Player Matchup

Sun Wukong
Sun Wukong
Bonycuda
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,702 Elo+
Party 3
Ne Zha
Ne Zha
Jezuldino
Ne Zha
Level 47
God Stats
2W - 9L
1,500 SR
Queue Stats
272W - 231L
1,583 Elo+
Party 1
Hades
Hades
Löstctrl
Hades
Level 60
God Stats
38W - 22L
1,690 SR
Queue Stats
425W - 399L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
Megabriel
Cthulhu
Level 109
God Stats
3W - 2L
1,722 SR
Queue Stats
181W - 175L
1,487 Elo+
Party 3
Apollo
Apollo
eduxlux
Apollo
Level 129
God Stats
1W - 8L
1,416 SR
Queue Stats
262W - 234L
1,582 Elo+
Party 3
Team Averages
Level 74
1,566 SR
1,573 Elo+

VS

Team Averages
Level 93
1,536 SR
1,575 Elo+
Hera
Hera
AnAverageSharp
Hera
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
408W - 362L
1,595 Elo+
Party 2
Cernunnos
Cernunnos
HRH96
Cernunnos
Level 86
God Stats
6W - 1L
1,500 SR
Queue Stats
299W - 261L
1,607 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Moutonet
Cu Chulainn
Level 87
God Stats
8W - 8L
1,510 SR
Queue Stats
78W - 74L
1,501 Elo+
Solo
Terra
Terra
Mr_NiPpLy
Terra
Level 126
God Stats
8W - 6L
1,500 SR
Queue Stats
222W - 227L
1,599 Elo+
Party 2
Ravana
Ravana
Silver_Penguin22
Ravana
Level 122
God Stats
4W - 1L
1,669 SR
Queue Stats
101W - 111L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bonycuda
Sun Wukong
12
1 / 9 / 0
7,892
395
5,063
19,915
16,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Jezuldino
Ne Zha
14
1 / 8 / 1
8,634
432
7,561
16,466
6,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
Löstctrl
Hades
12
1 / 9 / 1
7,861
393
12,273
19,700
15,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Megabriel
Cthulhu
13
1 / 9 / 1
8,325
416
9,377
20,295
16,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
eduxlux
Apollo
16
1 / 3 / 1
9,818
491
5,659
12,872
5,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 14
11,145
557
13,601
7,061
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
HRH96
Cernunnos
19
15 / 0 / 6
13,043
652
18,685
15,458
7,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Moutonet
Cu Chulainn
17
6 / 3 / 12
11,211
561
16,504
19,157
15,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
Mr_NiPpLy
Terra
15
5 / 1 / 20
11,331
567
6,345
18,955
21,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 2 / 15
11,088
554
9,469
13,279
6,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
103
5
Kills
36
38
Deaths
6
4
Assists
67
Player
Kills
Deaths
Assists
KDA
W
7
0
14
14
L
Sun Wukong
Bonycuda
Sun Wukong
1
9
0
0.11
W
Cernunnos
HRH96
Cernunnos
15
0
6
18
L
Ne Zha
Jezuldino
Ne Zha
1
8
1
0.19
L
Hades
Löstctrl
Hades
1
9
1
0.17
L
Cthulhu
Megabriel
Cthulhu
1
9
1
0.17
W
Cu Chulainn
Moutonet
Cu Chulainn
6
3
12
4
W
Terra
Mr_NiPpLy
Terra
5
1
20
15
W
3
2
15
5.25
L
Apollo
eduxlux
Apollo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,933
Damage
64,604
89,248
Taken
73,910
59,490
Mitigated
53,395
17,807
Healing
36,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,601
3,134
0
1,492
7,061
2,475
1,506
3,065
3,996
64,113
0
L
Sun Wukong
Bonycuda
Sun Wukong
5,063
421
0
1,082
19,915
16,523
0
2,888
16,488
0
46,733
W
Cernunnos
HRH96
Cernunnos
18,685
11,694
0
10,360
15,458
7,493
7,056
6,480
8,978
0
106,860
L
Ne Zha
Jezuldino
Ne Zha
7,561
2,489
0
4,749
16,466
6,185
0
3,680
12,528
0
56,112
L
Hades
Löstctrl
Hades
12,273
1,636
677
5,149
19,700
15,191
0
4,010
15,318
41,417
0
L
Cthulhu
Megabriel
Cthulhu
9,377
302
360
1,750
20,295
16,543
0
5,300
14,799
36,271
0
W
Cu Chulainn
Moutonet
Cu Chulainn
16,504
2,655
0
7,565
19,157
15,316
1,434
5,011
14,146
50
69,296
W
Terra
Mr_NiPpLy
Terra
6,345
801
3,927
7,720
18,955
21,239
140
6,277
12,678
16,489
0
W
9,469
2,509
0
5,283
13,279
6,872
848
4,256
9,023
0
91,942
L
Apollo
eduxlux
Apollo
5,659
3,123
0
4,040
12,872
5,048
2,695
3,386
9,295
0
71,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,530
Gold Earned
57,818
446
Minions Killed
556
0
Camps Cleared
0
1,743,516
Distance Traveled
1,946,446
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,145
557
122
6
0
398,606
9
L
Sun Wukong
7,892
395
75
4
0
354,495
4
W
Cernunnos
13,043
652
157
8
0
343,889
3
L
Ne Zha
8,634
432
93
5
0
317,267
3
L
Hades
7,861
393
82
4
0
297,216
7
L
Cthulhu
8,325
416
37
2
0
387,660
3
W
Cu Chulainn
11,211
561
116
6
0
411,300
0
W
Terra
11,331
567
22
1
0
383,264
0
W
Ravana
11,088
554
139
7
0
409,387
6
L
Apollo
9,818
491
159
8
0
386,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role