Player Matchup

Neith
Neith
Dge696969
Neith
Level 5
God Stats
7W - 7L
1,504 SR
Queue Stats
8W - 11L
1,777 Elo+
Solo
Ne Zha
Ne Zha
Hdsse
Ne Zha
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 22L
1,576 Elo+
Solo
Aphrodite
Aphrodite
Ilkuroll
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,142 Elo+
Party 1
Fenrir
Fenrir
Player270101
Fenrir
Level 11
God Stats
0W - 6L
1,096 SR
Queue Stats
0W - 8L
1,047 Elo+
Party 1
Nemesis
Nemesis
atteebc_
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 7
1,420 SR
1,408 Elo+

VS

Team Averages
Level 14
1,538 SR
1,383 Elo+
Ra
Ra
H3ntaiFi3nd
Ra
Level 24
God Stats
1W - 0L
1,689 SR
Queue Stats
10W - 9L
1,531 Elo+
Solo
Da Ji
Da Ji
LeeXcegO
Da Ji
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,236 Elo+
Party 2
Danzaburou
Danzaburou
Person3242
Danzaburou
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 70L
1,353 Elo+
Solo
Agni
Agni
RickyBoyV2
Agni
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 20L
1,294 Elo+
Party 2
Guan Yu
Guan Yu
kuteicute
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dge696969
Neith
17
2 / 7 / 6
10,630
966
16,407
17,881
6,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Hdsse
Ne Zha
16
4 / 15 / 5
10,823
984
13,479
22,365
7,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Ilkuroll
Aphrodite
15
2 / 4 / 4
9,862
897
6,820
14,761
11,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
16
5 / 8 / 4
11,092
1,008
12,013
20,943
9,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
atteebc_
Nemesis
16
0 / 17 / 7
9,828
893
3,361
27,503
10,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 28
14,400
1,309
26,453
11,386
4,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
LeeXcegO
Da Ji
18
12 / 3 / 22
12,590
1,145
16,737
12,012
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Person3242
Danzaburou
19
7 / 0 / 20
12,111
1,101
14,097
7,411
3,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 4 / 29
11,226
1,021
15,600
8,630
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
kuteicute
Guan Yu
20
10 / 3 / 34
12,863
1,169
19,171
17,073
21,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
183
13
Kills
50
51
Deaths
13
26
Assists
133
Player
Kills
Deaths
Assists
KDA
L
Neith
Dge696969
Neith
2
7
6
0.71
W
17
3
28
10.33
L
Ne Zha
Hdsse
Ne Zha
4
15
5
0.43
L
Aphrodite
Ilkuroll
Aphrodite
2
4
4
1
W
Da Ji
LeeXcegO
Da Ji
12
3
22
7.67
W
Danzaburou
Person3242
Danzaburou
7
0
20
17
L
Fenrir
5
8
4
0.88
W
4
4
29
4.63
L
Nemesis
atteebc_
Nemesis
0
17
7
0.21
W
Guan Yu
kuteicute
Guan Yu
10
3
34
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,080
Damage
92,058
103,453
Taken
56,512
44,633
Mitigated
37,991
18,862
Healing
18,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dge696969
Neith
16,407
8,209
0
3,701
17,881
6,056
0
7,163
10,543
0
46,285
W
26,453
2,377
4,539
4,289
11,386
4,680
0
489
10,897
63,635
0
L
Ne Zha
Hdsse
Ne Zha
13,479
5,465
0
705
22,365
7,403
0
6,446
15,769
0
37,062
L
Aphrodite
Ilkuroll
Aphrodite
6,820
1,265
4,901
5,450
14,761
11,471
0
8,160
6,576
20,833
0
W
Da Ji
LeeXcegO
Da Ji
16,737
5,076
0
814
12,012
5,546
0
1,769
10,243
0
21,797
W
Danzaburou
Person3242
Danzaburou
14,097
2,799
0
601
7,411
3,044
0
802
6,609
0
34,863
L
Fenrir
12,013
2,183
0
1,267
20,943
9,205
0
9,551
11,217
0
27,859
W
15,600
2,379
0
150
8,630
3,036
0
978
7,652
29,010
0
L
Nemesis
atteebc_
Nemesis
3,361
2,850
0
2,838
27,503
10,498
0
10,733
16,495
0
14,483
W
Guan Yu
kuteicute
Guan Yu
19,171
3,544
3,584
4,988
17,073
21,685
0
2,782
14,291
0
23,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,235
Gold Earned
63,190
184
Minions Killed
185
6
Camps Cleared
5
921,382
Distance Traveled
1,056,229
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,630
966
55
5
1
169,220
0
W
Ra
14,400
1,309
101
9
1
209,668
0
L
Ne Zha
10,823
984
34
3
0
183,855
0
L
Aphrodite
9,862
897
30
3
3
194,052
0
W
Da Ji
12,590
1,145
9
1
0
190,515
1
W
Danzaburou
12,111
1,101
31
3
1
226,879
0
L
Fenrir
11,092
1,008
36
3
2
189,414
0
W
Agni
11,226
1,021
32
3
2
194,770
0
L
Nemesis
9,828
893
29
3
0
184,841
0
W
Guan Yu
12,863
1,169
12
1
1
234,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role