Player Matchup

Fenrir
Fenrir
FloobityDoobity
Fenrir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,413 Elo+
Party 2
Scylla
Scylla
LyfeAlert
Scylla
Level 108
God Stats
1W - 1L
1,311 SR
Queue Stats
3W - 6L
1,450 Elo+
Party 2
Artemis
Artemis
SpaceMancy
Artemis
Level 21
God Stats
5W - 5L
1,466 SR
Queue Stats
5W - 8L
1,453 Elo+
Party 2
Ymir
Ymir
TrickyMcFinland
Ymir
Level 40
God Stats
3W - 4L
1,565 SR
Queue Stats
5W - 7L
1,487 Elo+
Party 2
Vamana
Vamana
Troll2
Vamana
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,721 Elo+
Party 2
Team Averages
Level 56
1,468 SR
1,505 Elo+

VS

Team Averages
Level 48
1,437 SR
1,501 Elo+
Bellona
Bellona
HazyV
Bellona
Level 38
God Stats
18W - 13L
1,574 SR
Queue Stats
154W - 186L
1,377 Elo+
Solo
Merlin
Merlin
Requis42069
Merlin
Level 27
God Stats
20W - 19L
1,625 SR
Queue Stats
59W - 62L
1,582 Elo+
Party 1
Yemoja
Yemoja
Vairix
Yemoja
Level 25
God Stats
3W - 8L
1,331 SR
Queue Stats
71W - 85L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
VersaceBredstix
Sun Wukong
Level 29
God Stats
3W - 3L
1,284 SR
Queue Stats
61W - 45L
1,552 Elo+
Party 1
Jing Wei
Jing Wei
hufismissing
Jing Wei
Level 120
God Stats
11W - 13L
1,372 SR
Queue Stats
242W - 224L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 5
12,591
547
11,215
15,953
8,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
LyfeAlert
Scylla
17
5 / 3 / 9
11,201
487
18,135
9,456
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
SpaceMancy
Artemis
16
0 / 3 / 8
9,157
398
7,243
11,481
4,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 3 / 6
10,438
454
8,066
19,687
22,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
Troll2
Vamana
18
4 / 5 / 6
11,174
486
13,952
20,289
13,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HazyV
Bellona
18
5 / 4 / 2
11,033
480
10,719
15,734
15,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
15
1 / 8 / 2
8,854
385
5,487
12,573
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Vairix
Yemoja
16
1 / 1 / 8
10,579
460
9,259
13,284
11,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
VersaceBredstix
Sun Wukong
17
4 / 3 / 2
10,523
458
8,225
17,407
11,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
hufismissing
Jing Wei
18
3 / 5 / 2
10,733
467
9,649
20,123
9,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
21
Kills
14
14
Deaths
21
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
0
5
12.5
L
Bellona
HazyV
Bellona
5
4
2
1.5
W
Scylla
LyfeAlert
Scylla
5
3
9
3.17
L
Merlin
1
8
2
0.25
W
Artemis
SpaceMancy
Artemis
0
3
8
1.33
W
2
3
6
1.67
W
Vamana
Troll2
Vamana
4
5
6
1.4
L
Yemoja
Vairix
Yemoja
1
1
8
5
L
Sun Wukong
VersaceBredstix
Sun Wukong
4
3
2
1.67
L
Jing Wei
hufismissing
Jing Wei
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,611
Damage
43,339
76,866
Taken
79,121
51,959
Mitigated
51,641
20,795
Healing
21,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,215
2,796
0
7,868
15,953
8,154
2,318
2,581
13,372
0
67,947
L
Bellona
HazyV
Bellona
10,719
2,119
0
2,792
15,734
15,225
440
3,437
11,810
0
61,119
W
Scylla
LyfeAlert
Scylla
18,135
961
0
1,581
9,456
3,405
3,120
2,632
6,824
60,549
0
L
Merlin
5,487
292
0
848
12,573
4,342
480
4,413
8,110
55,680
0
W
Artemis
SpaceMancy
Artemis
7,243
2,783
0
5,108
11,481
4,526
1,156
2,474
9,007
0
39,886
W
8,066
1,584
0
1,373
19,687
22,839
498
3,190
16,497
60,355
0
W
Vamana
Troll2
Vamana
13,952
5,849
0
4,865
20,289
13,035
590
3,869
16,420
0
49,533
L
Yemoja
Vairix
Yemoja
9,259
1,518
917
3,827
13,284
11,144
62
5,951
7,158
36,098
0
L
Sun Wukong
VersaceBredstix
Sun Wukong
8,225
3,279
0
7,338
17,407
11,193
0
4,292
13,015
0
78,157
L
Jing Wei
hufismissing
Jing Wei
9,649
7,646
0
5,971
20,123
9,737
0
8,108
11,990
0
78,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,561
Gold Earned
51,722
449
Minions Killed
535
0
Camps Cleared
0
2,014,875
Distance Traveled
2,077,860
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,591
547
96
4
0
458,556
1
L
Bellona
11,033
480
125
5
0
401,964
0
W
Scylla
11,201
487
94
4
0
430,520
9
L
Merlin
8,854
385
84
4
0
359,357
5
W
Artemis
9,157
398
77
3
0
314,729
4
W
Ymir
10,438
454
97
4
0
395,905
2
W
Vamana
11,174
486
85
4
0
415,165
3
L
Yemoja
10,579
460
47
2
0
481,809
6
L
Sun Wukong
10,523
458
128
6
0
438,357
3
L
Jing Wei
10,733
467
151
7
0
396,373
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role