Player Matchup

Apollo
Apollo
DHONEITOR
Apollo
Level 60
God Stats
5W - 4L
1,529 SR
Queue Stats
89W - 108L
1,468 Elo+
Party 3
Hercules
Hercules
Rytos300
Hercules
Level 73
God Stats
9W - 18L
1,354 SR
Queue Stats
255W - 311L
1,394 Elo+
Party 1
Arachne
Arachne
Vinizooka
Arachne
Level 106
God Stats
10W - 13L
1,175 SR
Queue Stats
193W - 246L
1,419 Elo+
Party 1
Terra
Terra
WarZaca
Terra
Level 23
God Stats
20W - 26L
1,519 SR
Queue Stats
509W - 532L
1,491 Elo+
Party 3
Merlin
Merlin
Ytsuk
Merlin
Level 61
God Stats
2W - 2L
1,334 SR
Queue Stats
252W - 319L
1,406 Elo+
Party 1
Team Averages
Level 65
1,382 SR
1,436 Elo+

VS

Team Averages
Level 70
1,380 SR
1,390 Elo+
Baron Samedi
Baron Samedi
Dvilmar
Baron Samedi
Level 96
God Stats
9W - 9L
1,451 SR
Queue Stats
226W - 274L
1,431 Elo+
Party 2
Mercury
Mercury
Rayprig
Mercury
Level 100
God Stats
16W - 22L
1,657 SR
Queue Stats
247W - 299L
1,435 Elo+
Party 2
Agni
Agni
reni24100
Agni
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 159L
1,439 Elo+
Solo
Chernobog
Chernobog
timbaiano1604
Chernobog
Level 61
God Stats
0W - 3L
1,256 SR
Queue Stats
50W - 64L
1,432 Elo+
Party 2
Bellona
Bellona
woodman146
Bellona
Level 47
God Stats
21W - 29L
1,034 SR
Queue Stats
55W - 97L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DHONEITOR
Apollo
11
3 / 3 / 3
6,311
485
3,420
5,890
1,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
Rytos300
Hercules
12
5 / 2 / 1
7,083
545
4,487
7,586
6,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
Vinizooka
Arachne
9
0 / 1 / 0
5,458
420
1,455
4,787
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Terra
WarZaca
Terra
10
0 / 0 / 5
5,958
458
2,040
5,211
2,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Ytsuk
Merlin
13
4 / 5 / 3
7,268
559
4,467
7,127
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dvilmar
Baron Samedi
10
2 / 4 / 5
6,522
502
5,410
7,413
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Rayprig
Mercury
13
4 / 1 / 3
7,368
567
2,891
7,831
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
9
0 / 0 / 4
5,753
443
1,527
3,053
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chernobog
timbaiano1604
Chernobog
12
3 / 2 / 3
7,237
557
3,960
5,007
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
woodman146
Bellona
11
1 / 5 / 0
6,346
488
3,053
7,362
6,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
12
Kills
10
11
Deaths
12
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
DHONEITOR
Apollo
3
3
3
1.5
L
Baron Samedi
Dvilmar
Baron Samedi
2
4
5
1.13
L
Mercury
Rayprig
Mercury
4
1
3
5.5
W
Hercules
Rytos300
Hercules
5
2
1
2.75
W
Arachne
Vinizooka
Arachne
0
1
0
0
W
Terra
WarZaca
Terra
0
0
5
2.5
W
Merlin
Ytsuk
Merlin
4
5
3
1.1
L
Agni
0
0
4
2
L
Chernobog
timbaiano1604
Chernobog
3
2
3
2.25
L
Bellona
woodman146
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,869
Damage
16,841
30,601
Taken
30,666
14,702
Mitigated
17,648
11,778
Healing
6,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DHONEITOR
Apollo
3,420
744
0
1,112
5,890
1,951
844
1,890
4,000
0
30,659
L
Baron Samedi
Dvilmar
Baron Samedi
5,410
710
182
2,372
7,413
6,454
231
2,024
5,153
18,171
0
L
Mercury
Rayprig
Mercury
2,891
2,269
0
1,432
7,831
2,625
0
861
6,806
0
47,936
W
Hercules
Rytos300
Hercules
4,487
989
0
3,017
7,586
6,155
0
854
6,732
0
24,260
W
Arachne
Vinizooka
Arachne
1,455
1,455
0
2,749
4,787
1,437
0
775
4,012
0
19,225
W
Terra
WarZaca
Terra
2,040
45
680
2,868
5,211
2,870
0
852
4,359
14,435
0
W
Merlin
Ytsuk
Merlin
4,467
371
0
1,352
7,127
2,289
0
2,566
4,561
35,930
0
L
Agni
1,527
44
0
960
3,053
736
0
333
2,576
25,197
0
L
Chernobog
timbaiano1604
Chernobog
3,960
1,959
0
1,248
5,007
1,801
977
1,452
3,506
0
36,266
L
Bellona
woodman146
Bellona
3,053
850
0
448
7,362
6,032
0
1,363
5,773
0
21,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,078
Gold Earned
33,226
250
Minions Killed
267
0
Camps Cleared
0
1,163,519
Distance Traveled
1,147,542
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,311
485
47
4
0
209,632
5
L
Baron Samedi
6,522
502
21
2
0
214,066
1
L
Mercury
7,368
567
79
6
0
269,480
4
W
Hercules
7,083
545
49
4
0
251,737
0
W
Arachne
5,458
420
48
4
0
232,519
3
W
Terra
5,958
458
23
2
0
254,714
2
W
Merlin
7,268
559
83
6
0
214,917
4
L
Agni
5,753
443
43
3
0
191,747
0
L
Chernobog
7,237
557
81
6
0
230,515
2
L
Bellona
6,346
488
43
3
0
241,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role