Player Matchup

Ganesha
Ganesha
BryBar12
Ganesha
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,571 Elo+
Solo
Loki
Loki
DARKSLAYER2525
Loki
Level 26
God Stats
9W - 5L
1,655 SR
Queue Stats
28W - 28L
1,636 Elo+
Solo
Izanami
Izanami
Hypertoniccc
Izanami
Level 14
God Stats
8W - 5L
1,731 SR
Queue Stats
13W - 11L
1,673 Elo+
Solo
Set
Set
IcyLollipop6116
Set
Level 12
God Stats
7W - 2L
1,763 SR
Queue Stats
36W - 25L
1,771 Elo+
Party 1
Fafnir
Fafnir
Lutmonkey
Fafnir
Level 4
God Stats
5W - 5L
1,389 SR
Queue Stats
7W - 6L
1,209 Elo+
Party 1
Team Averages
Level 12
1,608 SR
1,572 Elo+

VS

Team Averages
Level 24
1,688 SR
1,606 Elo+
Anhur
Anhur
Kingkyro123
Anhur
Level 29
God Stats
9W - 9L
1,588 SR
Queue Stats
171W - 194L
1,478 Elo+
Solo
Athena
Athena
Pumpkin2
Athena
Level 24
God Stats
56W - 41L
1,805 SR
Queue Stats
83W - 84L
1,782 Elo+
Solo
Fenrir
Fenrir
You2gotscammed
Fenrir
Level 10
God Stats
4W - 4L
1,590 SR
Queue Stats
11W - 12L
1,574 Elo+
Solo
Danzaburou
Danzaburou
ghost_nice_
Danzaburou
Level 31
God Stats
3W - 1L
1,708 SR
Queue Stats
56W - 60L
1,563 Elo+
Solo
Poseidon
Poseidon
king5of4legends
Poseidon
Level 25
God Stats
2W - 2L
1,747 SR
Queue Stats
136W - 157L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BryBar12
Ganesha
19
5 / 4 / 4
12,236
612
15,269
15,984
8,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 3 / 4
10,370
519
7,552
10,639
6,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Hypertoniccc
Izanami
18
8 / 3 / 3
11,762
588
18,245
12,071
4,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
11 / 5 / 4
11,835
592
15,962
15,726
7,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
Lutmonkey
Fafnir
16
6 / 2 / 11
11,057
553
10,146
14,773
10,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 1
7,579
379
1,698
15,126
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
Pumpkin2
Athena
15
4 / 6 / 4
9,922
496
5,708
20,856
13,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 5 / 10
9,544
477
8,536
18,467
7,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
ghost_nice_
Danzaburou
17
7 / 4 / 8
10,703
535
10,146
13,080
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
17
4 / 9 / 4
10,364
518
8,864
15,972
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
43
33
Kills
16
17
Deaths
33
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BryBar12
Ganesha
5
4
4
1.75
W
3
3
4
1.67
W
Izanami
Hypertoniccc
Izanami
8
3
3
3.17
W
11
5
4
2.6
L
0
9
1
0.06
W
Fafnir
Lutmonkey
Fafnir
6
2
11
5.75
L
Athena
Pumpkin2
Athena
4
6
4
1
L
1
5
10
1.2
L
Danzaburou
ghost_nice_
Danzaburou
7
4
8
2.75
L
Poseidon
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,174
Damage
34,952
69,193
Taken
83,501
37,930
Mitigated
32,892
16,012
Healing
12,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BryBar12
Ganesha
15,269
1,064
0
1,551
15,984
8,932
0
2,769
13,215
83,767
0
W
7,552
2,772
0
505
10,639
6,338
184
1,151
9,488
0
62,321
W
Izanami
Hypertoniccc
Izanami
18,245
10,249
0
2,996
12,071
4,738
6,807
2,813
9,258
0
97,034
W
15,962
6,253
0
2,297
15,726
7,763
264
4,148
11,578
0
75,411
L
1,698
521
0
1,900
15,126
3,930
630
3,551
11,575
0
33,120
W
Fafnir
Lutmonkey
Fafnir
10,146
2,383
1,277
7,386
14,773
10,159
777
3,691
11,082
38,755
0
L
Athena
Pumpkin2
Athena
5,708
1,688
0
2,348
20,856
13,047
424
6,482
14,198
23,186
0
L
8,536
2,467
0
3,996
18,467
7,815
0
3,334
14,957
15
44,408
L
Danzaburou
ghost_nice_
Danzaburou
10,146
3,801
0
1,975
13,080
4,388
0
5,922
6,988
0
44,371
L
Poseidon
8,864
2,633
0
2,120
15,972
3,712
1,156
5,498
10,368
52,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,260
Gold Earned
48,112
618
Minions Killed
347
0
Camps Cleared
0
1,789,760
Distance Traveled
1,733,734
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,236
612
157
8
0
341,927
0
W
Loki
10,370
519
114
6
0
377,570
0
W
Izanami
11,762
588
174
9
0
337,764
0
W
Set
11,835
592
126
6
0
353,093
1
L
Anhur
7,579
379
71
4
0
300,793
0
W
Fafnir
11,057
553
47
2
0
379,406
3
L
Athena
9,922
496
29
1
0
403,803
8
L
Fenrir
9,544
477
88
4
0
377,828
2
L
Danzaburou
10,703
535
72
4
0
361,045
3
L
Poseidon
10,364
518
87
4
0
290,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role