Player Matchup

Sobek
Sobek
AtomicPangolin
Sobek
Level 28
God Stats
1W - 1L
1,777 SR
Queue Stats
148W - 160L
1,615 Elo+
Solo
Anubis
Anubis
Phadex
Anubis
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 27L
1,616 Elo+
Party 1
Danzaburou
Danzaburou
Redrocket900
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
King Arthur
King Arthur
bluesonicg
King Arthur
Level 24
God Stats
14W - 10L
1,717 SR
Queue Stats
32W - 27L
1,616 Elo+
Party 1
Serqet
Serqet
gingersnap68
Serqet
Level 29
God Stats
12W - 10L
1,339 SR
Queue Stats
285W - 231L
1,630 Elo+
Solo
Team Averages
Level 27
1,566 SR
1,596 Elo+

VS

Team Averages
Level 18
1,672 SR
1,639 Elo+
Loki
Loki
AGaryPickle
Loki
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
23W - 20L
1,630 Elo+
Solo
Danzaburou
Danzaburou
Fenceboy
Danzaburou
Level 25
God Stats
18W - 14L
1,673 SR
Queue Stats
26W - 18L
1,645 Elo+
Party 2
Merlin
Merlin
HaraldKocher
Merlin
Level 11
God Stats
5W - 0L
1,840 SR
Queue Stats
29W - 23L
1,681 Elo+
Solo
Geb
Geb
MisterZman
Geb
Level 21
God Stats
33W - 28L
1,553 SR
Queue Stats
156W - 150L
1,520 Elo+
Solo
Osiris
Osiris
OtterV0nBismarck
Osiris
Level 28
God Stats
7W - 3L
1,794 SR
Queue Stats
49W - 23L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,199
420
748
6,773
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Phadex
Anubis
10
2 / 2 / 0
5,961
596
3,667
4,958
2,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Redrocket900
Danzaburou
6
1 / 7 / 1
4,264
426
1,704
6,897
1,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
bluesonicg
King Arthur
9
1 / 0 / 0
5,017
502
2,684
6,446
3,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
9
1 / 2 / 1
5,101
510
2,621
6,979
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,906
591
2,298
6,107
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Fenceboy
Danzaburou
11
12 / 0 / 0
7,351
735
7,658
2,994
894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
11
3 / 2 / 0
6,267
627
2,799
5,116
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 1 / 11
6,315
632
1,743
5,042
2,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 0
5,740
574
5,092
5,584
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
16
16
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
0
5
0
0
W
Danzaburou
Fenceboy
Danzaburou
12
0
0
12
W
Merlin
3
2
0
1.5
W
0
1
11
5.5
W
0
1
0
0
L
Anubis
Phadex
Anubis
2
2
0
1
L
Danzaburou
Redrocket900
Danzaburou
1
7
1
0.21
L
King Arthur
bluesonicg
King Arthur
1
0
0
1
L
Serqet
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,424
Damage
19,590
32,053
Taken
24,843
12,950
Mitigated
9,112
7,780
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,298
821
0
2,143
6,107
1,712
0
1,209
4,744
0
34,301
L
748
158
0
623
6,773
3,384
0
944
5,829
7,279
0
W
Danzaburou
Fenceboy
Danzaburou
7,658
4,377
0
1,025
2,994
894
581
324
2,670
0
40,283
W
Merlin
2,799
265
0
811
5,116
1,208
0
2,168
2,766
33,209
0
W
1,743
496
0
960
5,042
2,348
25
714
4,152
11,313
0
W
5,092
1,024
0
3,006
5,584
2,950
0
0
5,170
0
29,090
L
Anubis
Phadex
Anubis
3,667
400
0
2,237
4,958
2,378
0
1,650
3,308
31,559
0
L
Danzaburou
Redrocket900
Danzaburou
1,704
1,101
0
401
6,897
1,477
211
1,564
5,333
0
7,796
L
King Arthur
bluesonicg
King Arthur
2,684
547
0
2,395
6,446
3,632
0
0
6,446
0
15,692
L
Serqet
2,621
257
0
2,124
6,979
2,079
0
384
6,595
0
19,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,542
Gold Earned
31,579
173
Minions Killed
291
0
Camps Cleared
0
962,836
Distance Traveled
1,016,072
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,906
591
74
7
0
235,181
3
L
Sobek
4,199
420
10
1
0
189,459
0
W
Danzaburou
7,351
735
63
6
0
196,423
0
W
Merlin
6,267
627
75
8
0
175,073
0
W
Geb
6,315
632
24
2
0
204,957
3
W
Osiris
5,740
574
55
6
0
204,438
5
L
Anubis
5,961
596
74
7
0
165,876
2
L
Danzaburou
4,264
426
6
1
0
214,965
3
L
King Arthur
5,017
502
40
4
0
177,173
0
L
Serqet
5,101
510
43
4
0
215,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role