Player Matchup

King Arthur
King Arthur
Guardian1118205
King Arthur
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,478 Elo+
Party 2
Scylla
Scylla
Iris2794
Scylla
Level 141
God Stats
5W - 6L
1,530 SR
Queue Stats
290W - 276L
1,609 Elo+
Party 3
Serqet
Serqet
LungTaker
Serqet
Level 145
God Stats
4W - 2L
1,511 SR
Queue Stats
294W - 264L
1,592 Elo+
Party 3
Ullr
Ullr
UpperPower8
Ullr
Level 155
God Stats
11W - 11L
1,627 SR
Queue Stats
574W - 558L
1,676 Elo+
Party 2
Kuzenbo
Kuzenbo
Z0mbieKi11er935
Kuzenbo
Level 129
God Stats
4W - 10L
1,731 SR
Queue Stats
292W - 316L
1,675 Elo+
Party 2
Team Averages
Level 137
1,580 SR
1,606 Elo+

VS

Team Averages
Level 145
1,595 SR
1,583 Elo+
Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Crimlion
Chaac
Level 158
God Stats
2W - 0L
1,742 SR
Queue Stats
162W - 159L
1,600 Elo+
Party 1
Kukulkan
Kukulkan
ElNino000
Kukulkan
Level 155
God Stats
4W - 6L
1,491 SR
Queue Stats
156W - 148L
1,650 Elo+
Party 1
Xing Tian
Xing Tian
Evil_DingDongs64
Xing Tian
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
546W - 453L
1,586 Elo+
Solo
Anhur
Anhur
Luckygriffin1
Anhur
Level 129
God Stats
7W - 3L
1,742 SR
Queue Stats
175W - 165L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Guardian1118205
King Arthur
11
0 / 1 / 0
6,399
427
6,253
11,080
5,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
Iris2794
Scylla
14
3 / 1 / 2
8,319
555
6,506
5,162
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
LungTaker
Serqet
11
2 / 5 / 4
7,031
469
5,043
9,470
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 0
7,628
509
5,508
13,958
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 2
6,224
415
3,960
10,403
6,232
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 1 / 1
7,695
513
8,543
7,739
2,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Crimlion
Chaac
10
2 / 3 / 0
6,325
422
5,439
12,320
5,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
ElNino000
Kukulkan
15
3 / 1 / 3
8,767
584
3,353
3,525
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
14
1 / 0 / 1
7,839
523
7,008
12,426
7,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 2 / 5
8,495
566
6,493
9,164
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
11
11
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
1
1
1.5
W
Chaac
Crimlion
Chaac
2
3
0
0.67
W
Kukulkan
ElNino000
Kukulkan
3
1
3
4.5
W
Xing Tian
1
0
1
1.5
L
King Arthur
Guardian1118205
King Arthur
0
1
0
0
L
Scylla
Iris2794
Scylla
3
1
2
4
W
4
2
5
3.25
L
Serqet
LungTaker
Serqet
2
5
4
0.8
L
1
3
0
0.33
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,270
Damage
30,836
50,073
Taken
45,174
23,458
Mitigated
19,756
11,977
Healing
14,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,543
3,345
0
1,121
7,739
2,635
0
603
7,001
0
55,596
W
Chaac
Crimlion
Chaac
5,439
888
187
5,624
12,320
5,479
0
4,881
7,214
0
30,268
W
Kukulkan
ElNino000
Kukulkan
3,353
189
0
687
3,525
1,199
0
649
2,612
56,385
0
W
Xing Tian
7,008
928
0
5,679
12,426
7,465
250
1,586
10,784
43,422
0
L
King Arthur
Guardian1118205
King Arthur
6,253
793
0
1,250
11,080
5,654
0
5,687
5,393
0
30,522
L
Scylla
Iris2794
Scylla
6,506
287
0
1,330
5,162
1,539
0
1,305
3,816
64,648
0
W
6,493
2,235
0
750
9,164
2,978
0
2,423
6,359
0
62,761
L
Serqet
LungTaker
Serqet
5,043
1,309
0
1,115
9,470
4,882
0
1,187
8,216
0
40,840
L
5,508
2,384
0
6,544
13,958
5,151
0
388
13,532
0
55,989
L
3,960
1,595
270
1,468
10,403
6,232
0
1,618
8,755
22,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,601
Gold Earned
39,121
397
Minions Killed
475
0
Camps Cleared
0
1,341,489
Distance Traveled
1,413,516
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,695
513
108
7
0
270,358
7
W
Chaac
6,325
422
47
3
0
277,109
3
W
Kukulkan
8,767
584
143
10
0
303,767
8
W
Xing Tian
7,839
523
77
5
0
262,531
0
L
King Arthur
6,399
427
54
4
0
190,423
0
L
Scylla
8,319
555
130
9
0
294,670
4
W
Anhur
8,495
566
100
7
0
299,751
3
L
Serqet
7,031
469
67
4
0
301,704
2
L
Ullr
7,628
509
107
7
0
242,081
3
L
Kuzenbo
6,224
415
39
3
0
312,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role