Player Matchup

Bakasura
Bakasura
Adjuict
Bakasura
Level 149
God Stats
13W - 10L
1,737 SR
Queue Stats
171W - 151L
1,669 Elo+
Party 1
Ne Zha
Ne Zha
BrazilChocobo
Ne Zha
Level 105
God Stats
6W - 2L
1,716 SR
Queue Stats
100W - 92L
1,639 Elo+
Party 1
Vamana
Vamana
LvLupKitty
Vamana
Level 28
God Stats
12W - 6L
1,500 SR
Queue Stats
46W - 29L
1,635 Elo+
Party 1
Baron Samedi
Baron Samedi
Tobbye
Baron Samedi
Level 153
God Stats
5W - 0L
1,500 SR
Queue Stats
138W - 116L
1,667 Elo+
Party 1
Sol
Sol
ViceSabreWolf
Sol
Level 28
God Stats
2W - 1L
1,422 SR
Queue Stats
32W - 19L
1,666 Elo+
Party 1
Team Averages
Level 93
1,575 SR
1,655 Elo+

VS

Team Averages
Level 39
1,438 SR
1,685 Elo+
Hachiman
Hachiman
BlestNa
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,663 Elo+
Party 2
Sun Wukong
Sun Wukong
DoJobOrGulag
Sun Wukong
Level 36
God Stats
1W - 8L
1,184 SR
Queue Stats
140W - 149L
1,517 Elo+
Solo
Ravana
Ravana
FluffyGros
Ravana
Level 60
God Stats
1W - 2L
1,450 SR
Queue Stats
27W - 17L
1,695 Elo+
Party 2
Ra
Ra
Ploronoki
Ra
Level 17
God Stats
1W - 2L
1,445 SR
Queue Stats
17W - 8L
1,822 Elo+
Party 2
Aphrodite
Aphrodite
PurpleshadoW4
Aphrodite
Level 16
God Stats
8W - 8L
1,609 SR
Queue Stats
20W - 12L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Adjuict
Bakasura
20
4 / 5 / 4
16,597
593
12,434
29,516
15,754
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 6 / 14
14,280
510
17,137
26,941
29,656
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
LvLupKitty
Vamana
20
3 / 2 / 12
15,335
548
15,738
24,148
37,517
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Tobbye
Baron Samedi
20
11 / 5 / 7
16,462
588
23,554
24,676
13,096
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 5 / 7
15,672
560
22,965
19,364
7,429
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlestNa
Hachiman
20
7 / 7 / 7
14,548
520
24,887
27,768
11,491
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
DoJobOrGulag
Sun Wukong
19
2 / 4 / 2
13,182
471
12,227
23,016
17,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
FluffyGros
Ravana
20
5 / 5 / 6
13,887
496
9,749
18,343
12,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
7 / 6 / 7
15,492
553
29,952
23,635
12,002
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
PurpleshadoW4
Aphrodite
16
2 / 8 / 5
11,600
414
4,706
19,261
14,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
50
30
Kills
23
23
Deaths
30
44
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Adjuict
Bakasura
4
5
4
1.2
L
Hachiman
BlestNa
Hachiman
7
7
7
1.5
W
4
6
14
1.83
L
Sun Wukong
DoJobOrGulag
Sun Wukong
2
4
2
0.75
L
Ravana
FluffyGros
Ravana
5
5
6
1.6
W
Vamana
LvLupKitty
Vamana
3
2
12
4.5
L
7
6
7
1.75
L
Aphrodite
PurpleshadoW4
Aphrodite
2
8
5
0.56
W
Baron Samedi
Tobbye
Baron Samedi
11
5
7
2.9
W
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,828
Damage
81,521
124,645
Taken
112,023
103,452
Mitigated
68,005
51,920
Healing
42,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Adjuict
Bakasura
12,434
8,243
0
17,774
29,516
15,754
3,382
6,069
23,283
0
119,937
L
Hachiman
BlestNa
Hachiman
24,887
18,267
0
9,563
27,768
11,491
335
12,213
14,995
0
115,084
W
17,137
3,649
0
4,396
26,941
29,656
1,681
5,846
20,787
0
63,963
L
Sun Wukong
DoJobOrGulag
Sun Wukong
12,227
2,502
0
7,488
23,016
17,905
202
6,782
14,909
0
81,221
L
Ravana
FluffyGros
Ravana
9,749
2,616
0
4,234
18,343
12,160
203
4,732
12,891
0
92,073
W
Vamana
LvLupKitty
Vamana
15,738
7,433
0
7,101
24,148
37,517
1,104
7,769
16,231
1,071
89,405
L
29,952
2,067
2,806
7,086
23,635
12,002
0
13,767
9,124
141,716
0
L
Aphrodite
PurpleshadoW4
Aphrodite
4,706
935
4,554
7,105
19,261
14,447
101
9,127
9,354
31,257
0
W
Baron Samedi
Tobbye
Baron Samedi
23,554
794
2,615
11,840
24,676
13,096
1,390
8,737
15,559
118,126
0
W
22,965
7,818
0
8,194
19,364
7,429
6,284
5,155
14,127
106,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,346
Gold Earned
68,709
778
Minions Killed
720
0
Camps Cleared
0
2,644,359
Distance Traveled
2,659,418
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,597
593
221
8
0
582,823
3
L
Hachiman
14,548
520
148
5
0
475,308
2
W
Ne Zha
14,280
510
60
2
0
572,167
5
L
Sun Wukong
13,182
471
152
5
0
525,690
10
L
Ravana
13,887
496
122
4
0
595,472
1
W
Vamana
15,335
548
157
6
0
546,006
5
L
Ra
15,492
553
235
8
0
547,040
4
L
Aphrodite
11,600
414
63
2
0
515,908
4
W
Baron Samedi
16,462
588
176
6
0
490,728
2
W
Sol
15,672
560
164
6
0
452,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role