Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Bruton33
Kumbhakarna
Level 138
God Stats
9W - 7L
1,237 SR
Queue Stats
301W - 324L
1,574 Elo+
Party 1
Artemis
Artemis
UnSlayable Evil
Artemis
Level 141
God Stats
10W - 6L
1,671 SR
Queue Stats
253W - 268L
1,506 Elo+
Party 1
Team Averages
Level 136
1,469 SR
1,527 Elo+

VS

Team Averages
Level 78
1,525 SR
1,550 Elo+
Neith
Neith
GotHitReg
Neith
Level 46
God Stats
12W - 17L
1,414 SR
Queue Stats
32W - 33L
1,542 Elo+
Party 2
Ganesha
Ganesha
TheKindNeighbor
Ganesha
Level 63
God Stats
12W - 7L
1,661 SR
Queue Stats
26W - 23L
1,608 Elo+
Party 2
Ra
Ra
xREVELATIONZx
Ra
Level 125
God Stats
5W - 8L
1,500 SR
Queue Stats
113W - 135L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
2 / 0 / 5
7,195
720
7,872
2,998
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
Bruton33
Kumbhakarna
9
0 / 2 / 7
7,367
737
2,640
10,268
9,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
6 / 0 / 2
8,189
819
10,563
4,150
1,389
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GotHitReg
Neith
10
2 / 1 / 0
6,795
680
3,692
9,046
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 5 / 2
6,902
690
3,825
10,915
5,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 2 / 1
5,853
585
1,645
5,013
1,514
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
5
4.5
W
Kumbhakarna
Bruton33
Kumbhakarna
0
2
7
1.75
L
Neith
GotHitReg
Neith
2
1
0
2
L
0
5
2
0.2
W
6
0
2
7
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,075
Damage
9,162
17,416
Taken
24,974
11,468
Mitigated
9,642
5,680
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,872
3,669
270
1,453
2,998
1,052
733
1,449
1,549
26,005
0
W
Kumbhakarna
Bruton33
Kumbhakarna
2,640
80
453
3,254
10,268
9,027
287
3,229
7,039
13,592
0
L
Neith
GotHitReg
Neith
3,692
1,333
0
3,207
9,046
2,942
0
3,274
5,486
0
28,407
L
3,825
433
222
2,316
10,915
5,186
0
4,549
6,186
14,175
0
W
10,563
4,448
0
250
4,150
1,389
2,557
905
3,245
0
40,262
L
1,645
73
922
1,277
5,013
1,514
0
2,135
2,770
15,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,751
Gold Earned
19,550
119
Minions Killed
108
0
Camps Cleared
0
482,791
Distance Traveled
474,589
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,195
720
40
4
0
156,423
0
W
Kumbhakarna
7,367
737
19
2
0
165,530
1
L
Neith
6,795
680
71
7
0
165,421
2
L
Ganesha
6,902
690
0
0
0
167,083
2
W
Artemis
8,189
819
60
6
0
160,838
2
L
Ra
5,853
585
37
4
0
142,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role