Player Matchup

Cerberus
Cerberus
Anoobthis69
Cerberus
Level 7
God Stats
2W - 1L
1,435 SR
Queue Stats
6W - 7L
1,485 Elo+
Party 2
Merlin
Merlin
Laximov
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 56L
1,490 Elo+
Party 3
Pele
Pele
Rosekillz
Pele
Level 14
God Stats
1W - 3L
1,515 SR
Queue Stats
17W - 18L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
Synnless
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,466 Elo+
Party 3
Bellona
Bellona
mysteriousashe
Bellona
Level 18
God Stats
5W - 4L
1,650 SR
Queue Stats
57W - 61L
1,458 Elo+
Party 3
Team Averages
Level 16
1,520 SR
1,493 Elo+

VS

Team Averages
Level 26
1,542 SR
1,490 Elo+
Janus
Janus
Cabrakoff
Janus
Level 27
God Stats
7W - 0L
1,967 SR
Queue Stats
54W - 58L
1,505 Elo+
Party 1
Ymir
Ymir
JoeNutsman
Ymir
Level 28
God Stats
16W - 16L
1,451 SR
Queue Stats
25W - 36L
1,351 Elo+
Party 1
Heimdallr
Heimdallr
Melacsirrah575
Heimdallr
Level 26
God Stats
8W - 9L
1,610 SR
Queue Stats
52W - 54L
1,592 Elo+
Solo
Jormungandr
Jormungandr
ajcamacho25
Jormungandr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 73L
1,463 Elo+
Party 1
Thor
Thor
popcornbites
Thor
Level 25
God Stats
3W - 4L
1,184 SR
Queue Stats
36W - 20L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anoobthis69
Cerberus
9
1 / 5 / 5
6,051
432
2,296
9,281
2,431
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Laximov
Merlin
11
2 / 4 / 2
6,309
451
3,162
6,541
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
13
7 / 3 / 0
8,162
583
6,875
9,115
4,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Synnless
Danzaburou
11
2 / 3 / 3
7,105
508
4,642
7,999
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 2
6,332
452
1,352
6,353
3,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cabrakoff
Janus
13
1 / 4 / 5
7,627
545
8,268
6,349
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 1
7,794
557
5,333
7,684
3,436
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Melacsirrah575
Heimdallr
12
3 / 2 / 6
7,485
535
4,940
7,610
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ajcamacho25
Jormungandr
11
2 / 3 / 2
6,594
471
1,189
6,705
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
10 / 1 / 2
8,436
603
7,090
7,828
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
12
Kills
17
17
Deaths
12
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Anoobthis69
Cerberus
1
5
5
0.7
W
Janus
Cabrakoff
Janus
1
4
5
0.88
W
1
2
1
0.75
L
Merlin
Laximov
Merlin
2
4
2
0.75
W
Heimdallr
Melacsirrah575
Heimdallr
3
2
6
3
L
Pele
7
3
0
2.33
L
Danzaburou
Synnless
Danzaburou
2
3
3
1.17
W
Jormungandr
ajcamacho25
Jormungandr
2
3
2
1
L
0
2
2
0.5
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,327
Damage
26,820
39,289
Taken
36,176
15,195
Mitigated
14,897
5,102
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Anoobthis69
Cerberus
2,296
57
347
637
9,281
2,431
0
3,426
5,855
13,658
0
W
Janus
Cabrakoff
Janus
8,268
1,089
0
250
6,349
1,846
530
1,621
4,728
48,486
0
W
5,333
1,856
0
2,482
7,684
3,436
68
647
6,791
42,887
0
L
Merlin
Laximov
Merlin
3,162
294
0
500
6,541
2,002
42
3,077
3,464
23,715
0
W
Heimdallr
Melacsirrah575
Heimdallr
4,940
2,621
0
2,990
7,610
2,600
362
1,368
6,242
0
39,055
L
Pele
6,875
2,392
0
2,491
9,115
4,304
511
3,476
5,639
0
38,234
L
Danzaburou
Synnless
Danzaburou
4,642
1,890
0
760
7,999
2,499
749
1,585
6,414
0
35,925
W
Jormungandr
ajcamacho25
Jormungandr
1,189
283
0
416
6,705
4,518
150
1,259
5,446
20,275
0
L
1,352
217
0
367
6,353
3,959
0
3,226
3,127
0
21,342
W
7,090
1,421
0
2,703
7,828
2,497
754
563
7,265
0
46,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,959
Gold Earned
37,936
257
Minions Killed
373
0
Camps Cleared
0
1,271,025
Distance Traveled
1,140,376
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,051
432
29
2
0
270,467
3
W
Janus
7,627
545
93
7
0
204,378
0
W
Ymir
7,794
557
91
7
0
210,622
0
L
Merlin
6,309
451
46
3
0
251,504
0
W
Heimdallr
7,485
535
72
5
0
228,366
4
L
Pele
8,162
583
60
4
0
260,845
0
L
Danzaburou
7,105
508
69
5
0
258,931
0
W
Jormungandr
6,594
471
36
3
0
207,825
2
L
Bellona
6,332
452
53
4
0
229,278
0
W
Thor
8,436
603
81
6
0
289,185
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role