Player Matchup

Guan Yu
Guan Yu
Arduin0312
Guan Yu
Level 18
God Stats
2W - 0L
1,709 SR
Queue Stats
52W - 67L
1,423 Elo+
Party 1
Amaterasu
Amaterasu
ItsCy
Amaterasu
Level 17
God Stats
7W - 2L
1,661 SR
Queue Stats
41W - 59L
1,441 Elo+
Party 1
Arachne
Arachne
Onyonboi
Arachne
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,564 Elo+
Party 1
Sol
Sol
Ryan123432
Sol
Level 77
God Stats
9W - 5L
1,738 SR
Queue Stats
136W - 118L
1,415 Elo+
Party 1
Chiron
Chiron
Stawin
Chiron
Level 116
God Stats
2W - 2L
1,782 SR
Queue Stats
22W - 26L
1,428 Elo+
Party 1
Team Averages
Level 48
1,678 SR
1,454 Elo+

VS

Team Averages
Level 13
1,453 SR
1,456 Elo+
Bellona
Bellona
BloodyBunica
Bellona
Level 18
God Stats
5W - 6L
1,500 SR
Queue Stats
25W - 24L
1,398 Elo+
Party 2
Baron Samedi
Baron Samedi
Raigoren
Baron Samedi
Level 28
God Stats
6W - 5L
1,465 SR
Queue Stats
60W - 45L
1,541 Elo+
Solo
Loki
Loki
Trecxz
Loki
Level 7
God Stats
6W - 10L
1,500 SR
Queue Stats
527W - 271L
1,585 Elo+
Solo
Nemesis
Nemesis
Vemppis
Nemesis
Level 3
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 2
Medusa
Medusa
aKookies
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arduin0312
Guan Yu
20
10 / 4 / 24
15,544
1,110
19,625
20,280
31,318
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
ItsCy
Amaterasu
19
0 / 10 / 21
12,285
878
11,503
22,472
15,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
Onyonboi
Arachne
20
12 / 9 / 22
15,476
1,105
20,370
27,786
13,032
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 6 / 24
15,528
1,109
43,833
26,810
9,500
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
Stawin
Chiron
20
12 / 2 / 19
15,909
1,136
29,042
18,109
6,878
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BloodyBunica
Bellona
20
6 / 4 / 16
13,907
993
16,188
27,313
29,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Raigoren
Baron Samedi
20
9 / 7 / 19
15,615
1,115
26,505
21,807
10,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
Trecxz
Loki
20
5 / 13 / 18
13,785
985
15,078
24,055
9,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Vemppis
Nemesis
19
3 / 11 / 16
13,194
942
20,313
32,360
15,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
aKookies
Medusa
20
8 / 9 / 15
14,172
1,012
30,488
24,067
9,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
115
44
Kills
31
31
Deaths
44
110
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Arduin0312
Guan Yu
10
4
24
5.5
L
Bellona
BloodyBunica
Bellona
6
4
16
3.5
W
Amaterasu
ItsCy
Amaterasu
0
10
21
1.05
W
Arachne
Onyonboi
Arachne
12
9
22
2.56
L
Baron Samedi
Raigoren
Baron Samedi
9
7
19
2.64
W
10
6
24
3.67
W
Chiron
Stawin
Chiron
12
2
19
10.75
L
Loki
Trecxz
Loki
5
13
18
1.08
L
Nemesis
Vemppis
Nemesis
3
11
16
1
L
Medusa
aKookies
Medusa
8
9
15
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,373
Damage
108,572
115,457
Taken
129,602
76,018
Mitigated
75,756
39,216
Healing
20,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Arduin0312
Guan Yu
19,625
1,322
3,656
5,054
20,280
31,318
0
6,673
13,429
317
22,408
L
Bellona
BloodyBunica
Bellona
16,188
5,771
0
1,376
27,313
29,833
0
10,386
16,427
0
22,307
W
Amaterasu
ItsCy
Amaterasu
11,503
4,330
0
2,971
22,472
15,290
0
4,287
17,957
0
23,035
W
Arachne
Onyonboi
Arachne
20,370
14,611
0
6,144
27,786
13,032
0
7,572
20,114
0
23,792
L
Baron Samedi
Raigoren
Baron Samedi
26,505
1,373
5,962
5,729
21,807
10,681
0
6,423
15,128
67,721
0
W
43,833
13,523
0
12,872
26,810
9,500
0
5,596
21,114
80,589
0
W
Chiron
Stawin
Chiron
29,042
14,884
1,652
6,867
18,109
6,878
0
2,377
15,679
0
68,972
L
Loki
Trecxz
Loki
15,078
3,264
0
669
24,055
9,799
0
5,967
17,579
0
31,333
L
Nemesis
Vemppis
Nemesis
20,313
9,515
0
6,158
32,360
15,630
0
13,420
18,815
0
42,604
L
Medusa
aKookies
Medusa
30,488
17,415
0
1,001
24,067
9,813
0
7,931
15,613
0
65,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,742
Gold Earned
70,673
234
Minions Killed
258
6
Camps Cleared
11
1,285,473
Distance Traveled
1,344,646
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,544
1,110
9
1
1
285,547
0
L
Bellona
13,907
993
20
1
0
272,921
1
W
Amaterasu
12,285
878
17
1
1
259,768
0
W
Arachne
15,476
1,105
7
1
0
223,996
1
L
Baron Samedi
15,615
1,115
89
6
1
253,063
0
W
Sol
15,528
1,109
90
6
1
243,809
0
W
Chiron
15,909
1,136
111
8
3
272,353
0
L
Loki
13,785
985
25
2
3
274,314
0
L
Nemesis
13,194
942
38
3
7
287,864
3
L
Medusa
14,172
1,012
86
6
0
256,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role