Player Matchup

Osiris
Osiris
Abikuu
Osiris
Level 25
God Stats
0W - 1L
1,222 SR
Queue Stats
3W - 3L
1,583 Elo+
Party 1
Janus
Janus
America Gangsta
Janus
Level 143
God Stats
11W - 18L
1,514 SR
Queue Stats
114W - 102L
1,621 Elo+
Party 1
Danzaburou
Danzaburou
ICETREY97
Danzaburou
Level 75
God Stats
2W - 4L
1,306 SR
Queue Stats
138W - 148L
1,471 Elo+
Party 3
Zeus
Zeus
VicksVaperuB
Zeus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,703 Elo+
Party 1
Ravana
Ravana
unnknownzeroo
Ravana
Level 109
God Stats
1W - 3L
1,727 SR
Queue Stats
137W - 151L
1,460 Elo+
Party 3
Team Averages
Level 79
1,454 SR
1,568 Elo+

VS

Team Averages
Level 82
1,555 SR
1,403 Elo+
Kuzenbo
Kuzenbo
RecBaller
Kuzenbo
Level 84
God Stats
3W - 1L
1,638 SR
Queue Stats
16W - 14L
1,364 Elo+
Party 2
Ravana
Ravana
SafeHydra95
Ravana
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
201W - 215L
1,355 Elo+
Solo
Mulan
Mulan
SetoNation
Mulan
Level 39
God Stats
4W - 2L
1,579 SR
Queue Stats
35W - 35L
1,432 Elo+
Party 2
Hel
Hel
dirtydommm
Hel
Level 95
God Stats
1W - 0L
1,528 SR
Queue Stats
10W - 7L
1,453 Elo+
Party 2
Janus
Janus
there go keith
Janus
Level 103
God Stats
4W - 6L
1,529 SR
Queue Stats
58W - 52L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Abikuu
Osiris
15
2 / 3 / 3
8,631
719
8,795
12,314
8,570
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 1 / 3
7,808
651
9,749
3,394
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ICETREY97
Danzaburou
15
5 / 4 / 1
9,173
764
10,360
9,457
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 4 / 0
7,296
608
4,734
6,675
2,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 5
8,432
703
7,256
10,377
9,643
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
RecBaller
Kuzenbo
15
2 / 1 / 10
9,479
790
8,166
12,392
9,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
16
1 / 1 / 9
8,942
745
4,008
7,015
3,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
15
5 / 1 / 7
9,973
831
6,455
13,514
13,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 0 / 6
9,727
811
10,463
9,597
4,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 5 / 10
9,941
828
8,190
11,061
4,145
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
8
Kills
16
16
Deaths
8
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Osiris
Abikuu
Osiris
2
3
3
1.17
L
0
1
3
1.5
L
Danzaburou
ICETREY97
Danzaburou
5
4
1
1.38
W
Kuzenbo
RecBaller
Kuzenbo
2
1
10
7
W
Ravana
1
1
9
5.5
W
Mulan
5
1
7
8.5
L
0
4
0
0
W
4
0
6
7
W
4
5
10
1.8
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,894
Damage
37,282
42,217
Taken
53,579
25,764
Mitigated
34,849
4,493
Healing
27,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Abikuu
Osiris
8,795
3,881
0
510
12,314
8,570
0
8,062
4,081
0
19,214
L
9,749
400
0
0
3,394
1,347
1
2,833
561
40,537
0
L
Danzaburou
ICETREY97
Danzaburou
10,360
4,655
0
1,734
9,457
3,737
0
5,016
4,266
0
21,603
W
Kuzenbo
RecBaller
Kuzenbo
8,166
2,181
486
1,275
12,392
9,597
232
3,231
9,161
25,953
0
W
Ravana
4,008
633
0
1,640
7,015
3,157
657
2,190
4,825
0
26,207
W
Mulan
6,455
1,205
441
3,554
13,514
13,551
0
3,460
10,054
0
14,506
L
4,734
310
527
1,151
6,675
2,467
0
4,772
1,903
22,238
0
W
10,463
1,078
10,243
7,390
9,597
4,399
357
3,700
5,897
41,717
0
W
8,190
500
161
2,034
11,061
4,145
253
2,516
8,545
34,831
0
L
7,256
1,527
0
571
10,377
9,643
0
6,282
3,952
0
19,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,340
Gold Earned
48,062
195
Minions Killed
290
5
Camps Cleared
7
992,555
Distance Traveled
1,236,597
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,631
719
24
2
1
217,541
0
L
Janus
7,808
651
79
7
1
217,701
3
L
Danzaburou
9,173
764
24
2
1
197,232
1
W
Kuzenbo
9,479
790
29
2
1
258,014
0
W
Ravana
8,942
745
69
6
1
261,678
0
W
Mulan
9,973
831
23
2
0
246,867
0
L
Zeus
7,296
608
43
4
2
159,341
0
W
Hel
9,727
811
87
7
1
248,389
0
W
Janus
9,941
828
82
7
4
221,649
1
L
Ravana
8,432
703
25
2
0
200,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role