Player Matchup

Chiron
Chiron
BrownBRS
Chiron
Level 28
God Stats
2W - 2L
1,256 SR
Queue Stats
51W - 72L
1,531 Elo+
Solo
Odin
Odin
Konsith
Odin
Level 24
God Stats
5W - 5L
1,500 SR
Queue Stats
13W - 13L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Maison-ja-yt
Cthulhu
Level 6
God Stats
8W - 7L
1,500 SR
Queue Stats
18W - 22L
1,297 Elo+
Party 1
Loki
Loki
Sensemann90
Loki
Level 16
God Stats
3W - 4L
1,732 SR
Queue Stats
176W - 284L
1,319 Elo+
Party 1
Olorun
Olorun
TheAceBack
Olorun
Level 25
God Stats
6W - 11L
1,502 SR
Queue Stats
89W - 97L
1,485 Elo+
Solo
Team Averages
Level 20
1,498 SR
1,421 Elo+

VS

Team Averages
Level 24
1,481 SR
1,410 Elo+
Cerberus
Cerberus
ASHpuppy
Cerberus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
FeedKing
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,348 Elo+
Solo
Thanatos
Thanatos
Kheyi
Thanatos
Level 29
God Stats
5W - 3L
1,605 SR
Queue Stats
61W - 77L
1,420 Elo+
Solo
Athena
Athena
Mr69420
Athena
Level 28
God Stats
4W - 6L
1,328 SR
Queue Stats
31W - 39L
1,426 Elo+
Party 2
Apollo
Apollo
YaBoyRoy
Apollo
Level 21
God Stats
2W - 1L
1,472 SR
Queue Stats
14W - 20L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BrownBRS
Chiron
10
0 / 3 / 0
5,680
406
3,852
8,698
2,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
Konsith
Odin
8
0 / 6 / 2
5,250
375
2,302
8,238
5,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Maison-ja-yt
Cthulhu
9
0 / 8 / 2
5,934
424
2,711
13,078
5,452
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 7 / 1
6,125
438
4,202
9,810
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Olorun
TheAceBack
Olorun
11
4 / 7 / 1
7,370
526
3,843
12,947
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ASHpuppy
Cerberus
11
5 / 1 / 3
7,621
544
4,505
6,218
3,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Neith
FeedKing
Neith
13
5 / 3 / 7
8,291
592
12,053
8,180
2,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Kheyi
Thanatos
14
12 / 1 / 7
9,157
654
11,625
11,044
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Mr69420
Athena
11
5 / 1 / 8
7,836
560
3,197
8,551
6,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
YaBoyRoy
Apollo
12
4 / 1 / 7
7,699
550
5,983
4,222
1,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
6
Kills
31
31
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ASHpuppy
Cerberus
5
1
3
6.5
L
Chiron
BrownBRS
Chiron
0
3
0
0
W
Neith
FeedKing
Neith
5
3
7
2.83
W
Thanatos
Kheyi
Thanatos
12
1
7
15.5
L
Odin
Konsith
Odin
0
6
2
0.17
L
Cthulhu
Maison-ja-yt
Cthulhu
0
8
2
0.13
W
Athena
Mr69420
Athena
5
1
8
9
L
2
7
1
0.36
L
Olorun
TheAceBack
Olorun
4
7
1
0.64
W
Apollo
YaBoyRoy
Apollo
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,910
Damage
37,363
52,771
Taken
38,215
19,310
Mitigated
19,015
10,872
Healing
18,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ASHpuppy
Cerberus
4,505
348
0
963
6,218
3,797
364
406
5,812
30,322
0
L
Chiron
BrownBRS
Chiron
3,852
1,175
84
1,988
8,698
2,079
392
1,739
6,959
0
28,302
W
Neith
FeedKing
Neith
12,053
6,754
0
2,320
8,180
2,979
1,803
2,386
5,794
0
47,045
W
Thanatos
Kheyi
Thanatos
11,625
3,464
99
11,532
11,044
4,458
165
1,823
9,221
0
48,553
L
Odin
Konsith
Odin
2,302
725
178
527
8,238
5,557
0
1,642
6,596
0
12,400
L
Cthulhu
Maison-ja-yt
Cthulhu
2,711
228
79
487
13,078
5,452
0
1,672
11,406
14,042
0
W
Athena
Mr69420
Athena
3,197
1,038
0
2,947
8,551
6,247
160
855
7,696
18,877
0
L
4,202
1,526
0
2,166
9,810
2,398
0
1,420
8,390
0
23,448
L
Olorun
TheAceBack
Olorun
3,843
1,946
318
5,045
12,947
3,824
0
1,229
11,718
23,636
0
W
Apollo
YaBoyRoy
Apollo
5,983
3,653
0
250
4,222
1,534
3,861
1,084
3,138
0
34,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,359
Gold Earned
40,604
195
Minions Killed
329
0
Camps Cleared
0
1,112,236
Distance Traveled
1,196,116
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,621
544
68
5
0
222,019
2
L
Chiron
5,680
406
54
4
0
200,819
0
W
Neith
8,291
592
76
5
0
231,421
5
W
Thanatos
9,157
654
90
6
0
247,037
1
L
Odin
5,250
375
23
2
0
230,420
1
L
Cthulhu
5,934
424
24
2
0
252,443
0
W
Athena
7,836
560
25
2
0
255,546
4
L
Loki
6,125
438
58
4
0
217,964
1
L
Olorun
7,370
526
36
3
0
210,590
0
W
Apollo
7,699
550
70
5
0
240,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role