Player Matchup

Cupid
Cupid
RobleisIUIU
Cupid
Level 67
God Stats
1W - 0L
1,690 SR
Queue Stats
41W - 41L
1,374 Elo+
Party 1
Merlin
Merlin
TSM_jazZiel
Merlin
Level 142
God Stats
1W - 1L
1,742 SR
Queue Stats
18W - 18L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
YourGaMzGumz
Ne Zha
Level 109
God Stats
24W - 16L
1,751 SR
Queue Stats
191W - 214L
1,573 Elo+
Solo
Team Averages
Level 106
1,728 SR
1,482 Elo+

VS

Team Averages
Level 62
1,511 SR
1,546 Elo+
Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
CorkedHat666
Poseidon
Level 34
God Stats
1W - 4L
1,532 SR
Queue Stats
3W - 4L
1,591 Elo+
Party 2
Sobek
Sobek
xSaucyy
Sobek
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
8,637
617
3,766
6,777
2,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
15
5 / 2 / 5
10,461
747
17,053
9,595
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
14
4 / 5 / 6
10,033
717
10,920
12,409
5,405
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 4 / 2
9,424
673
7,352
12,920
4,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
CorkedHat666
Poseidon
14
1 / 3 / 7
9,910
708
7,360
11,030
3,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
xSaucyy
Sobek
12
1 / 3 / 4
8,591
614
5,436
15,093
11,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
10
Kills
7
9
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
4
2
1.5
L
Poseidon
CorkedHat666
Poseidon
1
3
7
1.5
W
1
2
4
1.5
W
Merlin
5
2
5
3.75
W
Ne Zha
4
5
6
1.4
L
Sobek
xSaucyy
Sobek
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,739
Damage
20,148
28,781
Taken
39,043
11,525
Mitigated
20,118
7,910
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,352
1,109
125
5,243
12,920
4,688
92
4,668
7,824
0
20,206
L
Poseidon
CorkedHat666
Poseidon
7,360
974
219
2,629
11,030
3,911
638
4,743
6,047
68,339
0
W
3,766
1,514
50
1,161
6,777
2,940
0
3,517
3,260
0
15,026
W
Merlin
17,053
709
0
3,514
9,595
3,180
992
3,920
5,675
61,322
0
W
Ne Zha
10,920
2,600
684
2,501
12,409
5,405
1,713
5,447
6,962
0
36,013
L
Sobek
xSaucyy
Sobek
5,436
296
0
2,015
15,093
11,519
123
6,532
8,065
15,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,131
Gold Earned
27,925
166
Minions Killed
160
0
Camps Cleared
0
758,135
Distance Traveled
775,943
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,424
673
30
2
0
260,818
4
L
Poseidon
9,910
708
102
7
0
249,183
1
W
Cupid
8,637
617
24
2
0
229,054
0
W
Merlin
10,461
747
100
7
0
243,796
3
W
Ne Zha
10,033
717
42
3
0
285,285
2
L
Sobek
8,591
614
28
2
0
265,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role