Player Matchup

Thor
Thor
AGaryPickle
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,765 Elo+
Solo
Chernobog
Chernobog
CLAPPDCHEEKS
Chernobog
Level 21
God Stats
2W - 1L
1,549 SR
Queue Stats
41W - 30L
1,654 Elo+
Party 1
King Arthur
King Arthur
Ezbreezyy
King Arthur
Level 27
God Stats
45W - 43L
1,188 SR
Queue Stats
1,199W - 1,153L
1,607 Elo+
Solo
Yemoja
Yemoja
Fraacked
Yemoja
Level 21
God Stats
5W - 2L
1,680 SR
Queue Stats
41W - 34L
1,625 Elo+
Party 1
Janus
Janus
vongolia
Janus
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 4L
1,739 Elo+
Solo
Team Averages
Level 17
1,483 SR
1,678 Elo+

VS

Team Averages
Level 15
1,526 SR
1,481 Elo+
Bakasura
Bakasura
DaviKlayver
Bakasura
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,339 Elo+
Party 3
Danzaburou
Danzaburou
Fenceboy
Danzaburou
Level 25
God Stats
18W - 14L
1,688 SR
Queue Stats
26W - 18L
1,659 Elo+
Party 2
Ra
Ra
KauaX15
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,203 Elo+
Party 3
Osiris
Osiris
OtterV0nBismarck
Osiris
Level 28
God Stats
7W - 3L
1,826 SR
Queue Stats
49W - 23L
1,728 Elo+
Party 2
Hel
Hel
vriido
Hel
Level 9
God Stats
0W - 2L
1,117 SR
Queue Stats
3W - 6L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 1
6,830
683
2,420
5,354
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
CLAPPDCHEEKS
Chernobog
10
4 / 0 / 4
6,166
617
4,456
5,338
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Ezbreezyy
King Arthur
9
0 / 2 / 1
5,519
552
3,372
8,020
4,031
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Yemoja
Fraacked
Yemoja
10
1 / 0 / 7
6,041
604
1,071
4,269
1,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
vongolia
Janus
12
8 / 1 / 5
7,397
740
7,103
2,689
791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaviKlayver
Bakasura
6
0 / 5 / 0
4,211
421
380
6,949
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Danzaburou
Fenceboy
Danzaburou
8
0 / 3 / 0
4,992
499
2,788
5,188
1,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 6 / 0
5,250
525
2,064
5,578
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 3 / 0
6,133
613
4,514
8,862
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
vriido
Hel
7
0 / 4 / 0
4,190
419
1,217
3,831
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
19
Kills
4
4
Deaths
21
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
Chernobog
CLAPPDCHEEKS
Chernobog
4
0
4
6
L
Bakasura
DaviKlayver
Bakasura
0
5
0
0
W
King Arthur
Ezbreezyy
King Arthur
0
2
1
0.25
L
Danzaburou
Fenceboy
Danzaburou
0
3
0
0
W
Yemoja
Fraacked
Yemoja
1
0
7
4.5
L
1
6
0
0.17
L
3
3
0
1
W
Janus
vongolia
Janus
8
1
5
10.5
L
Hel
vriido
Hel
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,422
Damage
10,963
25,670
Taken
30,408
9,631
Mitigated
9,640
10,092
Healing
8,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,420
687
0
2,313
5,354
1,769
220
0
5,354
0
29,613
W
Chernobog
CLAPPDCHEEKS
Chernobog
4,456
2,191
0
3,592
5,338
1,420
636
787
4,541
0
39,570
L
Bakasura
DaviKlayver
Bakasura
380
63
0
1,803
6,949
1,775
116
1,551
5,368
0
10,449
W
King Arthur
Ezbreezyy
King Arthur
3,372
476
0
1,790
8,020
4,031
0
1,056
6,964
0
23,510
L
Danzaburou
Fenceboy
Danzaburou
2,788
1,317
0
734
5,188
1,292
135
562
4,586
0
28,145
W
Yemoja
Fraacked
Yemoja
1,071
373
499
1,314
4,269
1,620
146
952
3,317
15,313
0
L
2,064
189
0
425
5,578
1,682
108
3,881
1,421
16,847
0
L
4,514
1,565
0
3,372
8,862
4,121
1,234
1,545
7,241
0
30,536
W
Janus
vongolia
Janus
7,103
175
0
584
2,689
791
778
486
2,203
39,364
0
L
Hel
vriido
Hel
1,217
428
866
903
3,831
770
84
213
3,618
8,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,953
Gold Earned
24,776
305
Minions Killed
201
0
Camps Cleared
0
983,055
Distance Traveled
895,753
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,830
683
69
7
0
202,572
1
W
Chernobog
6,166
617
74
7
0
202,459
4
L
Bakasura
4,211
421
26
3
0
174,926
0
W
King Arthur
5,519
552
45
5
0
193,773
3
L
Danzaburou
4,992
499
62
6
0
182,759
1
W
Yemoja
6,041
604
32
3
0
181,317
4
L
Ra
5,250
525
31
3
0
169,607
0
L
Osiris
6,133
613
67
7
0
180,799
5
W
Janus
7,397
740
85
9
0
202,934
1
L
Hel
4,190
419
15
2
0
187,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role