Player Matchup

Mulan
Mulan
Boostinhard
Mulan
Level 19
God Stats
5W - 6L
1,544 SR
Queue Stats
11W - 18L
1,458 Elo+
Solo
Aphrodite
Aphrodite
Corang
Aphrodite
Level 17
God Stats
14W - 9L
1,530 SR
Queue Stats
37W - 36L
1,467 Elo+
Solo
Apollo
Apollo
HardlyTryan
Apollo
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,516 Elo+
Party 2
Scylla
Scylla
Parad0xical
Scylla
Level 15
God Stats
3W - 3L
1,628 SR
Queue Stats
95W - 73L
1,592 Elo+
Solo
Nemesis
Nemesis
TripleXHamster
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,596 Elo+
Party 2
Team Averages
Level 12
1,541 SR
1,526 Elo+

VS

Team Averages
Level 32
1,456 SR
1,520 Elo+
Ymir
Ymir
BananasAttack
Ymir
Level 27
God Stats
15W - 20L
1,564 SR
Queue Stats
465W - 443L
1,523 Elo+
Party 3
Bellona
Bellona
BasedIzram
Bellona
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,570 Elo+
Party 1
Da Ji
Da Ji
Inkhuddle
Da Ji
Level 29
God Stats
18W - 22L
1,569 SR
Queue Stats
559W - 560L
1,440 Elo+
Party 3
Jing Wei
Jing Wei
Kingpegnuin108
Jing Wei
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
veuler
Raijin
Level 5
God Stats
2W - 5L
1,149 SR
Queue Stats
12W - 12L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,313
631
3,021
4,989
2,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Corang
Aphrodite
9
0 / 1 / 6
5,730
573
1,378
2,297
2,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
9
3 / 2 / 5
5,698
570
3,211
5,366
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
11
2 / 1 / 4
6,376
638
3,244
3,496
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
9 / 0 / 1
7,199
720
7,637
6,111
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,362
536
2,477
7,672
2,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
BasedIzram
Bellona
9
2 / 2 / 1
5,510
551
3,431
5,585
3,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Inkhuddle
Da Ji
8
0 / 2 / 0
4,762
476
816
5,226
1,411
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
5
0 / 6 / 1
4,082
408
1,713
6,666
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
veuler
Raijin
9
1 / 3 / 0
5,163
516
1,663
4,408
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
5
5
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Bellona
BasedIzram
Bellona
2
2
1
1.25
W
2
1
0
2
W
Aphrodite
Corang
Aphrodite
0
1
6
3
W
Apollo
3
2
5
2.75
L
Da Ji
Inkhuddle
Da Ji
0
2
0
0
L
Jing Wei
0
6
1
0.08
W
Scylla
2
1
4
4
W
9
0
1
9.5
L
Raijin
veuler
Raijin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,491
Damage
10,100
22,259
Taken
29,557
9,165
Mitigated
10,301
9,434
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,477
403
0
150
7,672
2,764
62
812
6,860
19,751
0
L
Bellona
BasedIzram
Bellona
3,431
1,226
0
2,016
5,585
3,323
0
91
5,315
0
19,450
W
3,021
744
0
2,004
4,989
2,497
187
0
4,789
0
26,063
W
Aphrodite
Corang
Aphrodite
1,378
474
928
1,030
2,297
2,074
346
432
1,863
13,811
0
W
Apollo
3,211
2,150
0
1,688
5,366
1,578
152
1,993
3,346
0
24,328
L
Da Ji
Inkhuddle
Da Ji
816
132
0
0
5,226
1,411
0
0
5,226
0
22,730
L
Jing Wei
1,713
1,617
0
1,080
6,666
1,691
0
2,149
4,492
0
10,218
W
Scylla
3,244
177
0
500
3,496
819
282
1,009
2,323
31,500
0
W
7,637
5,170
0
3,284
6,111
2,197
0
490
5,548
0
43,775
L
Raijin
veuler
Raijin
1,663
57
0
260
4,408
1,112
0
1,570
2,838
19,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,316
Gold Earned
24,879
269
Minions Killed
177
0
Camps Cleared
0
978,790
Distance Traveled
949,109
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,362
536
28
3
0
173,652
2
L
Bellona
5,510
551
41
4
0
199,289
2
W
Mulan
6,313
631
65
7
0
195,983
1
W
Aphrodite
5,730
573
31
3
0
169,468
0
W
Apollo
5,698
570
35
4
0
181,265
0
L
Da Ji
4,762
476
53
5
0
214,773
2
L
Jing Wei
4,082
408
14
1
0
191,742
3
W
Scylla
6,376
638
59
6
0
182,583
0
W
Nemesis
7,199
720
79
8
0
249,491
2
L
Raijin
5,163
516
41
4
0
169,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role