Player Matchup

Janus
Janus
AGNlll
Janus
Level 56
God Stats
11W - 4L
1,844 SR
Queue Stats
231W - 159L
1,638 Elo+
Party 2
Cthulhu
Cthulhu
Fatthecat
Cthulhu
Level 29
God Stats
19W - 8L
1,734 SR
Queue Stats
79W - 35L
1,676 Elo+
Party 2
Cernunnos
Cernunnos
Jegtregman
Cernunnos
Level 28
God Stats
95W - 44L
1,642 SR
Queue Stats
195W - 108L
1,632 Elo+
Party 2
Hercules
Hercules
Ni33aSingh
Hercules
Level 47
God Stats
26W - 13L
1,735 SR
Queue Stats
115W - 83L
1,620 Elo+
Party 2
Odin
Odin
TalkyCord42673
Odin
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
290W - 193L
1,500 Elo+
Party 2
Team Averages
Level 35
1,691 SR
1,613 Elo+

VS

Team Averages
Level 72
1,609 SR
1,564 Elo+
Vamana
Vamana
 
Vamana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Activezack
Tsukuyomi
Level 61
God Stats
22W - 16L
1,626 SR
Queue Stats
95W - 115L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
Keshpie5556
Cthulhu
Level 26
God Stats
2W - 1L
1,702 SR
Queue Stats
58W - 36L
1,615 Elo+
Party 3
Janus
Janus
MightyBoy21
Janus
Level 98
God Stats
16W - 15L
1,719 SR
Queue Stats
75W - 80L
1,655 Elo+
Party 3
Hou Yi
Hou Yi
Oni General
Hou Yi
Level 68
God Stats
4W - 9L
1,500 SR
Queue Stats
247W - 241L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AGNlll
Janus
16
8 / 1 / 3
10,035
627
9,552
7,510
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Fatthecat
Cthulhu
12
4 / 1 / 7
8,288
518
8,073
14,870
9,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
Jegtregman
Cernunnos
14
3 / 1 / 7
8,859
554
7,011
8,353
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Ni33aSingh
Hercules
13
3 / 2 / 4
8,133
508
6,613
12,903
5,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 4 / 1
7,016
439
1,139
6,037
4,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
5 / 2 / 1
9,614
601
8,274
10,493
7,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Activezack
Tsukuyomi
11
1 / 5 / 2
7,245
453
5,477
10,853
3,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Keshpie5556
Cthulhu
8
0 / 3 / 0
6,082
380
3,161
11,998
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes

Shoes

+6%
Movement Speed

14
2 / 2 / 0
8,270
517
7,903
5,759
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
11
1 / 6 / 0
7,087
443
5,280
10,491
2,856
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
18
Kills
9
9
Deaths
18
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
5
2
1
2.75
W
Janus
AGNlll
Janus
8
1
3
9.5
L
Tsukuyomi
Activezack
Tsukuyomi
1
5
2
0.4
W
Cthulhu
Fatthecat
Cthulhu
4
1
7
7.5
W
Cernunnos
Jegtregman
Cernunnos
3
1
7
6.5
L
Cthulhu
Keshpie5556
Cthulhu
0
3
0
0
L
2
2
0
1
W
Hercules
Ni33aSingh
Hercules
3
2
4
2.5
L
Hou Yi
1
6
0
0.17
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,388
Damage
30,095
49,673
Taken
49,594
24,524
Mitigated
23,025
15,363
Healing
7,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,274
4,744
0
4,058
10,493
7,854
621
2,231
8,071
45
63,905
W
Janus
AGNlll
Janus
9,552
1,042
0
3,264
7,510
2,447
0
2,075
5,258
68,178
0
L
Tsukuyomi
Activezack
Tsukuyomi
5,477
1,022
0
636
10,853
3,544
43
2,993
7,774
0
46,311
W
Cthulhu
Fatthecat
Cthulhu
8,073
1,362
179
5,310
14,870
9,031
0
4,595
10,091
35,863
0
W
Cernunnos
Jegtregman
Cernunnos
7,011
3,547
0
3,438
8,353
3,147
682
1,894
6,399
0
53,306
L
Cthulhu
Keshpie5556
Cthulhu
3,161
316
107
850
11,998
6,978
0
3,695
8,245
23,354
0
L
7,903
41
0
339
5,759
1,793
620
4,149
1,410
57,452
0
W
Hercules
Ni33aSingh
Hercules
6,613
2,655
0
2,447
12,903
5,498
0
1,651
11,142
0
56,686
L
Hou Yi
5,280
2,621
0
1,682
10,491
2,856
92
4,113
6,344
0
36,698
W
1,139
864
0
725
6,037
4,401
0
363
5,674
0
22,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,331
Gold Earned
38,298
436
Minions Killed
422
0
Camps Cleared
0
1,525,862
Distance Traveled
1,545,781
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,614
601
136
9
0
303,865
0
W
Janus
10,035
627
140
9
0
355,220
2
L
Tsukuyomi
7,245
453
73
5
0
338,430
1
W
Cthulhu
8,288
518
50
3
0
316,829
7
W
Cernunnos
8,859
554
101
6
0
254,004
2
L
Cthulhu
6,082
380
26
2
0
324,711
1
L
Janus
8,270
517
129
8
0
318,531
1
W
Hercules
8,133
508
104
7
0
332,494
4
L
Hou Yi
7,087
443
58
4
0
260,244
3
W
Odin
7,016
439
41
3
0
267,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role