Player Matchup

Danzaburou
Danzaburou
MwB piggy
Danzaburou
Level 27
God Stats
15W - 5L
1,642 SR
Queue Stats
139W - 148L
1,617 Elo+
Solo
Anubis
Anubis
Robespierre1226
Anubis
Level 17
God Stats
7W - 10L
1,571 SR
Queue Stats
469W - 614L
1,393 Elo+
Solo
Yemoja
Yemoja
XxsumyungboixX
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
l DuncanDonut l
Ra
Level 23
God Stats
2W - 5L
1,451 SR
Queue Stats
134W - 125L
1,393 Elo+
Solo
Neith
Neith
zWaco
Neith
Level 16
God Stats
30W - 25L
1,476 SR
Queue Stats
30W - 26L
1,478 Elo+
Solo
Team Averages
Level 17
1,528 SR
1,476 Elo+

VS

Team Averages
Level 19
1,660 SR
1,489 Elo+
Skadi
Skadi
CB Linguica
Skadi
Level 8
God Stats
3W - 4L
1,640 SR
Queue Stats
106W - 117L
1,428 Elo+
Solo
Olorun
Olorun
LJM4915
Olorun
Level 21
God Stats
6W - 0L
1,758 SR
Queue Stats
10W - 8L
1,482 Elo+
Party 1
Nemesis
Nemesis
Prestiiged
Nemesis
Level 25
God Stats
7W - 1L
1,676 SR
Queue Stats
14W - 10L
1,492 Elo+
Party 1
Arachne
Arachne
Windolin678
Arachne
Level 25
God Stats
8W - 5L
1,575 SR
Queue Stats
21W - 25L
1,527 Elo+
Solo
Bellona
Bellona
rydcg
Bellona
Level 14
God Stats
6W - 2L
1,649 SR
Queue Stats
17W - 14L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MwB piggy
Danzaburou
8
2 / 4 / 0
5,493
499
3,437
7,988
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 6 / 0
5,474
498
1,900
6,090
1,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 6 / 1
4,912
447
1,311
7,457
4,023
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 3 / 3
5,514
501
2,771
5,250
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
zWaco
Neith
9
2 / 1 / 2
5,805
528
3,917
4,188
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,107
646
4,543
6,772
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Olorun
LJM4915
Olorun
11
2 / 3 / 2
6,275
570
2,226
6,452
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes

Shoes

+6%
Movement Speed

Nemesis
Prestiiged
Nemesis
12
5 / 1 / 3
6,724
611
3,585
5,493
1,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Windolin678
Arachne
9
2 / 0 / 4
5,982
544
1,862
4,249
1,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
rydcg
Bellona
12
8 / 0 / 4
7,400
673
6,459
5,167
3,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
20
20
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Olorun
LJM4915
Olorun
2
3
2
1
L
Danzaburou
MwB piggy
Danzaburou
2
4
0
0.5
W
Nemesis
Prestiiged
Nemesis
5
1
3
6.5
L
1
6
0
0.17
W
Arachne
Windolin678
Arachne
2
0
4
4
L
0
6
1
0.08
L
0
3
3
0.5
W
Bellona
rydcg
Bellona
8
0
4
10
L
Neith
zWaco
Neith
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,336
Damage
18,675
30,973
Taken
28,133
10,866
Mitigated
10,725
5,815
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,543
2,193
0
2,826
6,772
1,961
1,541
510
6,262
0
30,354
W
Olorun
LJM4915
Olorun
2,226
254
254
2,711
6,452
1,850
1,901
1,461
4,745
27,966
0
L
Danzaburou
MwB piggy
Danzaburou
3,437
1,505
0
981
7,988
2,362
793
699
7,231
0
23,813
W
Nemesis
Prestiiged
Nemesis
3,585
1,096
0
87
5,493
1,653
0
1,407
3,960
0
25,959
L
1,900
280
0
669
6,090
1,482
598
0
5,965
22,422
0
W
Arachne
Windolin678
Arachne
1,862
1,563
0
1,782
4,249
1,306
0
979
3,266
0
14,387
L
1,311
812
192
42
7,457
4,023
82
229
7,178
10,465
0
L
2,771
101
355
1,366
5,250
1,794
244
671
4,529
27,760
0
W
Bellona
rydcg
Bellona
6,459
2,274
0
405
5,167
3,955
3,510
1,249
3,918
0
29,667
L
Neith
zWaco
Neith
3,917
2,055
0
2,210
4,188
1,205
662
627
3,561
0
22,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,198
Gold Earned
33,488
203
Minions Killed
259
0
Camps Cleared
0
872,263
Distance Traveled
928,037
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,107
646
63
6
0
184,480
5
W
Olorun
6,275
570
56
5
0
175,692
2
L
Danzaburou
5,493
499
31
3
0
187,910
2
W
Nemesis
6,724
611
44
4
0
229,223
0
L
Anubis
5,474
498
52
5
0
167,115
0
W
Arachne
5,982
544
31
3
0
111,339
0
L
Yemoja
4,912
447
20
2
0
140,200
0
L
Ra
5,514
501
53
5
0
190,070
3
W
Bellona
7,400
673
65
6
0
227,303
2
L
Neith
5,805
528
47
4
0
186,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role