Player Matchup

Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Gabrieljunio058
Sun Wukong
Bronze III
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 148L
1,315 MMR
Party 1
Medusa
Medusa
Silver I
MrKnockdown_YT
Medusa
Silver I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 244L
1,071 MMR
Party 2
Ao Kuang
Ao Kuang
Gold V
NiCarlomagno
Ao Kuang
Gold V
Level 156
God Stats
5W - 11L
1,545 SR
Queue Stats
350W - 363L
1,268 MMR
Party 1
Nu Wa
Nu Wa
Silver I
l-JIRAE-l
Nu Wa
Silver I
Level 85
God Stats
2W - 4L
1,482 SR
Queue Stats
59W - 67L
1,397 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,505 SR
1,310 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,509 SR
1,259 MMR
Nemesis
Nemesis
Silver I
BoozinandCruzin
Nemesis
Silver I
Level 122
God Stats
2W - 2L
1,287 SR
Queue Stats
36W - 40L
1,231 MMR
Solo
The Morrigan
The Morrigan
Silver I
EABbGD
The Morrigan
Silver I
Level 125
God Stats
1W - 0L
1,269 SR
Queue Stats
202W - 183L
1,276 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
FastGuy1320
Zhong Kui
Silver I
Level 120
God Stats
9W - 16L
1,253 SR
Queue Stats
264W - 304L
1,234 MMR
Solo
Cthulhu
Cthulhu
Silver II
jorge adrian 65
Cthulhu
Silver II
Level 104
God Stats
11W - 8L
2,007 SR
Queue Stats
82W - 80L
1,134 MMR
Party 3
Chernobog
Chernobog
Gold IV
luis3645
Chernobog
Gold IV
Level 128
God Stats
6W - 3L
1,727 SR
Queue Stats
192W - 182L
1,420 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
2 / 5 / 3
8,502
386
5,979
18,853
16,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Gabrieljunio058
Sun Wukong
16
2 / 2 / 2
10,514
478
9,404
23,486
20,038
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 6 / 3
9,789
445
9,777
15,701
6,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
NiCarlomagno
Ao Kuang
18
6 / 5 / 1
11,054
502
15,223
23,788
10,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
l-JIRAE-l
Nu Wa
15
0 / 7 / 5
9,344
425
13,027
12,826
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetDanzaburouCu ChulainnJanusApollo

VS

Bans
TsukuyomiMercuryFenrirSobekSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 4
13,750
625
17,628
17,056
8,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
EABbGD
The Morrigan
19
5 / 2 / 8
12,441
566
13,185
9,541
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
FastGuy1320
Zhong Kui
18
2 / 2 / 4
12,965
589
9,312
14,508
12,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 2 / 12
11,197
509
13,034
21,814
21,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
luis3645
Chernobog
20
9 / 3 / 5
14,230
647
21,164
24,118
11,697
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
11
Kills
25
25
Deaths
11
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
5
3
0.7
W
8
2
4
5
W
The Morrigan
EABbGD
The Morrigan
5
2
8
4.5
W
Zhong Kui
FastGuy1320
Zhong Kui
2
2
4
2
L
Sun Wukong
Gabrieljunio058
Sun Wukong
2
2
2
1.5
L
1
6
3
0.42
L
Ao Kuang
NiCarlomagno
Ao Kuang
6
5
1
1.3
W
1
2
12
3.5
L
Nu Wa
l-JIRAE-l
Nu Wa
0
7
5
0.36
W
Chernobog
luis3645
Chernobog
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,410
Damage
74,323
94,654
Taken
87,037
58,698
Mitigated
58,005
22,281
Healing
36,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,979
518
0
1,510
18,853
16,270
0
7,352
11,401
36,985
0
W
17,628
9,361
0
6,998
17,056
8,431
761
3,840
13,054
0
135,131
W
The Morrigan
EABbGD
The Morrigan
13,185
1,454
0
2,402
9,541
3,773
1,119
5,616
3,707
87,279
0
W
Zhong Kui
FastGuy1320
Zhong Kui
9,312
581
619
4,977
14,508
12,331
3,212
5,389
8,931
70,742
0
L
Sun Wukong
Gabrieljunio058
Sun Wukong
9,404
1,103
0
7,424
23,486
20,038
758
7,841
15,543
0
70,484
L
9,777
5,193
0
3,845
15,701
6,822
949
3,085
12,584
0
64,243
L
Ao Kuang
NiCarlomagno
Ao Kuang
15,223
5,251
0
7,894
23,788
10,485
0
9,378
14,258
80,590
0
W
13,034
556
132
5,302
21,814
21,773
0
10,220
11,197
49,810
0
L
Nu Wa
l-JIRAE-l
Nu Wa
13,027
3,118
0
1,608
12,826
5,083
0
7,561
4,995
65,334
0
W
Chernobog
luis3645
Chernobog
21,164
12,873
0
16,261
24,118
11,697
4,155
7,989
15,919
0
116,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,203
Gold Earned
64,583
518
Minions Killed
745
0
Camps Cleared
0
1,969,778
Distance Traveled
2,102,775
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,502
386
30
1
0
432,163
7
W
Nemesis
13,750
625
196
9
0
461,472
4
W
The Morrigan
12,441
566
155
7
0
385,206
8
W
Zhong Kui
12,965
589
138
6
0
407,540
1
L
Sun Wukong
10,514
478
136
6
0
411,340
4
L
Medusa
9,789
445
113
5
0
337,287
6
L
Ao Kuang
11,054
502
117
5
0
419,421
2
W
Cthulhu
11,197
509
61
3
0
453,167
5
L
Nu Wa
9,344
425
122
6
0
369,567
5
W
Chernobog
14,230
647
195
9
0
395,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role