Player Matchup

Ra
Ra
Bleach GUD4 us
Ra
Level 24
God Stats
12W - 5L
1,821 SR
Queue Stats
107W - 82L
1,711 Elo+
Party 2
Sun Wukong
Sun Wukong
Chaosmaster1223
Sun Wukong
Level 15
God Stats
9W - 10L
1,514 SR
Queue Stats
23W - 18L
1,669 Elo+
Solo
Jing Wei
Jing Wei
Skold7380
Jing Wei
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,472 Elo+
Solo
Horus
Horus
The_Unclapped
Horus
Level 27
God Stats
8W - 4L
1,687 SR
Queue Stats
53W - 53L
1,490 Elo+
Solo
Mercury
Mercury
lolihacker
Mercury
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 52L
1,715 Elo+
Party 2
Team Averages
Level 18
1,604 SR
1,611 Elo+

VS

Team Averages
Level 19
1,524 SR
1,581 Elo+
Xing Tian
Xing Tian
AceHopeHigh
Xing Tian
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
407W - 388L
1,550 Elo+
Party 1
Skadi
Skadi
CB Linguica
Skadi
Level 8
God Stats
3W - 4L
1,716 SR
Queue Stats
106W - 117L
1,474 Elo+
Solo
King Arthur
King Arthur
RATED-RKO-31
King Arthur
Level 28
God Stats
17W - 28L
1,379 SR
Queue Stats
597W - 588L
1,500 Elo+
Party 1
Anubis
Anubis
Robespierre1226
Anubis
Level 17
God Stats
7W - 10L
1,528 SR
Queue Stats
469W - 614L
1,383 Elo+
Solo
Janus
Janus
chickenkwang
Janus
Level 18
God Stats
8W - 5L
1,500 SR
Queue Stats
91W - 76L
1,998 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 6
9,345
623
10,185
6,888
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Chaosmaster1223
Sun Wukong
16
5 / 1 / 2
9,169
611
8,620
10,235
4,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Skold7380
Jing Wei
14
7 / 3 / 5
8,060
537
11,079
8,669
2,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 2 / 10
7,419
495
4,999
10,552
6,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
lolihacker
Mercury
14
10 / 0 / 4
8,819
588
6,086
7,133
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AceHopeHigh
Xing Tian
9
0 / 6 / 5
6,441
429
3,985
14,862
11,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
3 / 6 / 2
6,693
446
6,251
12,489
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
RATED-RKO-31
King Arthur
11
0 / 4 / 1
6,527
435
3,277
9,946
5,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 11 / 0
6,020
401
2,571
10,163
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
2 / 4 / 0
8,004
534
8,657
10,346
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
31
Kills
5
6
Deaths
31
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AceHopeHigh
Xing Tian
0
6
5
0.42
W
8
0
6
11
L
3
6
2
0.67
W
Sun Wukong
Chaosmaster1223
Sun Wukong
5
1
2
6
L
King Arthur
RATED-RKO-31
King Arthur
0
4
1
0.13
L
0
11
0
0
W
Jing Wei
Skold7380
Jing Wei
7
3
5
3.17
W
1
2
10
3
L
2
4
0
0.5
W
Mercury
lolihacker
Mercury
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,969
Damage
24,741
43,477
Taken
57,806
21,021
Mitigated
28,712
14,042
Healing
13,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AceHopeHigh
Xing Tian
3,985
418
0
2,373
14,862
11,421
27
2,107
12,655
12,319
0
W
10,185
1,369
399
3,210
6,888
2,513
0
3,461
3,427
57,561
0
L
6,251
3,406
0
3,731
12,489
3,704
56
470
11,995
0
37,681
W
Sun Wukong
Chaosmaster1223
Sun Wukong
8,620
881
0
2,369
10,235
4,736
26
2,395
7,465
0
57,053
L
King Arthur
RATED-RKO-31
King Arthur
3,277
850
0
3,054
9,946
5,994
0
66
9,841
0
34,111
L
2,571
295
0
779
10,163
4,128
166
5,552
4,209
25,138
0
W
Jing Wei
Skold7380
Jing Wei
11,079
8,616
0
2,451
8,669
2,927
914
1,928
6,741
0
48,126
W
4,999
2,437
1,158
4,103
10,552
6,903
348
4,453
6,099
0
14,765
L
8,657
615
0
3,818
10,346
3,465
0
1,325
8,921
64,929
0
W
Mercury
lolihacker
Mercury
6,086
3,855
0
352
7,133
3,942
0
2,976
4,135
0
50,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,812
Gold Earned
33,685
419
Minions Killed
325
0
Camps Cleared
0
1,571,035
Distance Traveled
1,273,805
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,441
429
15
1
0
269,293
2
W
Ra
9,345
623
116
8
0
335,954
2
L
Skadi
6,693
446
54
4
0
225,309
3
W
Sun Wukong
9,169
611
121
8
0
320,104
5
L
King Arthur
6,527
435
68
5
0
283,669
5
L
Anubis
6,020
401
54
4
0
206,538
0
W
Jing Wei
8,060
537
71
5
0
276,733
1
W
Horus
7,419
495
23
2
0
289,057
9
L
Janus
8,004
534
134
9
0
288,996
1
W
Mercury
8,819
588
88
6
0
349,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role