Player Matchup

Neith
Neith
DarkKent1980
Neith
Level 109
God Stats
54W - 64L
1,485 SR
Queue Stats
63W - 82L
1,488 Elo+
Solo
Khepri
Khepri
mams35613
Khepri
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 54L
1,488 Elo+
Solo
Nox
Nox
rahrah878
Nox
Level 79
God Stats
9W - 7L
1,500 SR
Queue Stats
99W - 110L
1,162 Elo+
Solo
Team Averages
Level 81
1,495 SR
1,379 Elo+

VS

Team Averages
Level 102
1,754 SR
1,421 Elo+
Kukulkan
Kukulkan
SoullDestroyerX
Kukulkan
Level 82
God Stats
3W - 2L
1,829 SR
Queue Stats
38W - 44L
1,395 Elo+
Party 1
Hercules
Hercules
fatalmistakes
Hercules
Level 147
God Stats
0W - 2L
1,741 SR
Queue Stats
31W - 37L
1,438 Elo+
Party 1
Izanami
Izanami
xImToxic21x
Izanami
Level 77
God Stats
12W - 5L
1,691 SR
Queue Stats
147W - 175L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 7
9,118
829
9,340
8,053
2,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
mams35613
Khepri
12
1 / 0 / 10
8,408
764
4,859
9,566
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
7 / 3 / 5
8,756
796
7,011
8,526
2,878
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 6 / 3
7,036
640
6,598
6,685
2,241
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
fatalmistakes
Hercules
10
1 / 6 / 3
7,862
715
5,584
14,988
9,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
xImToxic21x
Izanami
10
2 / 3 / 1
7,626
693
8,262
7,313
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
15
Kills
3
4
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
Kukulkan
0
6
3
0.25
L
Hercules
fatalmistakes
Hercules
1
6
3
0.42
W
Khepri
mams35613
Khepri
1
0
10
6
W
7
3
5
3.17
L
Izanami
xImToxic21x
Izanami
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,210
Damage
20,444
26,145
Taken
28,986
11,361
Mitigated
15,228
5,220
Healing
4,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,340
5,366
645
1,376
8,053
2,709
836
1,673
6,380
0
32,398
L
Kukulkan
6,598
361
0
0
6,685
2,241
0
3,326
3,359
28,514
0
L
Hercules
fatalmistakes
Hercules
5,584
1,291
0
3,735
14,988
9,521
0
5,443
9,545
0
15,930
W
Khepri
mams35613
Khepri
4,859
93
543
2,308
9,566
5,774
125
2,515
7,051
20,056
0
W
7,011
720
0
348
8,526
2,878
393
2,410
6,116
25,174
0
L
Izanami
xImToxic21x
Izanami
8,262
4,693
0
500
7,313
3,466
0
3,148
4,165
0
36,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,282
Gold Earned
22,524
109
Minions Killed
120
0
Camps Cleared
0
636,158
Distance Traveled
543,662
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,118
829
46
4
0
203,812
2
L
Kukulkan
7,036
640
47
4
0
173,341
0
L
Hercules
7,862
715
13
1
0
191,779
0
W
Khepri
8,408
764
21
2
0
236,309
2
W
Nox
8,756
796
42
4
0
196,037
0
L
Izanami
7,626
693
60
5
0
178,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role