Player Matchup

Susano
Susano
DannyVTX
Susano
Level 64
God Stats
28W - 25L
1,323 SR
Queue Stats
180W - 183L
1,450 Elo+
Party 4
Eset
Eset
IceSlayor
Eset
Level 55
God Stats
2W - 0L
1,460 SR
Queue Stats
22W - 25L
1,476 Elo+
Party 4
Ah Puch
Ah Puch
Malo Borsuk
Ah Puch
Level 122
God Stats
29W - 18L
1,164 SR
Queue Stats
395W - 413L
1,511 Elo+
Party 1
Erlang Shen
Erlang Shen
Malo Grimpo
Erlang Shen
Level 48
God Stats
9W - 12L
1,514 SR
Queue Stats
474W - 491L
1,461 Elo+
Party 1
Cu Chulainn
Cu Chulainn
carnage2479
Cu Chulainn
Level 47
God Stats
15W - 14L
1,502 SR
Queue Stats
24W - 24L
1,489 Elo+
Party 4
Team Averages
Level 67
1,392 SR
1,477 Elo+

VS

Team Averages
Level 39
1,574 SR
1,488 Elo+
Zeus
Zeus
DarkGamer215155
Zeus
Level 39
God Stats
2W - 3L
1,742 SR
Queue Stats
108W - 105L
1,531 Elo+
Solo
Loki
Loki
ProceededGlobe
Loki
Level 49
God Stats
46W - 46L
1,486 SR
Queue Stats
63W - 71L
1,433 Elo+
Party 3
Xing Tian
Xing Tian
Ukabach
Xing Tian
Level 22
God Stats
26W - 22L
1,586 SR
Queue Stats
44W - 44L
1,502 Elo+
Party 3
Da Ji
Da Ji
chain3301
Da Ji
Level 67
God Stats
16W - 16L
1,479 SR
Queue Stats
184W - 198L
1,498 Elo+
Party 2
Pele
Pele
xiangchee123
Pele
Level 18
God Stats
19W - 15L
1,577 SR
Queue Stats
131W - 142L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DannyVTX
Susano
20
7 / 6 / 15
14,390
1,028
20,071
18,831
10,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
20
6 / 2 / 15
14,769
1,055
17,081
10,849
5,190
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Malo Borsuk
Ah Puch
20
5 / 1 / 16
14,078
1,006
37,973
11,979
4,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Malo Grimpo
Erlang Shen
20
10 / 6 / 13
14,481
1,034
14,594
24,365
14,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
carnage2479
Cu Chulainn
20
5 / 5 / 20
14,056
1,004
24,551
31,455
43,800
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 11
15,191
1,085
31,817
24,085
10,251
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
1 / 10 / 12
12,685
906
8,818
21,496
9,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Ukabach
Xing Tian
20
1 / 3 / 14
14,731
1,052
10,167
30,571
40,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
chain3301
Da Ji
20
9 / 1 / 5
15,178
1,084
16,824
16,044
7,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 9 / 12
12,795
914
20,534
26,825
12,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
74
33
Kills
20
20
Deaths
33
79
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Susano
DannyVTX
Susano
7
6
15
2.42
L
7
10
11
1.25
W
Eset
6
2
15
6.75
W
Ah Puch
Malo Borsuk
Ah Puch
5
1
16
13
W
Erlang Shen
Malo Grimpo
Erlang Shen
10
6
13
2.75
L
1
10
12
0.7
L
Xing Tian
Ukabach
Xing Tian
1
3
14
2.67
W
Cu Chulainn
carnage2479
Cu Chulainn
5
5
20
3
L
Da Ji
chain3301
Da Ji
9
1
5
11.5
L
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,270
Damage
88,160
97,479
Taken
119,021
79,155
Mitigated
80,021
8,127
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
DannyVTX
Susano
20,071
6,955
0
0
18,831
10,802
0
8,898
9,933
0
29,003
L
31,817
12,139
0
3,270
24,085
10,251
0
10,888
13,106
70,396
0
W
Eset
17,081
360
1,866
2,301
10,849
5,190
0
3,443
7,406
47,846
0
W
Ah Puch
Malo Borsuk
Ah Puch
37,973
1,044
0
955
11,979
4,830
0
6,109
5,870
83,594
0
W
Erlang Shen
Malo Grimpo
Erlang Shen
14,594
8,295
0
2,169
24,365
14,533
0
10,700
12,852
0
27,544
L
8,818
3,300
0
431
21,496
9,195
0
11,623
9,773
0
23,063
L
Xing Tian
Ukabach
Xing Tian
10,167
1,098
0
1,424
30,571
40,662
0
13,275
16,855
44,465
0
W
Cu Chulainn
carnage2479
Cu Chulainn
24,551
3,964
0
836
31,455
43,800
0
12,834
18,621
158
42,081
L
Da Ji
chain3301
Da Ji
16,824
7,695
0
642
16,044
7,254
0
7,347
8,484
0
36,006
L
20,534
6,440
0
1,847
26,825
12,659
0
12,075
14,485
0
36,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,774
Gold Earned
70,580
282
Minions Killed
283
8
Camps Cleared
8
1,425,346
Distance Traveled
1,364,005
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,390
1,028
15
1
2
294,881
0
L
Zeus
15,191
1,085
81
6
4
230,395
0
W
Eset
14,769
1,055
85
6
1
280,873
0
W
Ah Puch
14,078
1,006
117
8
3
285,406
0
W
Erlang Shen
14,481
1,034
23
2
1
276,605
0
L
Loki
12,685
906
44
3
0
290,207
0
L
Xing Tian
14,731
1,052
89
6
0
310,138
3
W
Cu Chulainn
14,056
1,004
42
3
1
287,581
0
L
Da Ji
15,178
1,084
41
3
3
267,690
1
L
Pele
12,795
914
28
2
1
265,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role