Player Matchup

He Bo
He Bo
Caster Red
He Bo
Level 61
God Stats
8W - 10L
1,332 SR
Queue Stats
519W - 539L
1,428 Elo+
Solo
Horus
Horus
HighRishi
Horus
Level 62
God Stats
5W - 2L
1,650 SR
Queue Stats
29W - 27L
1,449 Elo+
Party 1
Da Ji
Da Ji
K3ING3LL
Da Ji
Level 68
God Stats
2W - 2L
1,457 SR
Queue Stats
61W - 49L
1,552 Elo+
Solo
Chang'e
Chang'e
WeBdAbOt
Chang'e
Level 86
God Stats
6W - 2L
1,500 SR
Queue Stats
363W - 302L
1,539 Elo+
Solo
Skadi
Skadi
martees778
Skadi
Level 94
God Stats
12W - 1L
1,791 SR
Queue Stats
67W - 60L
1,452 Elo+
Party 1
Team Averages
Level 74
1,546 SR
1,484 Elo+

VS

Team Averages
Level 81
1,455 SR
1,462 Elo+
Neith
Neith
BCatastrophic
Neith
Level 52
God Stats
31W - 48L
1,459 SR
Queue Stats
83W - 102L
1,442 Elo+
Solo
Jormungandr
Jormungandr
Foundneedle
Jormungandr
Level 67
God Stats
9W - 23L
1,456 SR
Queue Stats
44W - 64L
1,304 Elo+
Party 2
Ah Puch
Ah Puch
Plainglobe815
Ah Puch
Level 155
God Stats
10W - 9L
1,609 SR
Queue Stats
657W - 656L
1,477 Elo+
Solo
Bellona
Bellona
styx_77
Bellona
Level 68
God Stats
22W - 16L
1,498 SR
Queue Stats
66W - 67L
1,481 Elo+
Party 2
Da Ji
Da Ji
xKILLxCITYx
Da Ji
Level 63
God Stats
0W - 1L
1,252 SR
Queue Stats
25W - 23L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
5 / 6 / 13
14,555
560
15,536
19,654
8,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
HighRishi
Horus
17
2 / 5 / 15
12,989
500
7,545
27,492
25,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
K3ING3LL
Da Ji
20
11 / 5 / 12
15,565
599
17,854
23,505
10,573
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
WeBdAbOt
Chang'e
20
1 / 1 / 4
14,507
558
11,158
18,577
9,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
20
19 / 4 / 8
16,211
624
36,413
18,877
7,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 4
10,641
409
13,101
24,863
9,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Foundneedle
Jormungandr
15
0 / 8 / 8
9,696
373
6,213
22,536
17,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
20
9 / 7 / 6
14,254
548
18,159
18,293
7,031
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
styx_77
Bellona
20
5 / 4 / 1
13,432
517
16,589
27,841
20,354
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 9 / 3
11,334
436
11,853
20,474
8,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
38
Kills
20
21
Deaths
38
52
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
W
He Bo
5
6
13
1.92
L
Jormungandr
Foundneedle
Jormungandr
0
8
8
0.5
W
Horus
HighRishi
Horus
2
5
15
1.9
W
Da Ji
K3ING3LL
Da Ji
11
5
12
3.4
L
Ah Puch
9
7
6
1.71
W
Chang'e
WeBdAbOt
Chang'e
1
1
4
3
W
Skadi
19
4
8
5.75
L
Bellona
styx_77
Bellona
5
4
1
1.38
L
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,506
Damage
65,915
108,105
Taken
114,007
61,735
Mitigated
62,609
42,660
Healing
32,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,101
5,412
0
7,077
24,863
9,408
420
3,571
21,292
0
78,890
W
He Bo
15,536
1,189
660
7,466
19,654
8,812
1,500
8,447
11,207
87,182
0
L
Jormungandr
Foundneedle
Jormungandr
6,213
1,023
932
1,397
22,536
17,175
0
3,278
19,258
25,889
0
W
Horus
HighRishi
Horus
7,545
3,053
941
7,622
27,492
25,462
1,405
5,456
22,036
0
28,219
W
Da Ji
K3ING3LL
Da Ji
17,854
5,032
0
7,664
23,505
10,573
1,169
6,118
17,387
0
102,977
L
Ah Puch
18,159
583
0
3,731
18,293
7,031
797
2,685
15,528
91,680
0
W
Chang'e
WeBdAbOt
Chang'e
11,158
1,662
1,957
11,542
18,577
9,102
5,674
1,827
16,750
116,948
0
W
Skadi
36,413
22,377
0
4,808
18,877
7,786
3,972
5,769
13,108
0
114,242
L
Bellona
styx_77
Bellona
16,589
8,783
0
15,055
27,841
20,354
19
12,233
15,528
0
110,684
L
11,853
3,960
0
4,362
20,474
8,641
470
4,927
15,547
0
60,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,827
Gold Earned
59,357
628
Minions Killed
589
0
Camps Cleared
0
2,307,172
Distance Traveled
2,222,388
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,641
409
119
5
0
421,182
3
W
He Bo
14,555
560
137
5
0
446,582
6
L
Jormungandr
9,696
373
44
2
0
433,710
0
W
Horus
12,989
500
38
1
0
472,731
8
W
Da Ji
15,565
599
117
5
0
483,527
6
L
Ah Puch
14,254
548
168
6
0
420,428
7
W
Chang'e
14,507
558
199
8
0
444,759
2
W
Skadi
16,211
624
137
5
0
459,573
4
L
Bellona
13,432
517
181
7
0
470,937
4
L
Da Ji
11,334
436
77
3
0
476,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role