Player Matchup

Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
D3nv3r4Ev3r
Nu Wa
Gold V
Level 128
God Stats
33W - 29L
1,648 SR
Queue Stats
270W - 291L
1,276 MMR
Solo
Khepri
Khepri
Silver II
ESA-El_Flaco
Khepri
Silver II
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,280 MMR
Solo
Anhur
Anhur
Gold V
LucrativeTie99
Anhur
Gold V
Level 147
God Stats
10W - 14L
1,367 SR
Queue Stats
285W - 287L
1,288 MMR
Solo
Arachne
Arachne
Gold IV
MCforgold22
Arachne
Gold IV
Level 123
God Stats
4W - 6L
1,524 SR
Queue Stats
346W - 350L
1,293 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,508 SR
1,328 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,491 SR
1,285 MMR
Mercury
Mercury
Gold V
LAFLAMESPONGE8
Mercury
Gold V
Level 119
God Stats
56W - 51L
1,650 SR
Queue Stats
750W - 756L
1,281 MMR
Solo
Odin
Odin
Bronze IV
Mr_Burnsey
Odin
Bronze IV
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,275 MMR
Party 1
Cupid
Cupid
Silver II
PSK Boughten82
Cupid
Silver II
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,276 MMR
Solo
Aphrodite
Aphrodite
Bronze IV
PeetyArmor
Aphrodite
Bronze IV
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,304 MMR
Party 1
Hel
Hel
Gold V
santinomiami21
Hel
Gold V
Level 143
God Stats
2W - 3L
1,308 SR
Queue Stats
422W - 423L
1,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 0 / 1
5,862
651
2,367
5,523
2,651
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 1 / 1
5,624
625
3,841
4,707
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
4
0 / 0 / 0
3,848
428
267
996
294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 2 / 2
6,325
703
989
3,900
1,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
MCforgold22
Arachne
11
5 / 0 / 1
6,595
733
3,353
4,659
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
SetScyllaCthulhuCu ChulainnTsukuyomi

VS

Bans
DanzaburouHeraFenrirKing ArthurNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
4,267
474
424
3,038
1,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 2
4,299
478
1,764
5,394
1,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 0
5,658
629
1,478
4,355
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
PeetyArmor
Aphrodite
8
0 / 1 / 0
4,564
507
820
3,152
2,720
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 3 / 0
5,275
586
3,146
5,221
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
9
Kills
3
3
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
1
1.5
W
2
1
1
2.5
W
Khepri
0
0
0
0
L
0
1
1
0.5
W
1
2
2
1
W
Arachne
MCforgold22
Arachne
5
0
1
5.5
L
0
3
2
0.33
L
2
1
0
2
L
Aphrodite
PeetyArmor
Aphrodite
0
1
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,817
Damage
7,632
19,785
Taken
21,160
8,095
Mitigated
8,426
3,643
Healing
7,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,367
408
0
820
5,523
2,651
181
749
4,774
0
31,566
W
3,841
878
0
513
4,707
1,099
400
2,764
1,673
27,294
0
W
Khepri
267
34
0
330
996
294
0
0
996
2,370
0
L
424
154
0
250
3,038
1,670
0
666
2,317
0
11,899
W
989
989
0
358
3,900
1,299
0
0
3,900
0
30,875
W
Arachne
MCforgold22
Arachne
3,353
1,653
0
1,622
4,659
2,752
453
146
4,476
0
30,415
L
1,764
660
150
823
5,394
1,624
109
647
4,707
0
11,323
L
1,478
614
38
2,842
4,355
895
424
303
4,018
0
25,662
L
Aphrodite
PeetyArmor
Aphrodite
820
102
96
1,587
3,152
2,720
0
309
2,809
17,015
0
L
3,146
48
109
1,684
5,221
1,517
0
1,942
3,201
25,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,254
Gold Earned
24,063
252
Minions Killed
212
0
Camps Cleared
0
794,329
Distance Traveled
704,857
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,862
651
71
8
0
156,920
3
W
Nu Wa
5,624
625
55
6
0
161,823
2
W
Khepri
3,848
428
4
0
0
76,569
2
L
Mercury
4,267
474
34
4
0
99,916
0
W
Anhur
6,325
703
65
7
0
166,661
0
W
Arachne
6,595
733
57
6
0
232,356
1
L
Odin
4,299
478
27
3
0
177,877
0
L
Cupid
5,658
629
68
8
0
157,086
3
L
Aphrodite
4,564
507
38
4
0
95,400
0
L
Hel
5,275
586
45
5
0
174,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role