Player Matchup

Rama
Rama
Cole4Twenty
Rama
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 70L
1,853 Elo+
Party 2
Zeus
Zeus
RubyTheHuntress
Zeus
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 71L
1,500 Elo+
Party 2
Ganesha
Ganesha
VenaticCone602
Ganesha
Level 157
God Stats
3W - 0L
1,443 SR
Queue Stats
112W - 52L
1,853 Elo+
Party 2
Team Averages
Level 141
1,481 SR
1,735 Elo+

VS

Team Averages
Level 103
1,370 SR
1,561 Elo+
Anubis
Anubis
Cyberenixx
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
SuperrealTick03
Artemis
Level 125
God Stats
1W - 1L
1,328 SR
Queue Stats
15W - 16L
1,683 Elo+
Party 1
Artio
Artio
Vaporeon Jay
Artio
Level 94
God Stats
0W - 1L
1,283 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 8
10,248
854
12,033
13,241
4,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
10 / 2 / 6
10,568
881
13,019
7,080
2,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 17
9,565
797
6,558
14,409
11,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cyberenixx
Anubis
11
1 / 7 / 4
8,029
669
5,220
12,540
6,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
7 / 8 / 1
10,373
864
14,779
11,177
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 3 / 6
8,387
699
4,418
12,384
9,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
18
Kills
9
9
Deaths
18
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
4
8
3
L
Anubis
Cyberenixx
Anubis
1
7
4
0.43
W
10
2
6
6.5
L
7
8
1
0.94
L
1
3
6
1.33
W
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,610
Damage
24,417
34,730
Taken
36,101
18,648
Mitigated
21,421
9,091
Healing
5,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,033
11,406
0
3,517
13,241
4,838
1,762
4,008
9,233
0
35,616
L
Anubis
Cyberenixx
Anubis
5,220
611
0
1,779
12,540
6,556
0
6,123
6,417
24,968
0
W
13,019
1,914
0
1,025
7,080
2,611
845
1,430
5,650
50,219
0
L
14,779
8,521
0
338
11,177
5,056
0
6,760
4,417
0
44,799
L
4,418
359
1,129
2,598
12,384
9,809
0
6,731
5,653
14,972
0
W
6,558
858
1,240
3,309
14,409
11,199
144
4,466
9,943
24,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,381
Gold Earned
26,789
137
Minions Killed
129
0
Camps Cleared
0
588,087
Distance Traveled
597,590
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,248
854
74
6
0
190,127
0
L
Anubis
8,029
669
48
4
0
197,332
1
W
Zeus
10,568
881
58
5
0
203,798
2
L
Artemis
10,373
864
64
5
0
170,087
1
L
Artio
8,387
699
17
1
0
230,171
4
W
Ganesha
9,565
797
5
0
0
194,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role