Player Matchup

Cthulhu
Cthulhu
BlueWolf0
Cthulhu
Level 108
God Stats
12W - 7L
1,597 SR
Queue Stats
251W - 168L
1,620 Elo+
Party 1
Heimdallr
Heimdallr
Fr4n3K
Heimdallr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,246 Elo+
Party 2
Aphrodite
Aphrodite
MushyPea
Aphrodite
Level 6
God Stats
5W - 7L
1,500 SR
Queue Stats
270W - 168L
1,782 Elo+
Party 1
Thanatos
Thanatos
Shuggaa
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 61L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
TheSpajk
Kukulkan
Level 26
God Stats
3W - 3L
1,483 SR
Queue Stats
99W - 92L
1,385 Elo+
Party 2
Team Averages
Level 36
1,516 SR
1,492 Elo+

VS

Team Averages
Level 16
1,422 SR
1,468 Elo+
Bellona
Bellona
Bulubulubulu
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,473 Elo+
Solo
Anubis
Anubis
Eenzel
Anubis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Eour
Neith
Level 18
God Stats
0W - 1L
1,297 SR
Queue Stats
8W - 10L
1,468 Elo+
Solo
Artio
Artio
Misslunez
Artio
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
46W - 53L
1,424 Elo+
Solo
Set
Set
TheLastCandle
Set
Level 22
God Stats
0W - 3L
1,312 SR
Queue Stats
112W - 132L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlueWolf0
Cthulhu
15
6 / 4 / 9
10,366
546
16,863
19,660
17,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Fr4n3K
Heimdallr
16
4 / 5 / 6
10,146
534
6,371
12,685
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
MushyPea
Aphrodite
19
11 / 0 / 4
12,224
643
13,455
13,640
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Shuggaa
Thanatos
15
3 / 2 / 5
9,832
517
6,653
18,317
6,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
TheSpajk
Kukulkan
17
0 / 2 / 7
10,193
536
3,870
5,563
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bulubulubulu
Bellona
14
0 / 6 / 0
8,468
446
7,139
14,269
13,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Eenzel
Anubis
16
4 / 1 / 1
9,887
520
6,050
9,075
4,269
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Eour
Neith
11
2 / 7 / 4
7,426
391
8,688
11,559
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Misslunez
Artio
11
2 / 5 / 7
7,328
386
4,444
15,815
11,248
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
4 / 5 / 0
8,995
473
4,430
15,234
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
24
Kills
12
13
Deaths
24
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BlueWolf0
Cthulhu
6
4
9
2.63
L
Bellona
Bulubulubulu
Bellona
0
6
0
0
L
Anubis
Eenzel
Anubis
4
1
1
4.5
L
Neith
Eour
Neith
2
7
4
0.57
W
Heimdallr
Fr4n3K
Heimdallr
4
5
6
1.4
L
Artio
Misslunez
Artio
2
5
7
1.1
W
Aphrodite
MushyPea
Aphrodite
11
0
4
13
W
Thanatos
Shuggaa
Thanatos
3
2
5
2.75
L
4
5
0
0.8
W
Kukulkan
TheSpajk
Kukulkan
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,212
Damage
30,751
69,865
Taken
65,952
36,194
Mitigated
38,437
41,609
Healing
19,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BlueWolf0
Cthulhu
16,863
2,426
405
2,075
19,660
17,769
299
2,944
16,716
46,877
0
L
Bellona
Bulubulubulu
Bellona
7,139
2,028
0
1,293
14,269
13,368
152
7,799
6,470
0
51,328
L
Anubis
Eenzel
Anubis
6,050
37
0
4,784
9,075
4,269
0
4,157
4,918
61,609
0
L
Neith
Eour
Neith
8,688
4,896
0
2,893
11,559
3,602
687
6,863
4,696
0
29,408
W
Heimdallr
Fr4n3K
Heimdallr
6,371
3,997
0
4,458
12,685
4,996
2,444
2,054
10,606
0
42,934
L
Artio
Misslunez
Artio
4,444
1,335
1,140
4,883
15,815
11,248
99
9,509
6,306
16,278
0
W
Aphrodite
MushyPea
Aphrodite
13,455
2,700
4,712
11,189
13,640
5,595
2,509
930
12,385
84,464
0
W
Thanatos
Shuggaa
Thanatos
6,653
2,029
0
18,270
18,317
6,011
1,139
3,421
14,771
0
57,953
L
4,430
2,518
0
4,843
15,234
5,950
320
5,860
9,374
0
58,162
W
Kukulkan
TheSpajk
Kukulkan
3,870
136
0
500
5,563
1,823
2,181
1,145
4,393
70,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,761
Gold Earned
42,104
507
Minions Killed
430
0
Camps Cleared
0
1,654,447
Distance Traveled
1,575,205
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,366
546
58
3
0
348,017
2
L
Bellona
8,468
446
100
5
0
317,786
2
L
Anubis
9,887
520
130
7
0
322,097
4
L
Neith
7,426
391
58
3
0
283,819
0
W
Heimdallr
10,146
534
75
4
0
319,963
2
L
Artio
7,328
386
16
1
0
358,862
0
W
Aphrodite
12,224
643
145
8
0
304,223
4
W
Thanatos
9,832
517
93
5
0
341,254
1
L
Set
8,995
473
126
7
0
292,641
1
W
Kukulkan
10,193
536
136
7
0
340,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role