Player Matchup

Neith
Neith
Burntwormie
Neith
Level 29
God Stats
4W - 3L
1,721 SR
Queue Stats
11W - 25L
1,245 Elo+
Party 3
Sylvanus
Sylvanus
MissingLync4315
Sylvanus
Level 13
God Stats
9W - 4L
1,583 SR
Queue Stats
18W - 26L
1,242 Elo+
Party 1
Artemis
Artemis
TK SPEARHEAD
Artemis
Level 19
God Stats
1W - 1L
1,117 SR
Queue Stats
16W - 15L
1,487 Elo+
Party 1
Ares
Ares
burntworm94
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,236 Elo+
Party 3
Nemesis
Nemesis
sooleet1338
Nemesis
Level 18
God Stats
5W - 6L
1,595 SR
Queue Stats
6W - 7L
1,367 Elo+
Solo
Team Averages
Level 22
1,503 SR
1,315 Elo+

VS

Team Averages
Level 31
1,493 SR
1,485 Elo+
Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DrivenMedal9973
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,345 Elo+
Party 2
Artemis
Artemis
NUK1LLER
Artemis
Level 4
God Stats
1W - 2L
1,508 SR
Queue Stats
1W - 3L
1,314 Elo+
Party 2
Sol
Sol
RoadxKill
Sol
Level 28
God Stats
2W - 2L
1,634 SR
Queue Stats
4W - 2L
1,674 Elo+
Party 2
Amaterasu
Amaterasu
ZEALOTofthe1WAY
Amaterasu
Level 86
God Stats
0W - 2L
1,322 SR
Queue Stats
3W - 2L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 23
13,586
1,132
25,767
13,601
8,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
19
7 / 0 / 25
12,587
1,049
7,638
14,829
12,051
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
TK SPEARHEAD
Artemis
18
5 / 4 / 16
11,541
962
12,837
9,307
4,621
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
2 / 3 / 34
12,991
1,083
17,432
20,502
25,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
sooleet1338
Nemesis
20
14 / 0 / 22
13,695
1,141
27,134
10,701
6,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 5 / 1
9,588
799
5,190
6,957
4,161
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
1 / 15 / 5
10,425
869
9,291
30,327
12,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
NUK1LLER
Artemis
16
1 / 9 / 2
10,256
855
13,564
15,061
11,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
0 / 3 / 4
10,141
845
16,554
13,365
4,456
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
ZEALOTofthe1WAY
Amaterasu
17
6 / 10 / 0
11,462
955
16,530
32,325
31,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
21
42
Kills
9
9
Deaths
42
120
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
1
0.3
W
14
2
23
12.75
L
1
15
5
0.23
W
Sylvanus
7
0
25
19.5
L
Artemis
NUK1LLER
Artemis
1
9
2
0.22
L
0
3
4
0.67
W
Artemis
TK SPEARHEAD
Artemis
5
4
16
3.25
L
Amaterasu
ZEALOTofthe1WAY
Amaterasu
6
10
0
0.6
W
2
3
34
6.33
W
Nemesis
sooleet1338
Nemesis
14
0
22
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,808
Damage
61,129
68,940
Taken
98,035
57,409
Mitigated
63,424
26,875
Healing
14,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,190
390
0
515
6,957
4,161
0
2,918
4,039
14,073
0
W
25,767
15,305
0
4,315
13,601
8,510
0
4,893
8,708
0
46,779
L
9,291
3,635
0
4,105
30,327
12,010
0
7,051
23,276
0
25,383
W
Sylvanus
7,638
2,287
5,244
8,202
14,829
12,051
0
7,396
7,433
22,151
0
L
Artemis
NUK1LLER
Artemis
13,564
6,842
0
202
15,061
11,483
0
2,845
12,216
0
33,740
L
16,554
6,429
0
4,934
13,365
4,456
0
2,484
10,881
37,162
0
W
Artemis
TK SPEARHEAD
Artemis
12,837
7,770
411
2,147
9,307
4,621
0
2,696
6,611
0
25,651
L
Amaterasu
ZEALOTofthe1WAY
Amaterasu
16,530
4,686
0
4,263
32,325
31,314
0
9,772
22,553
11,883
21,240
W
17,432
2,178
0
1,549
20,502
25,720
0
7,668
12,834
21,936
0
W
Nemesis
sooleet1338
Nemesis
27,134
14,202
0
5,007
10,701
6,507
0
3,776
6,925
0
56,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,400
Gold Earned
51,872
212
Minions Killed
170
5
Camps Cleared
3
991,445
Distance Traveled
855,810
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,588
799
20
2
3
80,213
1
W
Neith
13,586
1,132
68
6
2
192,419
3
L
Pele
10,425
869
26
2
0
209,858
0
W
Sylvanus
12,587
1,049
36
3
1
153,098
0
L
Artemis
10,256
855
41
3
0
155,465
0
L
Sol
10,141
845
45
4
0
176,397
0
W
Artemis
11,541
962
31
3
0
163,063
0
L
Amaterasu
11,462
955
38
3
0
233,877
0
W
Ares
12,991
1,083
7
1
0
232,116
0
W
Nemesis
13,695
1,141
70
6
2
250,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role