Player Matchup

Hel
Hel
Celça
Hel
Level 17
God Stats
1W - 1L
1,471 SR
Queue Stats
3W - 6L
1,334 Elo+
Party 2
Danzaburou
Danzaburou
Destrovian
Danzaburou
Level 20
God Stats
19W - 18L
1,560 SR
Queue Stats
349W - 351L
1,486 Elo+
Party 2
Horus
Horus
JOOOJII-X
Horus
Level 24
God Stats
2W - 2L
1,729 SR
Queue Stats
43W - 48L
1,439 Elo+
Solo
Merlin
Merlin
Rodririver82
Merlin
Level 2
God Stats
73W - 73L
1,237 SR
Queue Stats
270W - 301L
1,220 Elo+
Solo
Bastet
Bastet
TheKillerHUEHUE
Bastet
Level 28
God Stats
1W - 5L
1,307 SR
Queue Stats
75W - 65L
1,362 Elo+
Solo
Team Averages
Level 18
1,461 SR
1,368 Elo+

VS

Team Averages
Level 26
1,627 SR
1,589 Elo+
Ratatoskr
Ratatoskr
CebolaDoce
Ratatoskr
Level 17
God Stats
24W - 16L
1,747 SR
Queue Stats
25W - 17L
1,697 Elo+
Party 1
Bellona
Bellona
LGD_Sagaz
Bellona
Level 25
God Stats
11W - 6L
1,537 SR
Queue Stats
287W - 356L
1,440 Elo+
Solo
Merlin
Merlin
Meninola
Merlin
Level 19
God Stats
6W - 3L
1,676 SR
Queue Stats
17W - 11L
1,715 Elo+
Party 1
Neith
Neith
Valezi2331
Neith
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 256L
1,501 Elo+
Party 1
Geb
Geb
zetchbell334
Geb
Level 24
God Stats
1W - 2L
1,675 SR
Queue Stats
106W - 139L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Celça
Hel
14
0 / 9 / 2
8,334
417
3,384
12,514
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Destrovian
Danzaburou
12
3 / 5 / 1
8,376
419
7,161
10,205
3,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
JOOOJII-X
Horus
12
3 / 4 / 6
8,923
446
4,256
15,994
10,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
1 / 7 / 6
7,977
399
7,553
9,249
3,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
5 / 4 / 5
10,071
504
10,750
15,778
5,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CebolaDoce
Ratatoskr
17
6 / 1 / 2
10,928
546
7,289
12,504
4,774
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
LGD_Sagaz
Bellona
15
6 / 2 / 2
10,276
514
6,802
9,051
6,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Meninola
Merlin
17
11 / 4 / 2
11,589
579
17,796
9,023
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
14
2 / 3 / 7
9,452
473
7,409
9,413
3,612
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 11
9,210
461
7,630
13,224
11,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
12
Kills
25
29
Deaths
12
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
CebolaDoce
Ratatoskr
6
1
2
7
L
Hel
Celça
Hel
0
9
2
0.11
L
Danzaburou
Destrovian
Danzaburou
3
5
1
0.7
L
Horus
JOOOJII-X
Horus
3
4
6
1.5
W
Bellona
LGD_Sagaz
Bellona
6
2
2
3.5
W
Merlin
Meninola
Merlin
11
4
2
3
L
Merlin
1
7
6
0.57
L
5
4
5
1.88
W
Neith
2
3
7
1.83
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,104
Damage
46,926
63,740
Taken
53,215
27,692
Mitigated
30,534
16,999
Healing
12,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
CebolaDoce
Ratatoskr
7,289
2,929
0
4,698
12,504
4,774
3,173
2,799
9,705
0
72,299
L
Hel
Celça
Hel
3,384
938
1,431
3,256
12,514
4,505
1,966
2,604
9,560
40,037
0
L
Danzaburou
Destrovian
Danzaburou
7,161
4,124
0
922
10,205
3,443
0
4,313
5,892
0
35,723
L
Horus
JOOOJII-X
Horus
4,256
2,419
3,173
4,256
15,994
10,934
18
7,780
8,214
0
16,503
W
Bellona
LGD_Sagaz
Bellona
6,802
610
0
1,048
9,051
6,500
208
2,516
6,535
0
46,871
W
Merlin
Meninola
Merlin
17,796
849
0
360
9,023
4,045
1,055
1,737
7,286
66,325
0
L
Merlin
7,553
678
231
863
9,249
3,332
988
5,826
3,398
33,547
0
L
10,750
4,478
243
2,624
15,778
5,478
36
4,903
10,850
0
42,133
W
Neith
7,409
2,858
0
2,444
9,413
3,612
3,371
1,243
8,170
0
44,260
W
7,630
1,143
0
3,968
13,224
11,603
130
2,642
10,582
18,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,681
Gold Earned
51,455
262
Minions Killed
458
0
Camps Cleared
0
1,637,061
Distance Traveled
1,818,235
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,928
546
139
7
0
376,046
0
L
Hel
8,334
417
59
3
0
341,182
1
L
Danzaburou
8,376
419
59
3
0
245,107
3
L
Horus
8,923
446
18
1
0
371,201
4
W
Bellona
10,276
514
93
5
0
300,898
1
W
Merlin
11,589
579
125
6
0
354,856
4
L
Merlin
7,977
399
49
2
0
254,459
5
L
Bastet
10,071
504
77
4
0
425,112
1
W
Neith
9,452
473
83
4
0
353,610
2
W
Geb
9,210
461
18
1
0
432,825
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role