Player Matchup

Thanatos
Thanatos
Azacana
Thanatos
Level 27
God Stats
2W - 0L
1,816 SR
Queue Stats
12W - 15L
1,256 Elo+
Party 1
Sylvanus
Sylvanus
COLOnelCDM
Sylvanus
Level 64
God Stats
22W - 33L
1,283 SR
Queue Stats
99W - 108L
1,279 Elo+
Party 3
Neith
Neith
diepunisher25
Neith
Level 143
God Stats
1W - 2L
1,708 SR
Queue Stats
75W - 108L
1,256 Elo+
Party 1
Janus
Janus
koolkids420
Janus
Level 46
God Stats
18W - 34L
1,344 SR
Queue Stats
76W - 94L
1,279 Elo+
Party 3
Guan Yu
Guan Yu
ramahatta
Guan Yu
Level 108
God Stats
1W - 0L
1,688 SR
Queue Stats
26W - 38L
1,256 Elo+
Party 1
Team Averages
Level 78
1,568 SR
1,266 Elo+

VS

Team Averages
Level 38
1,373 SR
1,461 Elo+
Kukulkan
Kukulkan
Barthelemy333
Kukulkan
Level 9
God Stats
0W - 2L
1,143 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
Iceman2214
Cerberus
Level 18
God Stats
0W - 4L
1,285 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Neith
Neith
Ki11erkoala
Neith
Level 59
God Stats
0W - 7L
1,404 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Da Ji
Da Ji
Zamble
Da Ji
Level 69
God Stats
1W - 1L
1,219 SR
Queue Stats
7W - 12L
1,313 Elo+
Party 2
Guan Yu
Guan Yu
禁区至尊
Guan Yu
Level 37
God Stats
4W - 7L
1,816 SR
Queue Stats
74W - 109L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Azacana
Thanatos
16
8 / 3 / 6
11,069
553
10,197
15,029
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
COLOnelCDM
Sylvanus
15
5 / 1 / 18
10,937
547
10,033
18,767
19,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
6 / 0 / 4
11,243
562
8,331
14,162
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
15 / 2 / 7
12,181
609
19,718
8,708
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ramahatta
Guan Yu
18
5 / 1 / 8
11,897
595
11,770
12,802
11,540
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Barthelemy333
Kukulkan
12
0 / 12 / 0
7,403
370
4,054
15,100
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Iceman2214
Cerberus
12
2 / 8 / 1
8,505
425
9,424
22,344
15,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 11 / 3
8,255
413
9,593
16,911
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Zamble
Da Ji
14
3 / 8 / 2
9,261
463
7,857
19,439
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
禁区至尊
Guan Yu
7
0 / 1 / 1
6,004
300
294
4,234
1,271
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
14
39
Kills
7
7
Deaths
40
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Azacana
Thanatos
8
3
6
3.67
L
Kukulkan
Barthelemy333
Kukulkan
0
12
0
0
W
Sylvanus
COLOnelCDM
Sylvanus
5
1
18
14
L
Cerberus
Iceman2214
Cerberus
2
8
1
0.31
L
2
11
3
0.32
L
Da Ji
Zamble
Da Ji
3
8
2
0.5
W
6
0
4
8
W
15
2
7
9.25
W
Guan Yu
ramahatta
Guan Yu
5
1
8
9
L
Guan Yu
禁区至尊
Guan Yu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,049
Damage
31,222
69,468
Taken
78,028
45,995
Mitigated
31,427
41,758
Healing
14,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Azacana
Thanatos
10,197
3,106
0
14,089
15,029
6,108
814
3,338
11,691
0
59,780
L
Kukulkan
Barthelemy333
Kukulkan
4,054
780
0
0
15,100
5,290
153
8,426
6,210
43,923
0
W
Sylvanus
COLOnelCDM
Sylvanus
10,033
2,557
3,162
7,058
18,767
19,108
1,426
6,124
12,643
28,436
0
L
Cerberus
Iceman2214
Cerberus
9,424
1,128
0
5,654
22,344
15,406
261
9,555
12,625
29,818
0
L
9,593
3,131
0
2,758
16,911
3,896
120
3,782
13,129
0
27,570
L
Da Ji
Zamble
Da Ji
7,857
1,106
852
3,786
19,439
5,564
0
4,420
14,869
0
37,130
W
8,331
2,360
0
7,818
14,162
5,743
6,711
960
13,202
0
87,681
W
19,718
1,474
981
1,401
8,708
3,496
777
1,944
6,764
76,032
0
W
Guan Yu
ramahatta
Guan Yu
11,770
2,894
2,397
4,852
12,802
11,540
2,027
1,112
11,690
0
71,951
L
Guan Yu
禁区至尊
Guan Yu
294
0
732
537
4,234
1,271
0
2,672
1,444
0
5,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,327
Gold Earned
39,428
522
Minions Killed
235
0
Camps Cleared
0
1,661,370
Distance Traveled
1,333,996
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,069
553
92
5
0
351,733
1
L
Kukulkan
7,403
370
82
4
0
274,832
0
W
Sylvanus
10,937
547
34
2
0
327,869
2
L
Cerberus
8,505
425
51
3
0
320,064
2
L
Neith
8,255
413
30
2
0
311,448
1
L
Da Ji
9,261
463
65
3
0
332,730
0
W
Neith
11,243
562
123
6
0
311,348
0
W
Janus
12,181
609
125
6
0
304,822
1
W
Guan Yu
11,897
595
148
7
0
365,598
2
L
Guan Yu
6,004
300
7
0
0
94,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role