Player Matchup

Nike
Nike
ElChupacabre66
Nike
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,686 Elo+
Party 2
Fenrir
Fenrir
Intet22
Fenrir
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Kuro2001
Danzaburou
Level 26
God Stats
1W - 0L
1,245 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
TheGreatMike613
Zhong Kui
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
TheSinisterC
Bacchus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Team Averages
Level 99
1,449 SR
1,537 Elo+

VS

Team Averages
Level 71
1,560 SR
1,519 Elo+
Thor
Thor
IvOx GRAVITY
Thor
Level 80
God Stats
3W - 2L
1,535 SR
Queue Stats
53W - 35L
1,484 Elo+
Party 1
Aphrodite
Aphrodite
LongJohnDong552
Aphrodite
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 159L
1,658 Elo+
Party 1
Hera
Hera
TBM_Aniquilador
Hera
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
295W - 315L
1,445 Elo+
Party 3
Chernobog
Chernobog
TBM_Lilvirgolini
Chernobog
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 280L
1,449 Elo+
Party 3
Cabrakan
Cabrakan
TBM_Sir-Chavelit
Cabrakan
Level 108
God Stats
15W - 16L
1,763 SR
Queue Stats
385W - 392L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
7,874
525
4,123
7,924
3,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Intet22
Fenrir
15
8 / 0 / 3
8,760
584
7,771
9,068
3,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Kuro2001
Danzaburou
11
0 / 0 / 4
6,165
411
3,461
8,769
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
TheGreatMike613
Zhong Kui
15
7 / 0 / 2
9,949
663
8,154
8,967
6,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
TheSinisterC
Bacchus
11
0 / 0 / 6
6,937
462
6,241
8,409
7,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,164
478
1,826
12,573
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
LongJohnDong552
Aphrodite
16
1 / 1 / 0
9,065
604
6,133
9,332
6,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
0 / 5 / 0
7,400
493
3,960
6,490
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
10
0 / 4 / 0
6,327
422
3,924
9,485
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Boots

Boots

+6%
Movement Speed

11
0 / 1 / 0
6,311
421
8,852
8,089
8,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
16
Kills
1
1
Deaths
16
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
Fenrir
Intet22
Fenrir
8
0
3
9.5
L
0
5
0
0
W
Danzaburou
Kuro2001
Danzaburou
0
0
4
2
L
Aphrodite
LongJohnDong552
Aphrodite
1
1
0
1
L
0
5
0
0
L
Chernobog
0
4
0
0
L
0
1
0
0
W
Zhong Kui
TheGreatMike613
Zhong Kui
7
0
2
8
W
Bacchus
TheSinisterC
Bacchus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,750
Damage
24,695
43,137
Taken
45,969
24,409
Mitigated
25,123
13,933
Healing
18,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,123
0
0
718
7,924
3,624
690
4,560
3,364
0
46,060
W
Fenrir
Intet22
Fenrir
7,771
2,838
0
1,702
9,068
3,743
0
2,292
6,776
0
53,922
L
1,826
86
0
4,594
12,573
4,295
0
2,699
9,874
0
39,725
W
Danzaburou
Kuro2001
Danzaburou
3,461
1,099
0
2,907
8,769
2,755
0
4,653
4,116
0
33,657
L
Aphrodite
LongJohnDong552
Aphrodite
6,133
533
160
6,815
9,332
6,656
842
786
8,546
60,295
0
L
3,960
1,814
0
601
6,490
2,536
736
4,885
1,605
43,318
0
L
Chernobog
3,924
2,382
453
3,331
9,485
3,437
449
4,342
5,143
0
37,506
L
8,852
944
0
2,294
8,089
8,199
120
1,683
6,406
25,795
0
W
Zhong Kui
TheGreatMike613
Zhong Kui
8,154
621
0
4,369
8,967
6,906
1,234
4,288
4,679
50,070
0
W
Bacchus
TheSinisterC
Bacchus
6,241
615
490
3,747
8,409
7,381
232
3,152
5,257
22,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,685
Gold Earned
36,267
392
Minions Killed
439
0
Camps Cleared
0
1,471,275
Distance Traveled
1,260,547
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,874
525
97
6
0
281,363
1
W
Fenrir
8,760
584
98
7
0
326,006
0
L
Thor
7,164
478
89
6
0
278,130
0
W
Danzaburou
6,165
411
70
5
0
279,885
0
L
Aphrodite
9,065
604
145
10
0
264,051
7
L
Hera
7,400
493
87
6
0
212,414
1
L
Chernobog
6,327
422
87
6
0
240,096
0
L
Cabrakan
6,311
421
31
2
0
265,856
2
W
Zhong Kui
9,949
663
101
7
0
271,930
1
W
Bacchus
6,937
462
26
2
0
312,091
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role