Player Matchup

Fafnir
Fafnir
Alipalaz
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,406 Elo+
Party 1
Cernunnos
Cernunnos
HaDeSReDeViL
Cernunnos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,615 Elo+
Party 1
Achilles
Achilles
ReyMund0
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,873 Elo+
Solo
Loki
Loki
Tansee
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,693 Elo+
Solo
Anubis
Anubis
gabo8975
Anubis
Level 23
God Stats
40W - 37L
1,545 SR
Queue Stats
444W - 532L
1,416 Elo+
Solo
Team Averages
Level 16
1,509 SR
1,600 Elo+

VS

Team Averages
Level 18
1,521 SR
1,551 Elo+
Scylla
Scylla
AwfulRim
Scylla
Level 28
God Stats
20W - 16L
1,611 SR
Queue Stats
109W - 124L
1,547 Elo+
Solo
Guan Yu
Guan Yu
Indicacaca
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
278W - 321L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MoоT
Cernunnos
Level 24
God Stats
16W - 18L
1,496 SR
Queue Stats
113W - 106L
1,514 Elo+
Solo
Bacchus
Bacchus
Sheyiax
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,693 Elo+
Party 2
Neith
Neith
Zrync
Neith
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Alipalaz
Fafnir
13
3 / 5 / 10
9,238
462
5,097
16,736
17,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
HaDeSReDeViL
Cernunnos
13
1 / 7 / 8
8,178
409
7,944
17,185
5,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
ReyMund0
Achilles
13
2 / 9 / 10
8,096
405
8,670
19,442
18,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
Tansee
Loki
17
4 / 3 / 9
10,331
517
7,909
15,120
5,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
gabo8975
Anubis
17
12 / 8 / 2
10,787
539
13,637
15,231
7,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AwfulRim
Scylla
20
14 / 1 / 4
13,879
694
20,623
9,891
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Indicacaca
Guan Yu
13
1 / 7 / 7
8,875
444
4,217
12,649
8,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
MoоT
Cernunnos
19
9 / 2 / 5
12,589
629
16,954
18,463
8,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Sheyiax
Bacchus
14
2 / 6 / 13
10,568
528
8,047
15,325
16,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Zrync
Neith
15
6 / 6 / 7
10,635
532
13,795
11,074
3,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
68
22
Kills
32
32
Deaths
22
39
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Alipalaz
Fafnir
3
5
10
1.6
W
Scylla
AwfulRim
Scylla
14
1
4
16
L
Cernunnos
HaDeSReDeViL
Cernunnos
1
7
8
0.71
W
Guan Yu
Indicacaca
Guan Yu
1
7
7
0.64
W
Cernunnos
MoоT
Cernunnos
9
2
5
5.75
L
Achilles
ReyMund0
Achilles
2
9
10
0.78
W
Bacchus
Sheyiax
Bacchus
2
6
13
1.42
L
Loki
Tansee
Loki
4
3
9
2.83
W
Neith
Zrync
Neith
6
6
7
1.58
L
Anubis
gabo8975
Anubis
12
8
2
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,257
Damage
63,636
83,714
Taken
67,402
54,711
Mitigated
41,678
13,551
Healing
21,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Alipalaz
Fafnir
5,097
1,559
0
914
16,736
17,913
124
5,927
10,609
16,474
0
W
Scylla
AwfulRim
Scylla
20,623
1,828
0
3,268
9,891
3,965
3,936
2,551
7,290
111,188
0
L
Cernunnos
HaDeSReDeViL
Cernunnos
7,944
3,062
0
3,207
17,185
5,568
42
7,133
9,977
0
38,708
W
Guan Yu
Indicacaca
Guan Yu
4,217
993
280
1,817
12,649
8,431
276
3,624
8,975
0
17,961
W
Cernunnos
MoоT
Cernunnos
16,954
10,639
0
10,837
18,463
8,951
4,269
3,347
15,016
0
92,560
L
Achilles
ReyMund0
Achilles
8,670
2,608
0
967
19,442
18,011
0
6,609
12,759
0
30,964
W
Bacchus
Sheyiax
Bacchus
8,047
768
979
2,362
15,325
16,520
435
5,732
9,293
20,205
0
L
Loki
Tansee
Loki
7,909
3,099
0
4,413
15,120
5,728
2,049
2,415
12,630
0
71,093
W
Neith
Zrync
Neith
13,795
7,722
0
2,000
11,074
3,811
2,940
3,480
7,469
0
53,714
L
Anubis
gabo8975
Anubis
13,637
318
0
4,050
15,231
7,491
770
6,586
8,620
47,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,630
Gold Earned
56,546
324
Minions Killed
501
0
Camps Cleared
0
1,621,017
Distance Traveled
1,750,434
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,238
462
19
1
0
363,469
4
W
Scylla
13,879
694
196
10
0
384,881
3
L
Cernunnos
8,178
409
72
4
0
275,057
1
W
Guan Yu
8,875
444
28
1
0
382,786
4
W
Cernunnos
12,589
629
167
8
0
308,705
0
L
Achilles
8,096
405
45
2
0
305,759
1
W
Bacchus
10,568
528
18
1
0
368,710
1
L
Loki
10,331
517
117
6
0
368,902
0
W
Neith
10,635
532
92
5
0
305,352
1
L
Anubis
10,787
539
71
4
0
307,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role