Player Matchup

Olorun
Olorun
Gold V
DarkAngel69666
Olorun
Gold V
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,497 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Miku_Lazo
Cu Chulainn
Bronze III
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,497 MMR
Solo
Set
Set
Gold III
ShabangShabloom
Set
Gold III
Level 157
God Stats
7W - 9L
1,739 SR
Queue Stats
216W - 208L
1,498 MMR
Solo
Guan Yu
Guan Yu
Gold V
brennan locs
Guan Yu
Gold V
Level 157
God Stats
3W - 8L
1,256 SR
Queue Stats
327W - 315L
1,494 MMR
Solo
Janus
Janus
Gold V
kingdadyredneck
Janus
Gold V
Level 109
God Stats
4W - 5L
1,779 SR
Queue Stats
278W - 279L
1,496 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,555 SR
1,496 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 70
1,602 SR
1,498 MMR
Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Aosaa
Kukulkan
Bronze III
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 38L
1,500 MMR
Solo
Sobek
Sobek
Gold III
MenTaL Riot
Sobek
Gold III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 69L
1,496 MMR
Solo
Osiris
Osiris
Silver I
deezsrnutz
Osiris
Silver I
Level 42
God Stats
2W - 1L
1,807 SR
Queue Stats
22W - 23L
1,354 MMR
Party 1
Artio
Artio
Gold II
imwithyomamma
Artio
Gold II
Level 43
God Stats
17W - 9L
1,703 SR
Queue Stats
44W - 43L
1,641 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,147
550
4,391
6,462
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Miku_Lazo
Cu Chulainn
10
0 / 3 / 3
6,185
476
4,387
9,662
4,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 4 / 1
7,125
548
3,669
10,833
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
brennan locs
Guan Yu
9
0 / 3 / 4
6,095
469
3,373
10,105
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
3 / 5 / 1
6,522
502
4,914
7,539
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
DanzaburouTsukuyomiScyllaCthulhuNemesis

VS

Bans
ArachneHeraGaneshaSkadiMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 1 / 0
7,501
577
4,421
6,469
1,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Aosaa
Kukulkan
15
8 / 1 / 3
9,136
703
10,956
6,241
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 3
6,263
482
2,753
9,056
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
deezsrnutz
Osiris
13
4 / 3 / 6
7,701
592
7,365
7,872
5,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 5
7,590
584
5,656
7,471
6,007
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
15
15
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
1
0
1
W
Kukulkan
Aosaa
Kukulkan
8
1
3
9.5
L
1
0
1
1.5
W
0
2
3
0.75
L
Cu Chulainn
Miku_Lazo
Cu Chulainn
0
3
3
0.5
L
2
4
1
0.63
L
Guan Yu
brennan locs
Guan Yu
0
3
4
0.67
W
Osiris
deezsrnutz
Osiris
4
3
6
2.33
W
2
0
5
4.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,734
Damage
31,151
44,601
Taken
37,109
16,773
Mitigated
21,626
13,726
Healing
15,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,421
2,065
0
2,922
6,469
1,916
300
2,503
3,742
0
47,508
W
Kukulkan
Aosaa
Kukulkan
10,956
1,087
0
1,434
6,241
2,041
0
1,810
4,250
59,757
0
L
4,391
1,308
51
2,317
6,462
2,068
0
884
5,568
44,018
0
W
2,753
209
0
3,866
9,056
5,897
0
3,051
5,664
15,299
0
L
Cu Chulainn
Miku_Lazo
Cu Chulainn
4,387
941
0
2,943
9,662
4,125
0
4,521
5,121
0
25,780
L
3,669
1,605
0
3,693
10,833
3,640
0
4,347
6,288
0
46,364
L
Guan Yu
brennan locs
Guan Yu
3,373
522
1,013
2,751
10,105
4,666
0
5,626
4,311
0
20,287
W
Osiris
deezsrnutz
Osiris
7,365
3,268
0
1,933
7,872
5,765
572
865
6,859
0
43,424
W
5,656
592
448
4,935
7,471
6,007
132
334
6,931
35,550
0
L
4,914
391
0
958
7,539
2,274
0
3,453
3,948
36,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,074
Gold Earned
38,191
359
Minions Killed
379
0
Camps Cleared
0
1,276,024
Distance Traveled
1,235,004
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,501
577
86
7
0
206,213
2
W
Kukulkan
9,136
703
120
9
0
266,368
4
L
Olorun
7,147
550
99
8
0
237,834
5
W
Sobek
6,263
482
31
2
0
254,174
5
L
Cu Chulainn
6,185
476
55
4
0
225,498
1
L
Set
7,125
548
94
7
0
264,561
1
L
Guan Yu
6,095
469
28
2
0
295,286
4
W
Osiris
7,701
592
78
6
0
263,378
0
W
Artio
7,590
584
64
5
0
244,871
3
L
Janus
6,522
502
83
6
0
252,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role