Player Matchup

Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Cyberenixx
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
SuperrealTick03
Nu Wa
Level 125
God Stats
10W - 11L
1,509 SR
Queue Stats
302W - 325L
1,444 Elo+
Party 1
Ne Zha
Ne Zha
TheBossYB
Ne Zha
Level 107
God Stats
1W - 6L
1,500 SR
Queue Stats
201W - 224L
1,505 Elo+
Party 1
Artio
Artio
Vaporeon Jay
Artio
Level 94
God Stats
0W - 2L
1,183 SR
Queue Stats
41W - 50L
1,473 Elo+
Party 1
Team Averages
Level 113
1,438 SR
1,485 Elo+

VS

Team Averages
Level 105
1,495 SR
1,582 Elo+
Raijin
Raijin
KorraIzKewl
Raijin
Level 99
God Stats
5W - 7L
1,184 SR
Queue Stats
403W - 368L
1,610 Elo+
Solo
Cabrakan
Cabrakan
MothB0i15
Cabrakan
Level 140
God Stats
2W - 1L
1,569 SR
Queue Stats
145W - 125L
1,596 Elo+
Solo
Hou Yi
Hou Yi
Parlock
Hou Yi
Level 86
God Stats
10W - 12L
1,569 SR
Queue Stats
146W - 139L
1,598 Elo+
Solo
Pele
Pele
ThatWernGod
Pele
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
320W - 272L
1,550 Elo+
Party 2
King Arthur
King Arthur
WoodenWarrior10
King Arthur
Level 104
God Stats
8W - 4L
1,654 SR
Queue Stats
297W - 273L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
4 / 5 / 1
8,946
596
7,366
8,917
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 3 / 1
6,442
429
4,349
8,619
2,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 8 / 1
6,769
451
7,505
10,050
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
TheBossYB
Ne Zha
10
0 / 7 / 1
6,488
433
3,799
11,505
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 0
6,598
440
3,622
7,145
4,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
4 / 2 / 9
9,662
644
6,001
8,813
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
MothB0i15
Cabrakan
13
2 / 1 / 8
8,365
558
6,557
10,458
8,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Parlock
Hou Yi
16
4 / 0 / 1
9,780
652
6,161
7,121
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 2 / 3
9,679
645
6,637
10,868
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
WoodenWarrior10
King Arthur
15
6 / 1 / 1
9,388
626
7,693
10,532
5,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
25
25
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
5
1
0.9
L
0
3
1
0.17
W
Raijin
4
2
9
4.25
W
Cabrakan
MothB0i15
Cabrakan
2
1
8
6
W
Hou Yi
Parlock
Hou Yi
4
0
1
4.5
L
0
8
1
0.06
W
9
2
3
5.25
L
Ne Zha
TheBossYB
Ne Zha
0
7
1
0.07
L
2
2
0
1
W
King Arthur
WoodenWarrior10
King Arthur
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,641
Damage
33,049
46,236
Taken
47,792
16,099
Mitigated
24,313
10,248
Healing
17,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,366
1,755
0
1,511
8,917
2,962
301
921
7,956
40,679
0
L
4,349
1,619
0
1,468
8,619
2,331
0
2,340
6,279
0
36,025
W
Raijin
6,001
926
0
2,081
8,813
3,056
626
4,344
4,160
62,988
0
W
Cabrakan
MothB0i15
Cabrakan
6,557
747
0
3,085
10,458
8,560
99
4,358
5,872
22,882
0
W
Hou Yi
Parlock
Hou Yi
6,161
3,870
0
4,960
7,121
2,768
2,865
981
6,072
0
70,562
L
7,505
1,693
0
1,290
10,050
2,576
0
4,857
4,807
40,281
0
W
6,637
1,894
0
4,626
10,868
3,993
0
3,277
7,401
0
61,483
L
Ne Zha
TheBossYB
Ne Zha
3,799
1,618
0
3,456
11,505
3,740
0
2,548
8,849
0
33,858
L
3,622
107
425
2,098
7,145
4,490
0
1,358
5,787
23,374
0
W
King Arthur
WoodenWarrior10
King Arthur
7,693
1,223
0
2,702
10,532
5,936
86
4,426
5,794
0
55,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,243
Gold Earned
46,874
379
Minions Killed
483
0
Camps Cleared
0
1,381,940
Distance Traveled
1,450,066
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,946
596
114
8
0
243,764
6
L
Ullr
6,442
429
70
5
0
306,518
2
W
Raijin
9,662
644
124
8
0
262,201
2
W
Cabrakan
8,365
558
15
1
0
301,778
2
W
Hou Yi
9,780
652
135
9
0
258,485
2
L
Nu Wa
6,769
451
77
5
0
259,974
1
W
Pele
9,679
645
110
7
0
335,953
0
L
Ne Zha
6,488
433
71
5
0
248,102
2
L
Artio
6,598
440
47
3
0
323,582
2
W
King Arthur
9,388
626
99
7
0
291,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role