Player Matchup

Baron Samedi
Baron Samedi
EnzoCobi
Baron Samedi
Level 104
God Stats
0W - 1L
1,325 SR
Queue Stats
105W - 87L
1,631 Elo+
Party 1
Ne Zha
Ne Zha
MortHolla
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
SuccubeHeavenly
Scylla
Level 129
God Stats
0W - 2L
1,109 SR
Queue Stats
28W - 39L
1,480 Elo+
Solo
King Arthur
King Arthur
Tøku
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
smilezLink
Eset
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,469 Elo+
Solo
Team Averages
Level 110
1,387 SR
1,516 Elo+

VS

Team Averages
Level 120
1,392 SR
1,487 Elo+
Terra
Terra
Hrafntýr
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
IIIumOFF73
Merlin
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 75L
1,461 Elo+
Solo
Ares
Ares
MountGryRum
Ares
Level 128
God Stats
21W - 5L
1,281 SR
Queue Stats
841W - 823L
1,474 Elo+
Solo
Amaterasu
Amaterasu
Octaviana
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
asmeldia
Ne Zha
Level 126
God Stats
1W - 3L
1,177 SR
Queue Stats
119W - 141L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EnzoCobi
Baron Samedi
20
6 / 6 / 7
11,648
728
19,496
22,605
17,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
MortHolla
Ne Zha
18
5 / 7 / 7
11,017
689
16,706
16,517
8,427
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 2 / 10
11,173
698
22,823
16,648
6,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Tøku
King Arthur
16
1 / 8 / 7
10,192
637
10,029
24,950
27,605
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 10 / 8
10,282
643
7,229
17,372
7,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Hrafntýr
Terra
18
2 / 3 / 22
11,188
699
9,107
20,057
16,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
IIIumOFF73
Merlin
19
7 / 3 / 18
12,149
759
19,710
12,943
7,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 3 / 19
12,884
805
17,584
23,940
30,290
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
Octaviana
Amaterasu
20
12 / 4 / 17
13,785
862
26,046
28,200
29,640
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ne Zha
asmeldia
Ne Zha
18
4 / 5 / 18
11,207
700
15,082
17,178
10,891
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
126
17
Kills
32
33
Deaths
18
39
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
EnzoCobi
Baron Samedi
6
6
7
1.58
W
Terra
Hrafntýr
Terra
2
3
22
4.33
W
Merlin
IIIumOFF73
Merlin
7
3
18
5.33
L
Ne Zha
MortHolla
Ne Zha
5
7
7
1.21
W
7
3
19
5.5
W
Amaterasu
Octaviana
Amaterasu
12
4
17
5.13
L
3
2
10
4
L
King Arthur
Tøku
King Arthur
1
8
7
0.56
W
Ne Zha
asmeldia
Ne Zha
4
5
18
2.6
L
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,283
Damage
87,529
98,092
Taken
102,318
67,826
Mitigated
95,093
36,640
Healing
47,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
EnzoCobi
Baron Samedi
19,496
1,539
6,423
6,719
22,605
17,202
461
12,432
9,932
45,414
0
W
Terra
Hrafntýr
Terra
9,107
871
18,323
9,519
20,057
16,930
889
12,044
8,013
17,200
0
W
Merlin
IIIumOFF73
Merlin
19,710
1,218
1,711
2,078
12,943
7,342
761
5,708
7,235
48,729
0
L
Ne Zha
MortHolla
Ne Zha
16,706
2,215
2,080
1,640
16,517
8,427
319
9,685
6,620
0
26,946
W
17,584
303
299
3,917
23,940
30,290
420
11,884
12,056
20,336
0
W
Amaterasu
Octaviana
Amaterasu
26,046
5,799
0
6,365
28,200
29,640
1,890
11,599
16,601
16,331
31,029
L
22,823
1,812
1,334
6,768
16,648
6,978
111
6,692
9,776
44,915
0
L
King Arthur
Tøku
King Arthur
10,029
491
3,489
3,697
24,950
27,605
0
13,454
10,915
0
17,125
W
Ne Zha
asmeldia
Ne Zha
15,082
2,674
1,372
3,424
17,178
10,891
1,713
8,313
8,865
0
32,382
L
7,229
1,405
2,446
2,044
17,372
7,614
572
9,344
7,754
20,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,312
Gold Earned
61,213
150
Minions Killed
158
0
Camps Cleared
0
1,314,786
Distance Traveled
1,395,282
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,648
728
46
3
0
251,981
2
W
Terra
11,188
699
21
1
0
262,200
0
W
Merlin
12,149
759
64
4
0
279,753
2
L
Ne Zha
11,017
689
24
2
0
274,536
1
W
Ares
12,884
805
5
0
0
263,483
0
W
Amaterasu
13,785
862
37
2
0
305,718
0
L
Scylla
11,173
698
48
3
0
316,825
0
L
King Arthur
10,192
637
11
1
0
264,146
0
W
Ne Zha
11,207
700
31
2
0
284,128
0
L
Eset
10,282
643
21
1
0
207,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role