Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
FENRIRS BLOOD
Xbalanque
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
482W - 472L
1,508 Elo+
Party 2
Thoth
Thoth
IronMizfit
Thoth
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
218W - 209L
1,495 Elo+
Party 2
Odin
Odin
NEFRO19
Odin
Level 159
God Stats
6W - 7L
1,434 SR
Queue Stats
36W - 26L
1,618 Elo+
Party 3
Yemoja
Yemoja
SomeoneStopKony
Yemoja
Level 67
God Stats
8W - 12L
1,403 SR
Queue Stats
571W - 506L
1,525 Elo+
Solo
Team Averages
Level 113
1,467 SR
1,529 Elo+

VS

Team Averages
Level 85
1,634 SR
1,443 Elo+
Thanatos
Thanatos
IXX_BAD-ASS_XXI
Thanatos
Level 62
God Stats
16W - 19L
1,367 SR
Queue Stats
43W - 42L
1,382 Elo+
Party 1
Hercules
Hercules
JOSUA1984
Hercules
Level 160
God Stats
8W - 9L
1,546 SR
Queue Stats
430W - 423L
1,590 Elo+
Solo
Hou Yi
Hou Yi
LuffyAntoine
Hou Yi
Level 40
God Stats
4W - 2L
1,812 SR
Queue Stats
7W - 5L
1,590 Elo+
Party 1
Janus
Janus
TOBIAS_GNutS
Janus
Level 101
God Stats
0W - 4L
1,516 SR
Queue Stats
12W - 17L
1,334 Elo+
Party 1
Athena
Athena
papa_de_Baltasar
Athena
Level 62
God Stats
1W - 3L
1,931 SR
Queue Stats
15W - 32L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
5 / 0 / 2
6,696
609
6,185
5,474
1,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
FENRIRS BLOOD
Xbalanque
8
0 / 2 / 1
5,010
455
4,093
6,606
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
13
4 / 0 / 1
7,402
673
3,965
4,654
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
NEFRO19
Odin
12
0 / 0 / 2
6,563
597
3,682
4,690
3,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 2 / 1
5,531
503
1,747
6,616
2,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
0 / 4 / 0
5,244
477
2,912
9,034
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
JOSUA1984
Hercules
11
0 / 2 / 0
6,205
564
2,106
7,603
2,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
10
4 / 0 / 0
5,518
502
6,420
5,062
1,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 2 / 0
5,850
532
1,553
4,835
1,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 4
5,625
511
2,896
8,033
3,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
10
Kills
4
4
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
2
6
W
Xbalanque
FENRIRS BLOOD
Xbalanque
0
2
1
0.25
L
Thanatos
0
4
0
0
W
Thoth
4
0
1
4.5
L
Hercules
JOSUA1984
Hercules
0
2
0
0
L
Hou Yi
4
0
0
4
W
Odin
NEFRO19
Odin
0
0
2
1
W
1
2
1
0.75
L
0
2
0
0
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,672
Damage
15,887
28,040
Taken
34,567
10,730
Mitigated
12,363
10,316
Healing
12,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,185
3,439
0
566
5,474
1,543
0
835
4,639
0
34,266
W
Xbalanque
FENRIRS BLOOD
Xbalanque
4,093
1,783
111
2,946
6,606
1,428
366
991
5,615
0
21,471
L
Thanatos
2,912
315
0
6,297
9,034
2,564
0
1,859
7,018
0
26,268
W
Thoth
3,965
160
0
1,495
4,654
1,374
0
1,116
3,538
39,094
0
L
Hercules
JOSUA1984
Hercules
2,106
912
0
1,736
7,603
2,908
0
0
7,228
0
33,535
L
Hou Yi
6,420
3,247
0
2,256
5,062
1,512
84
897
4,165
0
27,102
W
Odin
NEFRO19
Odin
3,682
374
0
1,892
4,690
3,648
0
0
4,690
0
35,877
W
1,747
599
842
2,464
6,616
2,737
210
1,507
5,109
14,241
0
L
1,553
108
0
1,010
4,835
1,478
0
1,812
2,817
35,741
0
L
2,896
892
0
1,628
8,033
3,901
0
806
7,227
12,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,202
Gold Earned
28,442
284
Minions Killed
284
0
Camps Cleared
0
1,051,446
Distance Traveled
1,118,577
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,696
609
53
5
0
253,528
0
W
Xbalanque
5,010
455
46
4
0
184,835
3
L
Thanatos
5,244
477
54
5
0
258,592
2
W
Thoth
7,402
673
79
7
0
219,312
0
L
Hercules
6,205
564
80
7
0
204,857
0
L
Hou Yi
5,518
502
49
4
0
197,879
1
W
Odin
6,563
597
87
8
0
197,591
1
W
Yemoja
5,531
503
19
2
0
196,180
5
L
Janus
5,850
532
79
7
0
231,674
2
L
Athena
5,625
511
22
2
0
225,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role