
3W - 4L
1,494 SR
Queue Stats
191W - 213L
1,476 Elo+
Solo
Ra
Ra
diversao-fofa3
Ra
Level 57
God Stats
1W - 0L
1,537 SR
Queue Stats
18W - 17L
1,577 Elo+
Solo
Team Averages
Level 120
1,510 SR
1,518 Elo+

VS

Team Averages
Level 77
1,522 SR
1,435 Elo+
Olorun
Olorun
Piruzaldo
Olorun
Level 26
God Stats
2W - 4L
1,629 SR
Queue Stats
96W - 103L
1,478 Elo+
Solo
Cupid
Cupid
TenaciousKiLL
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
reni24100
Vamana
Level 48
God Stats
6W - 11L
1,436 SR
Queue Stats
175W - 267L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Macross21
Ne Zha
12
8 / 1 / 8
8,580
858
12,907
9,604
3,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Millogunner
Bacchus
11
4 / 1 / 11
8,221
822
5,127
6,395
4,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 2 / 11
8,139
814
6,759
8,504
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Piruzaldo
Olorun
10
1 / 7 / 1
6,538
654
2,047
9,947
2,942
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 5 / 2
7,412
741
7,707
9,033
2,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
reni24100
Vamana
9
1 / 5 / 3
7,085
709
4,226
10,227
6,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
17
Kills
4
4
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Macross21
Ne Zha
8
1
8
12
W
Bacchus
Millogunner
Bacchus
4
1
11
9.5
L
Olorun
Piruzaldo
Olorun
1
7
1
0.21
L
2
5
2
0.6
W
5
2
11
5.25
L
Vamana
reni24100
Vamana
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,793
Damage
13,980
24,503
Taken
29,207
11,616
Mitigated
12,035
8,267
Healing
6,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Macross21
Ne Zha
12,907
3,220
0
1,224
9,604
3,689
0
995
8,609
0
27,614
W
Bacchus
Millogunner
Bacchus
5,127
525
516
1,176
6,395
4,703
198
724
5,671
16,241
0
L
Olorun
Piruzaldo
Olorun
2,047
671
388
1,304
9,947
2,942
386
3,580
6,251
18,983
0
L
7,707
4,108
80
2,327
9,033
2,564
318
3,847
5,000
0
22,359
W
6,759
555
1,315
4,036
8,504
3,224
471
379
8,125
25,305
0
L
Vamana
reni24100
Vamana
4,226
1,509
111
2,160
10,227
6,529
0
4,002
6,008
0
22,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,940
Gold Earned
21,035
96
Minions Killed
97
0
Camps Cleared
0
577,660
Distance Traveled
492,090
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,580
858
29
3
0
203,167
5
W
Bacchus
8,221
822
18
2
0
196,768
2
L
Olorun
6,538
654
33
3
0
143,004
1
L
Cupid
7,412
741
34
3
0
172,970
4
W
Ra
8,139
814
49
5
0
177,725
0
L
Vamana
7,085
709
30
3
0
176,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role